Good luck, and have fun! And as you said a few years back: May the best German win ;-)
The best of luck to you too, may the best Anglo-Saxon win ;-)
UK IC damaged 6
Pol
A-6inf 3arm 6ftr
Rolls: 6@1 9@3; Total Hits: 36@1: (4, 2, 2, 2, 1, 2)9@3: (6, 4, 4, 2, 4, 2, 4, 5, 5)
D-4arm
Rolls: 4@3; Total Hits: 24@3: (3, 6, 1, 5)
geez-o-pete
Pol
A-4inf 3arm 6ftr
Rolls: 4@1 9@3; Total Hits: 24@1: (6, 6, 2, 3)9@3: (4, 2, 5, 2, 5, 5, 5, 4, 6)
D-arm
Rolls: 1@3; Total Hits: 01@3: (5)
Pol lwlo 2inf
NCM
3inf Nwe => Ger
2ftr Pol => Fra
4ftr Pol => Ger
2bmr UK => Ger
Mobilize
4inf 2art 4arm in Ger
Collect: 34
UK 5
buys with 31:
3inf 3tank 4repair save 2
Combat:
1. 3inf 3tank Gbr via 3tt z5 to z6 to z5, OSB cc 2bb, ftr Gbr, bmr Gbr, 2ftr z5 to Pol vs 4inf 3tank
2. bmr Gbr to Ger SBR vs aa-gun
aa-gun Ger
Rolling 1d6:
(1)
you are kidding me….wt(funkin waggles)
bmr shot down SO DUMB
Attack 1 Pol 3inf 3tank 3ftr bmr cc 2bb
Rolls: 3@1 7@3 3@4; Total Hits: 63@1: (1, 1, 4)7@3: (5, 5, 4, 3, 6, 4, 2)3@4: (2, 3, 6)
Defend 4inf 3tank
Rolls: 4@2 3@3; Total Hits: 34@2: (5, 1, 6, 3)3@3: (2, 3, 4)
Attack 2 3tank 3ftr bmr
Rolls: 6@3 1@4; Total Hits: 26@3: (5, 1, 6, 6, 6, 5)1@4: (3)
Defend tank
Rolls: 1@3; Total Hits: 01@3: (6)
Pol twlo 3inf
Noncombat:
1. ftr bmr Pol to Gbr
2. 2ftr Pol to z5
Place troops:
3inf 3tank Gbr
Collect Income:
23+2=25
@Sgt.:
you are kidding me….wt(funkin waggles)
bmr shot down SO DUMB
YEAH BABY!!!
@Sgt.:
UK 5
buys with 31:
3inf 3tank 4repair save 2
Yo mister mm…9+15+4=28 => save 3…fixed on map
Ita5-Buy: cv dd…save 0
CM
Lib
A-inf arm ftr cru bb
Rolls: 1@1 3@3 1@4; Total Hits: 21@1: (5)3@3: (4, 6, 3)1@4: (3)
D-4inf art
Rolls: 5@2; Total Hits: 15@2: (3, 2, 5, 5, 6)
decisions decisions…risk the ftr???
ftr retreats to sz14
A-arm
Rolls: 1@3; Total Hits: 01@3: (4)
D-2inf art
Rolls: 3@2; Total Hits: 13@2: (3, 1, 6)
Lib hwlo 2inf…I was hoping for 1 more hit :cry:
NCM
cru sz13 => sz14
ftr Lib => sz14
3arm Ita => Ger
3inf Ita => Ger
2inf 2art Fra => Ita
Mobilize
dd cv in sz14
Collect: 15
you really need start learning to place your buys ;)
Mr. I haveafloatingfightersittingintheMediterranean
US 5
buys with 46:
bmr 2ftr cv
Combat:
1. 2inf art Lib, tank Alg to Egy vs 2inf
2. inf Alg via tt z12 to z17 OSB cc, 2ftr z12 to WAf vs tank
3. bmr Gbr SBR Ger vs aa-gun
aa-gun Ger
Rolls: 1@1; Total Hits: 01@1: (4)
Damage if miss
Rolling 1d6:
(6)
Ger damaged 6 total!
finally
Attack 1 Egy 2inf art tank
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (6)2@2: (5, 6)1@3: (5)
Defend 2inf
Rolls: 2@2; Total Hits: 02@2: (5, 4)
same
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (5)2@2: (5, 6)1@3: (6)
same
Rolls: 2@2; Total Hits: 12@2: (2, 4)
Attack 3 inf art tank
Rolls: 2@2 1@3; Total Hits: 02@2: (3, 6)1@3: (4)
Defend 2inf
Rolls: 2@2; Total Hits: 12@2: (1, 3)
Attack 4 art tank
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (3)
Defend 2inf
Rolls: 2@2; Total Hits: 02@2: (6, 5)
Attack 5 art tank
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (4)
Defend inf
Rolls: 1@2; Total Hits: 11@2: (2)
okay seriously?
Attack 6 tank
Rolls: 1@3; Total Hits: 11@3: (3)
Defend inf
Rolls: 1@2; Total Hits: 01@2: (6)
THAT SHOULD NOT HAVE HAPPENED. but that is why we roll the dice I guess
Attack 1 WAf inf cc 2ftr
Rolls: 1@1 3@3; Total Hits: 01@1: (4)3@3: (5, 4, 5)
Defend tank
Rolls: 1@3; Total Hits: 11@3: (3)
that is so gay
3@3 should hit at least one
WAf hwol
Noncombat:
1. bmr Ger to Gbr
2. 2ftr WAf to z17
3. dd cv z12 to z17
4. 3inf 2tank EUS to ECa
5. cv ftr z56 to z64
Place buys:
bmr WUS
cv 2ftr z10
Way to go Rommel!!!
Jap6-Buy: cv, 2 ftr, 3 sub, 4 inf, art…save 0
CM
Cau
aa gun
Rolls: 1@1; Total Hits: 01@1: (2)
damage
Rolling 1d6:
(4)