Commander Jennifer (Allies) vs. Jercules (Axis)


  • HK taken with a Japanese inf.

    SZ35 (NOTE: I’m making a ‘no-scramble’ assumption here. Please make a note if this is not what you’d prefer)
    DiceRolls: 2@2 2@3 2@4; Total Hits: 22@2: (5, 1)2@3: (6, 5)2@4: (2, 6)
    DiceRolls: 1@1 1@2; Total Hits: 01@1: (4)1@2: (4)


  • PHI
    DiceRolls: 6@2; Total Hits: 26@2: (5, 3, 2, 2, 3, 5)
    DiceRolls: 2@2 1@4; Total Hits: 02@2: (6, 6)1@4: (6)


  • PHI
    DiceRolls: 6@2; Total Hits: 06@2: (6, 3, 5, 4, 3, 5)
    DiceRolls: 1@4; Total Hits: 11@4: (2)


  • PHI
    DiceRolls: 5@2; Total Hits: 25@2: (4, 1, 2, 4, 5)
    DiceRolls: 1@4; Total Hits: 11@4: (2)


  • PHI taken with 2 inf., 2 art.

    NC
    -sz37 bomber lands in KWA; all mainland combative air lands in KWA
    -2 inf., 1 art. from KSU to KSI
    -1 full ac, 1 BB, 1 dd, 1 sub (sz6) to sz33
    -1 f. from Man to KWA
    -1 f. from Korea to Japan
    -Korean units to Man., Man. units to Jehol

    PLACEMENTS
    -2 trans., 1 dd in sz6

    COLLECTS
    36 + 4 = 40 IPCs

    Why can’t the whole game be as easy as a J1 attack?

    (BTW, I probably would like the opportunity to use a kamikaze or two if you attack sz6. Thx)

    CmdrJEN_vs_Jerc_01cJAP.AAM

  • '18 '17 '16 '11 Moderator

    USA:

    Buy(52)

    • 2 Aircraft Carriers
    • 1 Battleship

    Combat Moves: None

    NCM:

    Bomber to England
    Fleet/Airpower to SZ 25
    Ground units to W. USA
    Inf/Art to Quebec

    Collect: 50 TT + 10 USA + 5 Alaska + 5 Mexico


    China:

    Buy(12)

    • 4 Infantry

    Combat Moves:

    2 Infantry, Fighter to Yunnan

    Combat:
    Attacker:
    DiceRolls: 2@1 1@3; Total Hits: 02@1: (5, 5)1@3: (5)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • '18 '17 '16 '11 Moderator

    Another 15 seconds of my life wasted on the dicey…(no result)
    Attacker:
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (5, 3)1@3: (1)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • '18 '17 '16 '11 Moderator

    Build 4 Infantry in SZE

    Collect: 9 + 6 NO = 15 IPC


    England:

    Buy(28/17)

    • 9 Infantry, Save 1
    • 3 Infantry, 1 Transport, Save 1

    Combat Moves:

    3 Infantry, MI, 2 Artillery, ARmor, Fighter to Tobruk

    • 2 Infnatry, Artillery, ARmor from Alexandria
    • Infantry, Fighter from Malta
    • Artillery, MI from Egypt

    Infnatry to Holland

    • Infantry from W. France

    Infantry to Sumatra

    • Infantry from India

    Combat:

    Tobruk:
    Attacker:
    DiceRolls: 1@1 4@2 2@3; Total Hits: 21@1: (5)4@2: (1, 3, 6, 5)2@3: (1, 4)
    Defender:
    DiceRolls: 5@2 1@3; Total Hits: 15@2: (3, 2, 3, 3, 4)1@3: (5)

  • '18 '17 '16 '11 Moderator

    Round 2:
    Attacker:
    DiceRolls: 4@2 2@3; Total Hits: 34@2: (1, 5, 1, 5)2@3: (4, 2)
    Defender:
    DiceRolls: 3@2 1@3; Total Hits: 13@2: (4, 6, 6)1@3: (2)

  • '18 '17 '16 '11 Moderator

    Round 3:
    Attacker:
    DiceRolls: 3@2 2@3; Total Hits: 33@2: (2, 1, 6)2@3: (2, 5)
    Defender:
    DiceRolls: 1@3; Total Hits: 11@3: (3)

  • '18 '17 '16 '11 Moderator

    Build: 9 Infantry in England
    Build: 3 Infantry in India
    Build: 1 Transport in SZ 39

    Collect: 31 IPC + 5 Originals + 1 Saved - 3 CRD SZ 106 = 34 IPC
    Collect: 18 IPC + 1 Saved = 19 IPC

    Australia:

    Buy(10)

    • Fighter

    Combat Moves:

    Cruiser, 3 Fighters to SZ 62

    Combat:

    Attacker:
    DiceRolls: 4@3; Total Hits: 34@3: (2, 2, 3, 6)
    Defender:
    DiceRolls: 2@2 1@3 1@4; Total Hits: 02@2: (4, 3)1@3: (5)1@4: (6)

  • '18 '17 '16 '11 Moderator

    Not sure how you want to handle the losses there.  With damage to the carrier, your fighters have no where to land and I can just retreat unscathed.  If you take all your fighters as casualties, your carrier is unprotected.

