So start a new Game Thread and France should dial you in .
I will do it. The Thread
Kenya twol
Sudan twol
SZ 93 cwol
Alexandria twol
Greece twol
Tunisia R2
Attack
Rolls: 2@2; Total Hits: 12@2: (2, 6)
Defense
Rolls: 1@2; Total Hits: 01@2: (6)
Nice. Flawless round: 8-)
Tunisia twol
Non-com
2 Fig, 1 Tac SZ 93 to Sita
1 Inf, 1 Art Nita to Yugo
3 Inf Sita to Nita
2 DD, 1 TT SZ 95 to SZ 97
If it’s alright, I’d like to alter my purchases from 1 SS, 1 Mech to just 1 SS, save 4.
My combat results obviously did not cause this decision; they pretty much went the way I wanted. :lol:
I simply didn’t add up territory values quite right before actually doing combat moves.
If you’d prefer I stick with my original purchase, that’s alright, I’d just have a really quick edit to do on my non-coms.
I’ll wait for your decision on this before I finish this round. Thanks.
Sure. The purchase change is fine.
Thanks. I’ll try to avoid silly mix-ups like that as much as possible.
Place 1 SS SZ 97.
Italy collects
15 - 1 + 4 saved = 18 IPCs
I’ve updated Italy’s cash on the map.
F1
Combat
wfr
1 inf, 1 rtl sfra
1 ftr eng
wfr
A: 1 inf, 1 rtl, 1 ftr
Rolls: 2@2 1@3; Total Hits: 02@2: (5, 5)1@3: (5)
D: 1 inf, 2 rtl
Rolls: 3@2; Total Hits: 03@2: (3, 6, 6)
wfr rnd2
A: 1 inf, 1 rtl, 1 ftr
Rolls: 2@2 1@3; Total Hits: 12@2: (6, 4)1@3: (1)
D: 1 inf, 2 rtl
Rolls: 3@2; Total Hits: 03@2: (6, 6, 3)
wfr rnd3
A: 1 inf, 1 rtl, 1 ftr
Rolls: 2@2 1@3; Total Hits: 22@2: (1, 5)1@3: (1)
D: 2 rtl
Rolls: 2@2; Total Hits: 02@2: (6, 3)
wfr lwol.
NCM
1 ftr wfr > eng
1 inf alg > mor
1 inf fwa > fca
1 inf syr > trj
1 dd z72 > z58
G2
70 IPCs
1 TT (7)
1 SS (6)
13 Inf (39)
3 Art (12)
1 Arm (6)
0 Remaining
Combat
1 Arm Fra to Sfr (mt)
1 Mech, 2 Arm Fra to Wfr
2 Fig, 1 Tac Wgr to Wfr
1 Strat Wgr to UK (strategic bombing of IC)
1 Tac SZ 112 to Sco (strategic bombing of Air Base)
1 Tac Wgr to Eng (strategic bombing of Naval Base)
Wfr (1 Mech, 2 Arm, 2 Fig, 1 Tac v 1 Inf, 1 Art)
Attack
Rolls: 1@1 4@3 1@4; Total Hits: 41@1: (3)4@3: (6, 2, 1, 3)1@4: (1)
Defense
Rolls: 2@2; Total Hits: 02@2: (5, 6)
AA fire for Tac in Scotland
Rolls: 1@1; Total Hits: 01@1: (2)
AA fire for Strat in UK
Rolls: 1@1; Total Hits: 01@1: (2)
AA fire for Tac in UK
Rolls: 1@1; Total Hits: 01@1: (3)
crosses fingers
Phew.
Wfr twol
Tac damage on Scotland airbase
Rolls: 1@6; Total Hits: 11@6: (3)
Tac damage on UK naval base
Rolls: 1@6; Total Hits: 11@6: (5)
Strat damage on UK IC
Rolls: 1@6; Total Hits: 11@6: (4)
+2
Results -
Wfr twol
Sfr twol
3 damage on Scotland airbase
5 damage on UK naval base
6 damage on UK IC
Non-com
1 Strat UK to Wgr
1 Fig SZ 112 to Wgr
1 Tac Sco to SZ 112
1 Tac UK to SZ 112
2 Fig, 1 Tac Wfr to Wgr
2 Tac Wgr to Alx
2 Fig Sita to Alx
2 Inf Nor to Fin
1 SS SZ 111 to SZ 119
2 Arm Fra to Ger
10 Inf, 2 Art Ger, 1 AA gun to Hun
5 Inf, 2 Art, 3 Arm Yugo to Hun
5 Inf Bul to Rom
1 Art Ger to Nor via TT SZ 112 - 113 - 112
Place
8 Inf, 2 Art in Ger
1 TT, 1 SS SZ 112
2 Inf Fra
3 Inf, 1 Art, 1 Arm Wgr
Collect
44 + 10 = 54 IPCs
Technically, I could have intercepted the sbr’s in eng with the French ftr, but I will keep it on the ground.
