@DoManMacgee will you defend? my purchase was a 5-supply token, a fighter, two mines, a truck and 2 infantry
638e9ce6-f483-4d77-83f8-b2aad974e5ee-image.png
FRA Round 2
Rolls: 5@1 6@2 5@3; Total Hits: 35@1: (3, 6, 5, 6, 3)6@2: (2, 3, 4, 6, 4, 2)5@3: (5, 5, 5, 3, 4)
Rolls: 5@2 2@3 1@4; Total Hits: 45@2: (1, 6, 3, 1, 5)2@3: (1, 5)1@4: (1)
FRA Round 3
Rolls: 1@1 6@2 5@3; Total Hits: 31@1: (4)6@2: (1, 3, 4, 5, 5, 4)5@3: (1, 6, 4, 5, 1)
Rolls: 2@2 2@3 1@4; Total Hits: 12@2: (6, 1)2@3: (4, 5)1@4: (5)
FRA Round 4
Rolls: 6@2 5@3; Total Hits: 66@2: (5, 3, 1, 1, 6, 2)5@3: (6, 4, 1, 1, 1)
Rolls: 1@3 1@4; Total Hits: 21@3: (3)1@4: (2)
fra cwlo 7inf, 3 mec
YUG
Rolls: 7@1 4@2 4@3; Total Hits: 47@1: (2, 2, 1, 5, 3, 1, 4)4@2: (4, 4, 3, 2)4@3: (4, 5, 6, 2)
Rolls: 5@2; Total Hits: 25@2: (6, 4, 2, 1, 3)
YUG Round 2
Rolls: 5@1 4@2 4@3; Total Hits: 35@1: (5, 5, 5, 4, 4)4@2: (3, 1, 3, 4)4@3: (4, 3, 2, 5)
Rolls: 1@2; Total Hits: 11@2: (1)
yug cwlo 3inf
Non Combat Moves
1fgt yug >> sit
2fgt sz 110 >> sz 112
1fgt, 3tac sz 110 >> wgr
1bmb sz 111 >> wgr
1tac sz 112 >> wgr
2inf den >> nor
4inf, 3art ger >> wgr
7inf, 1AA ger >> hun
1tt sz 113 >> sz 112
1inf rom >> bul
2inf nor >> fin
Mobilize Units
1cv, 2tt sz 112
Collect 68 IPC
S1
Buy:
3 inf
3 art
4 mech
Non-combat
1 art w.ukr >> bry
1 mech + 1 tank vol >> bry
1 mech + 1 tank rus >> bel
1 fighter + 1 tact rus >> nov
1 art rus >> bry
2 inf cau >> ros
6 inf bury >> yak
4 inf sakh + 1 aa gun >> bury
6 inf amur >> bury
Mobilize
3 art nov
3 inf ukr
4 mech rus
Collect 37 IPC
Japan 1
Purchase Units 26 IPC
3 Transports
Save 5 IPC
Combat Moves
HUN (2inf)
3inf, 1art ksi
1fgt for
2fgt, 2tac man
YUN (4inf)
3inf, 1art kwa
1fgt, 1tac ksu
2bmb jap
CHA
2inf, 1art jeh
ANH
2inf, 1art sha
1mec man
HUN
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 32@1: (3, 4)2@2: (6, 1)3@3: (6, 6, 3)2@4: (4, 5)
Rolls: 2@2; Total Hits: 12@2: (5, 1)
hun cwlo 1inf
YUN
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 32@1: (4, 5)2@2: (4, 3)1@3: (5)3@4: (2, 3, 3)
Rolls: 4@2; Total Hits: 24@2: (1, 5, 1, 6)
YUN Round 2
Rolls: 2@2 1@3 3@4; Total Hits: 32@2: (5, 4)1@3: (2)3@4: (5, 1, 1)
Rolls: 1@2; Total Hits: 01@2: (6)
yun cwlo 2inf
Non Combat Moves
1fgt, 1tac, 2bmb yun >> kwa
3fgt, 2tac hun >> kwa
1bb, 1dd, 1ss, 1tt sz 19 >> sz 36, 1inf oki - 1inf sha >> kwa
3inf, 1art ksu >> ksi
1fgt oki >> kwa
6inf, 1art, 1AA MAN >> jeh
2fgt, 2tac jap >> kwa
1bb, 2cv, 1ca, 1dd, 1ss, 1tt, 2fgt, 2tac sz 6 >> sz 36, 1inf, 1tnk jap >> kwa
1ca sz 20 >> sz 36
1tt sz 20 >> sz 6
1dd sz 6 >> sz 33
1fgt kor >> ksi
Mobilize Units
3 tt sz 6
Collect 40 IPC
Should I still do individual map saves per turn? Or do you want just one map when ANZAC is complete?
I prefer to audit the maps as I go, so individual would be much appreciated.
US1
Buy:
3 dest
3 mech
1 carrier
Non-combat
load inf and aa gun on transport SZ10, unload on hawaii
empty transport SZ26 >> SZ10
dest + sub SZ35 >> SZ49
tact (on carrier) in SZ10 >> SZ110 (new carrier)
fighter eus >> SZ110 (new carrier)
rest of fleet on SZ10 >> SZ26
fighter wus >> SZ26 carrier
figter phil >> guam
strat cus >> wus
mech wus >> eus
3 mech + 1 tank cus >> eus
wus 3 dest SZ10
cus 3 mech
eus 1 carrier SZ110
Collect 52 IPC
oops, forgot turn marker flag
C1
Buy:
4 inf
Combat:
5 inf + 1 fig sze >> yun
2 inf kwe >> yun
YUN
A: 7 inf, 1 fig
Rolls: 7@1 1@3; Total Hits: 37@1: (5, 5, 1, 3, 4, 6, 1)1@3: (2)
D: 1 inf, 1 art
Rolls: 2@2; Total Hits: 12@2: (2, 5)
yun cwlo 1inf
Non-com
fig yun >> suiy
Mobilize
3 inf suiy
1 inf sze
Collect 15 IPC
sorry for the delay
UKE 28
1 trans
7 inf
UKP 17
1 sub
3 inf
(2 reserve)
Combat
1 dest SZ109 >> SZ106
1 cruiser SZ91 >> SZ106
1 inf Nor >> Hol
Iraq
A: 2 cruiser (bombardment) 1 mech, 1 inf, 1 art, 1 fig, 1 tact
Rolls: 1@1 2@2 3@3 1@4; Total Hits: 31@1: (6)2@2: (4, 1)3@3: (5, 1, 1)1@4: (6)
D: 3 inf
Rolls: 3@2; Total Hits: 23@2: (2, 1, 6)
–-------
SZ106
A: 1 cru, 1 dest
Rolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (5)
D: 1 sub
Rolls: 1@1; Total Hits: 01@1: (2)
SZ106 r2
A:
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (5)
D:
Rolls: 1@1; Total Hits: 11@1: (1)