EM (Axis) vs. Jen (Allies) G40A2 +NO +Tech Game 6
-
Attacker:
Rolls: 1@3; Total Hits: 01@3: (5)
Defender:
Rolls: 2@4; Total Hits: 12@4: (3, 6)
-
Well, I did better than I expected…not enough, but we’ll see what happens with Australia…
SZ 94:
Attacker:
Rolls: 2@2 1@3; Total Hits: 12@2: (6, 6)1@3: (3)
Defender:
Rolls: 1@3; Total Hits: 01@3: (6)
SZ 97:
Attacker:
Rolls: 4@3 1@4; Total Hits: 14@3: (3, 4, 6, 5)1@4: (5)
Defender:
Rolls: 1@4; Total Hits: 01@4: (6)
-
SZ 97:
Attacker:
Rolls: 4@3 1@4; Total Hits: 34@3: (1, 5, 6, 3)1@4: (1)
Defender:
Rolls: 1@4; Total Hits: 11@4: (1)
-
China: Nothing
England:
Buy(11)
- MI, Transport
Combat Moves:
Destroyer to Celebes SZ
Inf to Egypt
10 Infantry, 4 Artillery, 4 MI, 6 Armor to YunnanCombat:
Attacker:
Rolls: 10@1 8@2 6@3; Total Hits: 910@1: (2, 1, 1, 6, 3, 6, 5, 2, 1, 3)8@2: (5, 1, 2, 2, 6, 5, 3, 3)6@3: (3, 5, 4, 6, 2, 3)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2)
-
Collect 8
Australia:
Buy(10)
- 2 Infantry, Artillery
Combat Moves:
Rabbit time!
7 Infantry, Artillery to Queensland
6 Armor, 3 Fighters to Northern TerritoryCombat:
Northern Territory AA Gun
Rolls: 3@1; Total Hits: 23@1: (4, 1, 1)
-
Ouch, the dicey REALLY has it out for me today. oh well, it’s a rabbit thing…
Attacker:
Rolls: 7@3; Total Hits: 47@3: (3, 2, 6, 1, 4, 5, 3)
Defender:
Rolls: 9@2 1@3; Total Hits: 39@2: (4, 5, 4, 5, 5, 1, 4, 1, 2)1@3: (5)
-
Attacker:
Rolls: 4@3; Total Hits: 04@3: (5, 6, 4, 6)
Defender:
Rolls: 5@2 1@3; Total Hits: 25@2: (2, 5, 6, 1, 6)1@3: (5)
-
Queens:
Rolls: 6@1 2@2; Total Hits: 36@1: (5, 5, 1, 1, 4, 5)2@2: (3, 1)
Def:
Rolls: 2@2; Total Hits: 22@2: (2, 2)
-
Well, unless you get HORRIBLY unlucky, as I did (I couldnt even retreat from Queensland because my dice there were good, my dice in NTE sucked) this is probably game.
-
I6
Purchase $34
10inf, 1mechCM:
1tnk Cpr>Npr (mt)NCM: Per Map
Place Units:
3inf, 1mech-Egypt
7inf-NitaCollect 20+11 – 2=29
-
G7 $75
2 LR on hand
Rolls: 2@5; Total Hits: 22@5: (3, 5)
-
Tech Missed
Purchase $75
2DD
2fgt
7inf, 3tnkCM:
Nukr (2inf)
3inf, 1art EPL
1bmb RomDice…
Nukr rd1
A: 3inf, 1art, 1bmb
Rolls: 2@1 2@2 1@4; Total Hits: 22@1: (3, 5)2@2: (2, 4)1@4: (1)
D: 2inf
Rolls: 2@2; Total Hits: 12@2: (6, 2)
-
Results:
Nukr taken, 1inf lost.NCM: Per Map
Place Units:
3inf-Nov
3inf-Rom
1inf, 2fgt, 2tnk-Wgr
2DD-SZ109
1tnk-UKCollect 58+15=73
It’s my understanding that Japan will have to hold on to all 6 VC’s for an entire round, is that correct?
-
Yes, it is the one saving grace.
-
Russia:
Buy(30)
- 5 Armor
Combat Moves:
16 Infantry, 6 Artillery, 6 Armor, 1 MI to Belarus
2 Infantry, Fighter to Arkhangelsk
4 Infantry, Fighter, Tactical Bomber to N. Ukraine
2 INfantry, 2 Armor to N. Persia
7 Infantry to Korea
11 Infnatry to ManchuriaCombat:
Arkhangelsk:
Attacker:
Rolls: 2@1 1@3; Total Hits: 12@1: (4, 6)1@3: (2)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1)
Belarus:
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
(if all that can’t get one hit, I quit this game forever. 53 attacking punch!)
B. Ukraine:
Attacker:
Rolls: 4@1 1@3 1@4; Total Hits: 44@1: (2, 1, 1, 5)1@3: (2)1@4: (1)
Defender:
Rolls: 3@2; Total Hits: 03@2: (3, 4, 4)
N. Persia:
Attacker:"
Rolls: 2@1 2@3; Total Hits: 12@1: (2, 2)2@3: (2, 6)
Defender:
Rolls: 1@3; Total Hits: 11@3: (2)
-
-
I see you’re not going to make this easy. I was wondering when that attack from Russia would come. Ok, another 12IPC for Japan.
-
J7 $90
2LR on hand
Rolls: 2@5; Total Hits: 12@5: (6, 2)
-
Breakthrough Chart 2
Rolling 1d6:
(4) -
Chart 2 hasn’t been very kind this game…hehe…Yahoo…Radar!