@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
Cymru vs wheatbeer g40 alpha2
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It will still do convoy damage, even if your own units are in the sea zone.
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loses: 1 dest SZ106
1 mech, 1 inf in capturing iraqNon-com:
1 battleship SZ37 >> SZ39
tranport SZ39 >> SZ80 (loads 1 inf w.ind in SZ79, unloads in Persia)
1 dest SZ71 >> SZ80
1 dest SZ39 >> SZ42
1 tank alx >> sudan
1 inf alx >> egy
1 inf + 1 art egy >> sudan
2 inf s.afr >> rho
1 fighter gib >> UK
1 fig nor >> UK
1 inf + 1 art ont >> que
1 fig bur >> ind
1 inf uk load trans SZ106, trans SZ106 >> SZ88
1 inf sco >> UKMobilize:
UKE
7 inf UK
1 trans SZ106UKP
1 sub SZ39
3 inf indCI:
UKE
collect 38UKP
collect 17 -
It looks like the UK build have not been placed and the air units in Iraq need to land. Can you please double check the map?
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Sorry about that, I’ll be more careful next time.
both planes land on the carrier in SZ80
fixed map attached
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ANZAC
Buy:
3 inf
(reserve 1)Combat:
noneNon-combat:
2 inf nsw load trans SZ62 >> SZ42 unload 1 inf java
1 cru SZ63 >> SZ54
1 dest SZ62 >> SZ42
2 fig nz >> que
2 inf egy >> sudMobilize:
3 inf nswCollect 14 IPC
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Italy 1
Purchase Units 10 IPC
1 FighterCombat Moves
ALX
3inf, 1art tobKEN
2inf, 1art eth
1inf isoGIB
1tt sz 97, 2inf albALG (1inf)
1bb, 1tt sz 97, 1inf sit - 1tnk albMOR (1inf)
1ca, 1tt sz 95, 2inf sit
1ca sz 97TUN (1inf)
1inf, 1art lib
1mec, 1tnk tobSZ 93 (1ca, 1dd)
2dd, 1ss sz 95
1fgt sit
1fgt, 1tac nitSFR (1inf, 1art)
2inf, 2art, 1tnk nitSZ 93
Rolls: 3@2 2@3 1@4; Total Hits: 13@2: (3, 3, 3)2@3: (4, 4)1@4: (4)
Rolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (5) -
1 sub lost vs 1 dd lost
SZ 93 Round
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (3, 5)1@3: (1)1@4: (3)
Rolls: 1@3; Total Hits: 11@3: (1) -
sz 93 cwlo 1dd, 1ss
MOR
Rolls: 2@1 2@3; Total Hits: 12@1: (6, 5)2@3: (4, 3)
Rolls: 1@2; Total Hits: 11@2: (2) -
mor cwlo 1inf
ALG
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (5)1@3: (5)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (4) -
TUN
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (3)2@2: (5, 2)1@3: (2)
Rolls: 1@2; Total Hits: 01@2: (5) -
SFR
Rolls: 4@2 1@3; Total Hits: 24@2: (4, 6, 4, 2)1@3: (1)
Rolls: 2@2; Total Hits: 02@2: (5, 5) -
sfr cwol
Non Combat Moves
2fgt, 1tac sz 92 >> sitMobilize Units
1 fgt sitCollect 25 IPC
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Do you know how far you want to play today?
I kind of want to see your next german and japanese turns, but I understand if you want to wait for another day.
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Whatever is fine by me. I didn’t have any particular time table in mind.
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Germany 2
Purchase Units 68 IPC
10 Artillery
9 Infantry
Save 1 IPCCombat Moves
SZ 88 (1tt)
1bmb wgrSZ 106 (1ca, 1tt)
1ss sz 106WFR
1mec fraHOL (2inf, 1tnk)
2inf, 3art, 1fgt, 3tac wgr
3art, 5tnk fra
2fgt sz 112GRE (4inf)
5inf bul
3tnk yug
1fgt sit
1tac wgrSZ 106 First Hit Wins
Rolls: 10@2; Total Hits: 310@2: (5, 2, 4, 1, 5, 3, 1, 5, 4, 4)
Rolls: 10@3; Total Hits: 710@3: (4, 3, 2, 2, 1, 5, 1, 3, 2, 4) -
We both hit on turn 2, since subs have the first strike he gets the cruiser and transport.
HOL
Rolls: 8@2 8@3 3@4; Total Hits: 78@2: (3, 6, 1, 6, 4, 1, 2, 3)8@3: (5, 5, 1, 4, 6, 4, 5, 5)3@4: (1, 4, 3)
Rolls: 2@2 1@3; Total Hits: 12@2: (3, 2)1@3: (4) -
GRE
Rolls: 5@1 4@3 1@4; Total Hits: 25@1: (6, 3, 5, 3, 3)4@3: (1, 6, 6, 6)1@4: (2)
Rolls: 4@2; Total Hits: 14@2: (4, 5, 2, 4) -
GRE Round 2
Rolls: 4@1 4@3 1@4; Total Hits: 54@1: (4, 6, 1, 1)4@3: (5, 1, 3, 6)1@4: (1)
Rolls: 2@2; Total Hits: 02@2: (5, 6) -
Non Combat Moves
1bmb sz 88 >> gib
1fgt hol >> sz 91
2fgt hol >> sz 112
3tac hol >> wgr
1fgt, 1tac gre >> bul
1bb, 1cv, 1ca, 3tt sz 112 >> sz 91, 2inf wgr, 2inf nor >> gib
1ss sz 110 >> sz 109
6inf, 2art yug >> hunMobilize Units
10 Art ger
9inf wgrCollect 53 IPC (+1 saved)