    I’m just going to assume you leave the carrier, so you can continue the battle, maybe kill a fighter, instead of losing it all now without killing anything.

    So damage to carrier, loss of fighter, loss of tactical bomber for the defender.

    Attacker:
    DiceRolls: 4@3; Total Hits: 24@3: (2, 2, 6, 5)
    Defender:
    DiceRolls: 2@2; Total Hits: 12@2: (2, 5)

  • '18 '17 '16 '11 Moderator

    Cleared with loss of cruiser

    Collect: 15 IPC

    CmdrJEN_vs_Jerc_01dUSA.AAM


  • Okay, I’m back! A turn a day from here on in, I promise.

    BTW, you neglected to put your UK purchases on the map. I put 9 inf. in London, 3 in India, and the transport in sz39–if you missed any other placements I’m afraid I missed them too.

    Italy 1 - 10 IPCs

    PURCHASE
    -save 10

    ATTACKS
    -2 inf., 1 art. vs. Sudan
    -1 inf., 1 art. (Libya), 1 tank (NI), 1 inf. (SI), 2 sb (BB, cr) vs. Tobruk
    -1 inf., 1 art. (NI) takes Malta
    -1 sub, 1 f. (SI) vs. sz94
    -1 inf., 1 tank (Alb.), 1 inf., 1 art. (NI), 1 tac., 1 f. (NI) vs. Greece

    SZ94
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (4)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    SUDAN
    DiceRolls: 1@1 2@2; Total Hits: 01@1: (5)2@2: (3, 5)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    GREECE
    DiceRolls: 1@1 2@2 2@3 1@4; Total Hits: 51@1: (1)2@2: (1, 3)2@3: (3, 1)1@4: (1)
    DiceRolls: 4@2; Total Hits: 14@2: (4, 3, 5, 1)

    TOBRUK
    DiceRolls: 1@1 2@2 2@3 1@4; Total Hits: 31@1: (4)2@2: (3, 3)2@3: (1, 2)1@4: (2)
    DiceRolls: 2@2 1@3; Total Hits: 22@2: (6, 2)1@3: (2)


  • The long ones were short and the short ones are long.

    SZ94
    DiceRolls: 1@3; Total Hits: 11@3: (3)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    SUDAN
    DiceRolls: 2@2; Total Hits: 12@2: (2, 4)
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • NC
    -Alb. inf. activates Bulgaria
    -tac. to NI, all fighters to SI
    -1 inf. from SI to NI
    -1 inf. from ISO to ETH

    COLLECTS
    10 + 14 = 24 IPCs

    CmdrJEN_vs_Jerc_01hIT.AAM

  • '18 '17 '16 '11 Moderator

    France:

    Infantry, Artillery from S. France to N. Italy
    Armor from W. France to N. Italy
    Destroyer from SZ 93 to SZ 99

    Combat:

    Attacker:
    DiceRolls: 2@2 1@3; Total Hits: 22@2: (2, 6)1@3: (3)
    Defender:
    DiceRolls: 3@2 1@3; Total Hits: 03@2: (5, 4, 6)1@3: (5)

  • '18 '17 '16 '11 Moderator

    Attacker:
    DiceRolls: 2@2 1@3; Total Hits: 22@2: (3, 1)1@3: (2)
    Defender:
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (5)

  • '18 '17 '16 '11 Moderator

    Wow, go France!

    SZ 99 cleared without loss, undefended transport
    N. Italy taken without loss, Industrial Complex downgraded to minor, AA Gun removed.

    NCMs:

    Infantry from Tunis to Algeria
    Infantry from Morocco to Algeria
    Cruiser from SZ 93 to SZ 104
    Infantry from Syria to Jordan
    Infantry from French West Africa to French Central Africa
    Destroyer from SZ 72 to SZ 80

    Build nothing, collect nothing.


    Yea, I always seem to forget the British…I get the Chinese units, the American units, the Australian units, but England, England seems to always be left in the lurch…

    CmdrJEN_vs_Jerc_01zFRA.AAM


  • G2 - 65 IPCs

    PURCHASES
    -8 trans. (56)
    -2 art. (8)
    -save 1

    COMBAT
    -1 inf., 2 art. (France) vs. Normandy
    -1 inf. (WG), 1 art. (France) vs. H/B
    -2 inf. (WG) take Scotland
    -2 inf. (GSG), all remaining France units vs. NI
    -France units blitz thru SF
    -6 inf. (GSG, Hungary, Rom.), 4 tac., 2 f. (WG), 3 tanks (G) vs. Yugo
    -3 bombers (WG) strat bomb London
    -2 subs (sz111) vs. sz104

    London AA
    DiceRolls: 3@1; Total Hits: 03@1: (6, 3, 2)

    SZ104
    DiceRolls: 2@2; Total Hits: 12@2: (4, 1)

Suggested Topics

  • 1
  • 2
  • 3
  • 6
  • 50
  • 138
  • 66
  • 68
Axis & Allies Boardgaming Custom Painted Miniatures

24

Online

17.8k

Users

40.5k

Topics

1.8m

Posts