I cut it many times and came up with Axis +1.20. Have to do some fancy footwork to get the flank stats “right”.
We’re going to go with Axis +1.20. Back to you
France does nothing
German 6
Purchase Units 55 IPC
8 Tanks
1 Submarine
Save 1 IPC
Combat Moves
BAL
1inf pol
KAR
1inf fin
NUK
30inf, 12art, 1mec, 8tnk
1inf bes
EIR
1bb, 1cv, 1ca, 4dd, 2fgt sz 112, 1inf, 1art nor
3fgt, 4tac wgr >> sz 109 (incase of scramble)
1bmb gib >> sz 109
SCO
1bb, 1cv, 1ca, 4dd, 2fgt sz 112, 2inf nor
3fgt, 4tac wgr >> sz 109 (incase of scramble)
1bmb gib >> sz 109
Scramble orders needed for SZ 109!
No scrambling
SZ 109 First Strike
Rolls: 1@2; Total Hits: 01@2: (6)
Rolls: 4@2 6@3 5@4; Total Hits: 114@2: (2, 5, 2, 4)6@3: (2, 3, 1, 3, 6, 2)5@4: (1, 5, 3, 4, 1)
Rolls: 1@1; Total Hits: 11@1: (1)
sz 109 cw/ 1 damaged bb
Non Combat Moves
1bmb sz 109 >> wgr
3fgt, 4 tac sz 109 >> hol
1ss sz 91 >> sz 82
3inf fin >> nor
1AA epl >> nuk
9 mec ger >> epl
12 inf, 10art pol >> epl
1AA ger >> wgr
1tt sz 97 >> sz 91
Mobilize Units
1ss sz 112
8tnk ger
Collect 60 + 1 saved = 61 IPC
Soviet 5
Buy: (38/38)
10 inf
2 mech
Combat:
12 inf, 7 art vyb >> fin
1 inf, 2 fig, 1 tact nov >> kar
13 inf bes
FIN
Rolls: 5@1 14@2; Total Hits: 55@1: (4, 1, 1, 1, 3)14@2: (2, 3, 5, 6, 3, 3, 5, 4, 5, 6, 3, 2, 4, 3)
Rolls: 1@1; Total Hits: 01@1: (3)
KAR
Rolls: 1@1 2@3 1@4; Total Hits: 01@1: (2)2@3: (5, 5)1@4: (6)
Rolls: 1@1; Total Hits: 01@1: (2)
KAR r2
Rolls: 1@1 2@3 1@4; Total Hits: 11@1: (6)2@3: (5, 3)1@4: (5)
Rolls: 1@1; Total Hits: 01@1: (4)
KAR round 1 you should have lost a unit. You rolled both my infantry @1 instead of @2.
gah, sorry, i will delete a soviet infantry off of finland as well (made the same error the whole turn)
fin taken, 1 inf lost
kar 1 inf lost, not taken
Noncombat:
2 fig, 1 tact kar >> rus
10 inf, 1 aa gun tim >> novo
2 art, 1 aa gun cau >> npr
2 mech, 2 tank tsi >> vol
6 inf tsi >> kaz
1 mech cau >> vol
1 aa gun sukr >> ros
Mobilize
10 inf rus
2 mech vol
Collect 35
I’ll wait til tomorrow morning to do any more allied turns. Otherwise I’ll be making more errors
Japan 6
Purchase Units 73 IPC
2 Destroyers
2 Transports
2 Fighters
1 Infantry
1 Aircraft Carrier
Save 1 IPC
Combat Moves
KAN
1mec hop
TSI
1tnk hop
MAN (2inf)
1inf, 1art kor
2fgt, 1tac anh
2bmb jap
PHI (3inf, 1art)
2tt sz 37, 1inf, 2art mal - 1inf bor
3fgt, 3tac sz 36
SZ 45 (1ss, 1tt)
1dd, 1ss sz 36
SZ 6 (1ss)
1dd sz 36
2fgt jap
SZ 42 (1ss)
1dd sz 37
2fgt kwa
SZ 6
Rolls: 1@2 2@3; Total Hits: 11@2: (1)2@3: (5, 5)
Rolls: 1@1; Total Hits: 01@1: (3)
sz 6 cwol
SZ 42
Rolls: 1@2 2@3; Total Hits: 11@2: (3)2@3: (4, 1)
Rolls: 1@1; Total Hits: 01@1: (4)
sz 42 cwol
SZ 45 First Strike
Rolls: 1@2; Total Hits: 01@2: (6)
Rolls: 1@2; Total Hits: 01@2: (6)
Rolls: 1@1; Total Hits: 11@1: (1)
SZ 45 First Hit Wins
Rolls: 5@2; Total Hits: 25@2: (3, 3, 1, 4, 1)
Rolls: 5@1; Total Hits: 15@1: (2, 2, 1, 6, 6)
PHI
Rolls: 4@2 3@3 3@4; Total Hits: 44@2: (4, 1, 1, 5)3@3: (5, 2, 6)3@4: (6, 5, 4)
Rolls: 4@2; Total Hits: 14@2: (3, 1, 6, 5)
phi cwlo 1inf
MAN
Rolls: 2@2 2@3 3@4; Total Hits: 32@2: (1, 5)2@3: (4, 1)3@4: (6, 4, 5)
Rolls: 2@2; Total Hits: 12@2: (5, 2)
man cwlo 1inf
Non Combat Moves
2fgt sz 6 >> kwa
2bmb man >> jap
2fgt, 1tac man >> ksu
3fgt, 3tac phi >> sz 36
2fgt sz 42 >> sz 36
1ss sz 35 >> sz 36
1dd sz 36 >> sz 34
2bb, 1dd sz 37 >> sz 36
2inf, 1art sze >> she
1inf hop >> she
1AA kwa >> hon
Mobilize Units
1cv, 2dd sz 36
2tt sz 39
2inf, 2fgt jap
Collect 80 +1 saved = 81 IPC
US6
Buy: (82/83)
5 strat bomb
1 trans
1 art
1 inf
1 dest
Combat:
1 strat bomb car >> SZ35 (sink 2 trans)
1 strat bomb car >> SZ39 (sink 2 trans)