Sidfarkus (Allies) vs wheatbeer (Axis) G40A2
-
I take 1 hit on bsh, 4 hits on subs, 2 hits on figs
My subs can’t hit planes so their 3 hits must hit the Brits undamaged bsh, 1 dst, 1 cru. My other 4 hits aren’t differentiated, so they hit the 1 cru, 1 dest, 2 fig, (I assume with all my subs dead, you would rather keep a fig hitting at 4 than a dest hitting at 2).
A: 1 cru, 2 fig, 5 tact (only 2 get combined arms bonus now), 1 strat, 1 dmged bsh
Rolls: 6@3 4@4; Total Hits: 26@3: (1, 4, 3, 4, 6, 5)4@4: (6, 6, 6, 6)
D: 2 dmged bsh, 1 fig
Rolls: 3@4; Total Hits: 23@4: (2, 1, 6)
-
4 6’s!!! lmao
I am taking hits on the tacts, since they need the fighter bonuses in this scenario.
round 3
A: 1 cru, 2 fig, 3 tact, 1 dmged bsh
Rolls: 4@3 3@4; Total Hits: 24@3: (2, 4, 6, 5)3@4: (5, 4, 6)
D: 1 dmged bsh
Rolls: 1@4; Total Hits: 11@4: (2)
-
last round, 1 german tact killed
There’s goes the better part of the british and german navies AND airforces.
SZ 109 taken, lost 4 subs, 3 fig, 3 tact (87 IPC downed)
British lost 2 dest, 2 cru, 3 fig, 2 bsh (110 IPC downed)Scotland
A: 1 inf 1 art
Rolls: 2@2; Total Hits: 02@2: (6, 6)
D: 1 inf
Rolls: 1@2; Total Hits: 01@2: (6)
-
whiff
Scotland r2
A
Rolls: 2@2; Total Hits: 12@2: (2, 3)
D
Rolls: 1@2; Total Hits: 01@2: (4)
-
scotland taken, no loss
also, your transport on SZ109 sunk (so the IPC gap is a little bigger, but, your brits still fought more valiantly than I planned for, lol)
-
Non-combat:
1 sub SZ106 >> SZ108
2 tact 2 fig SZ109 >> holland
1 strat SZ109 >> w.ger
4 inf yugo >> hun
5 inf bul >> rom
3 tank 2 mech yugo >> hun
1 mech ger >> hun
2 art hun >> rom
2 tank fra >> ger
2 inf w.ger >> hol
1 tank normandy >> w.gerMobilize:
4 trans SZ113
1 sub SZ112
3 art w.ger
2 inf w.ger
1 inf france
1 inf normandy
1 art normandy
1 sub SZ110Collect 53 IPC
-
In round 3 of the sea battle, I didn’t roll a die for the strat bomber. It wouldn’t have made a difference since that was the final round anyways.
If you want me to reroll though, I will.
-
Nah it’s fine, I did better than I expected really.
-
Yeah, I hope this doesn’t make attacking Russia impossible. I like a challenge though :-)
-
S2
$37 buying 6 inf 2 art 1 tac
No combat
NCM:
All Sukr => Bes
1 Ftr 1 Tac Rus => Bes
7 inf 2 art 1 ftr Nov => Bal
1 mech 1 tank Rus => Bel
4 inf 2 art Rus => Smo
1 tank Vol => Sukr
2 inf Kar => Nov
3 inf Vyb => Nov
1 inf Sak => Amu
1 inf Ros => Sukr
1 inf Cau => RosMobilize:
1 inf, 2 art => Sukr
3 inf => Nov
2 inf, 1 tac => RusCI : $37
The game is afoot!
-
And the file…
-
J2
Buy (39/39)
2 mech
1 tank
1 trans
6 infCombat:
YUNNAN!
