UK Turn 1 Complete Game 38.tsvg
Dice are now almost dead even.
UK:
Tobruk: +0.21 swing
Sumatra: -0.17 swing
Sea zone 119: +0.17 swing
Net Allies dice swing: -1.48 swing
Net Axis dice swing: +1.48 swing
IRQ 2
A
Rolls: 2@1 4@2 1@3 1@4; Total Hits: 32@1: (5, 1)4@2: (6, 5, 3, 3)1@3: (3)1@4: (4)
D
Rolls: 1@2; Total Hits: 01@2: (5)
Collect
UKL 36tt – 6 convoy = 30
UKI = 19tt
ANZ 4
Buy 34
1 ac (16)
1 dest (8)
1 trans (7)
3 left over
Combat
Dest z20 undefended trans
Collect
17tt +3 leftover + 5 + 5 = 30
Italy: Buy: 3 Transports, Save 5
2 Inf, Fig, Tac to Egypt
Combat:
Attac ker:
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (4, 4)1@3: (1)1@4: (5)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1)
Collect: 5 med, 5 Saved, 5 Egypt++, 15 TT = 30 IPC
Germany:
Buy(51)
Combat Moves:
10 Infantry, 2 Artillery, 4 Armor from Romania to Bessarabia
16 Infantry, 6 Artillery, MI from Hungary to E. Poland
6 Infantry, 2 Artillery, 3 Armor from Poland to Baltic States
5 Infantry from Finland to Karelia
1 Strategic Bomber from W. Germany to Karelia
4 Armor from Romania to E. Poland
Combat:
Bessarabia:
Attacker:
Rolls: 8@1 4@2 4@3; Total Hits: 58@1: (5, 2, 3, 6, 4, 1, 5, 2)4@2: (6, 6, 2, 4)4@3: (2, 1, 5, 2)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1)
E. Poland:
Attacker:
Rolls: 11@1 12@2 4@3; Total Hits: 811@1: (1, 2, 6, 3, 1, 2, 6, 4, 2, 6, 1)12@2: (5, 2, 4, 4, 4, 6, 3, 1, 6, 2, 3, 6)4@3: (2, 4, 3, 4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)
Baltic States:
Attacker:
Rolls: 4@1 4@2 3@3; Total Hits: 24@1: (1, 5, 5, 2)4@2: (6, 4, 4, 1)3@3: (5, 4, 4)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1)
Karelia:
Attacker:
Rolls: 5@1 1@4; Total Hits: 25@1: (3, 4, 6, 4, 1)1@4: (3)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1)
SZ 125:
Attacker:
Rolls: 4@2 3@3 3@4; Total Hits: 74@2: (1, 6, 2, 1)3@3: (2, 4, 6)3@4: (3, 2, 2)
Defender:
Rolls: 1@1; Total Hits: 11@1: (1)
Build: Infantry in W. Germany
Build: 6 MI, 4 Armor in Germany
Collect: 5 Sweeden + 44 TT = 49 IPC
Just sayin hi.
Russia 5
Buy 43
1 arm (6)
2 art (8)
9 inf (27)
2 left over
Collect 34 + 2 left over = 36
Sorry for the delay – we were finishing up our holidays and between the travel with an infant, restarting work and baby proofing the house, no time to play!
