I think a good idea for 1914 would be to require at least 1 infantry to be stationed in every territory by the end of a power’s turn (the infantry must be from the power controlling. If they don’t, they won’t get the IPCs from this territory. Not only does it potentially make the game more historically accurate (to symbolize the need to keep civilian populations under control during wartime), but it probably also makes the game more balanced, as the Allies will probably be more burdened with this (since they have substantially larger colonial possessions).
1914 - Africa changes
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In 1914, the African continent is a large part of the board that quickly becomes very irrelevant. Here are some changes that can bring some interest back.
At start of game,
- Place 1 German CA in SZ26 to represent the active German presence in the Indian Ocean.
- Place 1 French infantry in Fr. Equ. Africa.
- Add 1 German artillery in Ger. East Afr.
- Change German artillery in SW Afr to infantry.
- Add 1 German infantry in Kamerun.
- Make IPC value of South Africa 2 (reduce Canada to 3).