R2
IPC=37
Purchases: 5 inf, 2 mec, 2 rtl, 1 arm
Combat
none
NCM
3 inf, 1 rtl, 1 aa nov > bel
2 inf, 1 rtl ukr > nuk
1 inf, 1 rtl bry > bel
2 inf ros > bry
4 inf, 1 rtl rus > bry
Place
2 inf, 1 rtl nov
2 inf, 1 rtl ukr
1 inf, 2 mec, 1 arm rus
Collects
37
Ug, I’m really sorry about that.
I only noticed the lack of British planes and totally forgot about that.
J2
40 IPCs
1 CV (16)
2 DD (16)
1 TT (7)
1 Remaining
DOW on USA
DOW on UK
DOW on ANZAC
DOW on France
Combat
2 Inf Cha to Sui (mt)
1 Inf Cha to Hop (mt)
1 Mech Anh to Hop
6 Inf, 1 Art Anh to Kwe (mt)
1 Art Hun to Kwe
1 Inf Kwa to Fic (mt)
2 Inf, 1 Art, 1 Fig Ksi to Hon
1 Fig Kwa to Hon
2 Inf Sia to Shn
2 Fig, 2 Tac, 1 Strat Kwa to Shn
1 Strat Kwa to SZ 41
3 Inf Hun to Yun
2 Fig, 1 Tac Kwa to Yun
1 TT SZ 33 - SZ 46 - SZ 49 take 1 Inf Car, 1 Inf Pau to Sol (mt)
1 DD SZ 33 to SZ 62
1 DD SZ 33 to SZ 23
1 Fig, 1 Tac Jap to SZ 23
1 TT SZ 20 - SZ 19 - SZ 21 take 2 Inf Man to Gua
1 Fig, 1 Tac SZ 33 to Gua
1 DD, 1 CV SZ 33 to SZ 21
1 Fig, 1 Tac Jap to SZ 21
2 TT SZ 6 to SZ 35, take 3 Inf, 1 Art to Phi
1 BB, 1 CA SZ 33 to SZ 35 for bombard
1 SS, 1 Fig, 1 Tac SZ 33 to SZ 48
1 Fig SZ 33 to SZ 42
1 TT SZ 36 to SZ 43, take 1 Inf Kwa to Bor
I think that’s everything.
Scramble in Guam?
Attached map.
Mistyped on the Hopei movements, it’s 1 Mech, 1 Art.
Sui, Hop, Kwe, Fic, Bor, Sol all twol,
TT in SZ 41 and SZ 42 both destroyed.
Yunnan (3 Inf, 2 Fig, 1 Tac v 3 Inf)
Attack
Rolls: 3@1 2@3 1@4; Total Hits: 43@1: (3, 1, 3)2@3: (1, 1)1@4: (1)
Defense
Rolls: 3@2; Total Hits: 13@2: (4, 2, 3)
Shan State (2 Inf, 2 Fig, 2 Tac, 1 Strat v 3 Inf)
Attack
Rolls: 2@1 2@3 3@4; Total Hits: 22@1: (5, 3)2@3: (5, 2)3@4: (6, 5, 3)
Defense
Rolls: 3@2; Total Hits: 13@2: (1, 6, 3)
Hong Kong (2 Inf, 1 Art, 2 Fig v 2 Inf)
Attack
Rolls: 1@1 2@2 2@3; Total Hits: 21@1: (3)2@2: (4, 1)2@3: (1, 5)
Defense
Rolls: 2@2; Total Hits: 12@2: (2, 3)
Yunnan twlo 1 Inf
Hong Kong twlo 1 Inf
Shan State R2
(1 Inf, 2 Fig, 2 Tac, 1 Strat v 1 Inf)
Attack
Rolls: 1@1 2@3 3@4; Total Hits: 21@1: (3)2@3: (4, 2)3@4: (5, 4, 5)
Defense
Rolls: 1@2; Total Hits: 01@2: (5)
Shan State twlo 1 Inf
Phil (3 Inf, 1 Art, 1 CA, 1 BB v 2 Inf)
Attack
Rolls: 2@1 2@2 1@3 1@4; Total Hits: 42@1: (2, 1)2@2: (5, 1)1@3: (1)1@4: (4)
Defense
Rolls: 2@2; Total Hits: 12@2: (2, 6)
SZ 23 (1 DD, 1 Fig, 1 Tac v 1 SS)
Attack
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (4)1@3: (2)1@4: (5)
Defense
Rolls: 1@1; Total Hits: 01@1: (3)
SZ 48 (1 SS, 1 Fig, 1 Tac v 1 DD)
Attack
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (3)1@3: (4)1@4: (2)
Defense
Rolls: 1@2; Total Hits: 11@2: (1)
SZ 62 (1 DD v 1 SS)
Attack
Rolls: 1@2; Total Hits: 01@2: (4)
Defense
Rolls: 1@1; Total Hits: 11@1: (1)
Phil twlo 1 Inf
SZ 23 cwol
SZ 48 cwlo 1 SS
SZ 62 holds wlo 1 DD
Only Guam remains, potential scramble.
1 DD, 1 CV, 1 Fig, 1 Tac in Sea Zone,
2 Inf, 1 Fig, 1 Tac on Island.
Keep the ftr on the ground.