please note i misplaced last USA turn – i purchased 3 tachs for WUSA but put out 3 fighters instead. if you need to change italian or german move, feel free, though i cant imagine why that would impact their decision making…
cheers
Been so long I am completely off track on where I was going…
Japan:
Buy(44)
Combat Moves:
Submarine, 5 Fighters, 4 Tactical Bombers to SZ 20
Infantry to KWA
2 Strategics to SZ 36
Combat:
SZ 36:
Attacker:
Rolls: 2@4; Total Hits: 12@4: (4, 5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)
SZ 20:
Attacker:
Rolls: 1@2 5@3 4@4; Total Hits: 51@2: (6)5@3: (3, 3, 6, 3, 4)4@4: (1, 5, 5, 4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
Non-Coms as shown
BUild: 3 Destroyers, Battleship in SZ 6
Collect: 33 IPC + 5 Hawaii + 5 Islands = 43 IPC
USA 5
Buy 73
1 nav base (15)
1 air base (15)
1 trans (7)
1 trans (7)
2 dest (16)
2 sub (12)
1 left over
Combat
1 sub 1 sbm 1 fgt 1 tach z9
1 sub 2 fgt 2 tach z12
1 sub 2 fgt 1 tach z11
z11 1
A
Rolls: 1@2 2@3 1@4; Total Hits: 11@2: (6)2@3: (3, 4)1@4: (5)
D
Rolls: 1@2; Total Hits: 01@2: (5)
z12 1
A
Rolls: 1@2 2@3 2@4; Total Hits: 31@2: (1)2@3: (5, 2)2@4: (6, 2)
D
Rolls: 1@2; Total Hits: 01@2: (3)
z9 1
A
Rolls: 1@2 1@3 2@4; Total Hits: 21@2: (2)1@3: (4)2@4: (4, 5)
D
Rolls: 1@2; Total Hits: 11@2: (1)
Collect
52tt – 2 convoy + 1 left over + 10 + 5 + 5 = 71
China 5
Buy 13
3 art (12)
1 left over
Combat
3 inf 1 fgt KWE 1 inf
KWE 1
A
Rolls: 3@1 1@3; Total Hits: 03@1: (4, 5, 4)1@3: (6)
D
Rolls: 1@2; Total Hits: 01@2: (3)
KWE 2
A
Rolls: 3@1 1@3; Total Hits: 13@1: (6, 3, 3)1@3: (3)
D
Rolls: 1@2; Total Hits: 01@2: (3)
Collect 8 + 6 + 1 left over = 15
UK 5
Buy
UKL 30
UKI 19
UKL
2 arm (12)
1 dest (8)
Save 10
UKI
1 dest (8)
1 inf (3)
1 arm (6)
2 left over
Combat
1 inf 1 art 3 fgt 1 tach EGY 1 inf
EGY 1
A
Rolls: 2@2 3@3 1@4; Total Hits: 42@2: (6, 6)3@3: (3, 1, 2)1@4: (3)
D
Rolls: 1@2; Total Hits: 11@2: (2)
Collect
UKL 36 tt – 8 convoy + 10 left over = 38
UKI 19tt + 2 left over = 21
ANZ 5
Buy 30
2 fgt (20)
1 arm (6)
4 left over
Combat
1 dest 1 crui 2 fgt z54 1 sub
z54 1
A
Rolls: 1@2 3@3; Total Hits: 31@2: (6)3@3: (2, 2, 3)
D
Rolls: 1@2; Total Hits: 11@2: (2)
Collect
17tt + 4 left over + 5 + 5 = 31
Italy:
Buy(30)
Combat Moves:
Infantry, Artillery, 3 Fighters, Tactical to Egypt
MI to Libya
Combat:
Attacker:
Rolls: 2@2 3@3 1@4; Total Hits: 42@2: (4, 1)3@3: (2, 4, 3)1@4: (2)
Defendeer:
Rolls: 2@2; Total Hits: 22@2: (2, 1)
Taken with loss of infantry, fighter
NCM:
4 INfantry, Artillery, Armor from Yugo to Alex
Artillery, 2 Armor from Hun to Yugo
2 Infantry, ARmor from Hun to E. Pol
AA Gun from N ITaly to Yugo
Build: 3 INfantry in S. Italy, 3 Transports in SZ 97
Collect: 5 Egypt Trilogy, 5 Med, 16 TT = 26 IPC
Germany:
Buy(49)
Combat Moves:
2 INfantry, Strategic to Novogorod
Combat:
Attacker:
Rolls: 2@1 1@4; Total Hits: 32@1: (1, 1)1@4: (3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
2 Infantry E. Pol to Bal
6 MI, 4 Arm from Ger to E. Pol
2 FIg, 2 Tac, 2 AC, BB, CA, DD, SS, 3 Trn from SZ 125 to SZ 110
Strat from Nov to E. pol
5 Inf, Art from Nor to W. France
Build: 3 DD in SZ 110
Build: 7 Inf, Art in Ger
Collect: 5 Novo, 5 Sweeden, 46 TT = 56 IPC
Question:
Generally speaking people have been defaulting to either run France with the rest of the allies or with Russia, right? Just because France generally has nothing to do.
What if someone took advantage of that and created a move in which France could can open? The French player does this. Do you think the Axis player should be given a do over, the French player should be stuck not doing this because they have always gone with the rest of the allies not on their real turn, or that the French move should stand?