2 inf 2 art kwa >> yun
2 inf 1 art hun >> yun
1 mech anh >> yun
1 tank ksi >> yun
4 fig kwa >> yun
4 tact kwa >> yun
3 fig 3 tact SZ36 >> yunHOPEI!
1 art cha >> hop
1 inf anh >> hop
1 fig ksi >> hopKWECHOW!
1 art, 4 inf anh >> kwe
2 fig kwa >> kwe
2 strat ksi >> kwe -
YUN
A: 4 inf, 3 art, 1 mech, 1 tank, 7 fig, 7 strat
Rolls: 2@1 6@2 8@3 7@4; Total Hits: 82@1: (2, 2)6@2: (3, 4, 6, 4, 1, 3)8@3: (2, 1, 4, 6, 4, 1, 4, 1)7@4: (3, 6, 6, 3, 5, 1, 6)
D: 10 inf, 1 fig
Rolls: 10@2 1@4; Total Hits: 310@2: (4, 6, 1, 5, 5, 4, 1, 4, 6, 3)1@4: (1)
-
YUN r2
A: 1 inf, 3 art, 1 mech, 1 tank, 7 fig, 7 strat
Rolls: 5@2 8@3 7@4; Total Hits: 115@2: (1, 6, 2, 6, 6)8@3: (5, 6, 6, 2, 6, 3, 6, 1)7@4: (2, 2, 2, 4, 5, 2, 1)
D: 2 inf, 1 fig
Rolls: 2@2 1@4; Total Hits: 02@2: (5, 3)1@4: (6)
-
yun taken, 3 inf lost
HOP
A: 1 inf, 1 art, 1 fig
Rolls: 2@2 1@3; Total Hits: 02@2: (6, 3)1@3: (6)
D: 1 inf
Rolls: 1@2; Total Hits: 01@2: (4)
–-----------
KWE
A: 4 inf, 1 art, 2 fig, 2 strat
Rolls: 3@1 2@2 2@3 2@4; Total Hits: 33@1: (3, 6, 6)2@2: (3, 3)2@3: (5, 3)2@4: (4, 1)
D: 3 inf
Rolls: 3@2; Total Hits: 13@2: (4, 2, 6)
-
kwe taken, 1 inf lost
HOP r2
A
Rolls: 2@2 1@3; Total Hits: 02@2: (3, 5)1@3: (4)
D
Rolls: 1@2; Total Hits: 01@2: (3)
-
HOP r3
A
Rolls: 2@2 1@3; Total Hits: 02@2: (6, 5)1@3: (5)
D
Rolls: 1@2; Total Hits: 01@2: (4)
-
hahaha
HOP r4
A
Rolls: 2@2 1@3; Total Hits: 12@2: (5, 5)1@3: (3)
D
Rolls: 1@2; Total Hits: 11@2: (1)
-
Non-combat:
Plane landings
3 fig 3 tact yun >> SZ36
2 strat kwe >> kwa
4 fig, 4 tact yun >> kwa
2 fig kwe >> anh
1 fig hop >> anh
–----
everything else
1 art jeh >> cha
2 inf, 1 aa gun man >> jeh
1 empty trans SZ20 >> SZ6
1 empty trans SZ36 >> SZ34
4 inf, 2 art load onto 3 trans in SZ6 >> SZ36 unload kwa
1 bsh, 2 dest, 1 sub SZ34 >> SZ33Mobilize:
2 mech, 1 tank ksu
1 trans, 6 inf japCollect 42 IPC
-
I forgot to mobilize my Nov/Rus units for S2; I fixed the map for this turn.
US2
$52 - buying 1 carrier, 1 cru, 1 dest, 2 trans (save $2)
No combat
NCM:
1 inf Cus => Wus
1 bsh sz10 => sz26
1 trans sz26 => sz10
load 1 inf 1 art sz10 => unload Haw
everything sz25 => sz26
1 dest 1 sub sz35 => sz23Mobilize:
1 carrier 1 cru sz10
1 dest 2 trans sz101CI - $52