@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
Cymru vs wheatbeer g40 alpha2
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SZ 111 Round 2
Rolls: 1@3 2@4; Total Hits: 31@3: (2)2@4: (3, 4)
Rolls: 2@4; Total Hits: 22@4: (2, 1) -
sz 111 cwlo 2ss, 1fgt, 1tac
SZ 112
Rolls: 2@3 1@4; Total Hits: 12@3: (2, 4)1@4: (6)
Rolls: 2@3; Total Hits: 02@3: (6, 5) -
SZ 112 Round 2
Rolls: 2@3 1@4; Total Hits: 12@3: (5, 4)1@4: (4)
Rolls: 1@3; Total Hits: 01@3: (4) -
FRA
Rolls: 8@1 6@2 5@3; Total Hits: 48@1: (4, 3, 6, 6, 2, 4, 4, 5)6@2: (3, 2, 2, 3, 3, 2)5@3: (6, 6, 2, 4, 5)
Rolls: 9@2 2@3 1@4; Total Hits: 39@2: (4, 6, 2, 5, 5, 2, 4, 6, 2)2@3: (5, 4)1@4: (6) -
FRA Round 2
Rolls: 5@1 6@2 5@3; Total Hits: 35@1: (3, 6, 5, 6, 3)6@2: (2, 3, 4, 6, 4, 2)5@3: (5, 5, 5, 3, 4)
Rolls: 5@2 2@3 1@4; Total Hits: 45@2: (1, 6, 3, 1, 5)2@3: (1, 5)1@4: (1) -
FRA Round 3
Rolls: 1@1 6@2 5@3; Total Hits: 31@1: (4)6@2: (1, 3, 4, 5, 5, 4)5@3: (1, 6, 4, 5, 1)
Rolls: 2@2 2@3 1@4; Total Hits: 12@2: (6, 1)2@3: (4, 5)1@4: (5) -
FRA Round 4
Rolls: 6@2 5@3; Total Hits: 66@2: (5, 3, 1, 1, 6, 2)5@3: (6, 4, 1, 1, 1)
Rolls: 1@3 1@4; Total Hits: 21@3: (3)1@4: (2) -
fra cwlo 7inf, 3 mec
YUG
Rolls: 7@1 4@2 4@3; Total Hits: 47@1: (2, 2, 1, 5, 3, 1, 4)4@2: (4, 4, 3, 2)4@3: (4, 5, 6, 2)
Rolls: 5@2; Total Hits: 25@2: (6, 4, 2, 1, 3) -
YUG Round 2
Rolls: 5@1 4@2 4@3; Total Hits: 35@1: (5, 5, 5, 4, 4)4@2: (3, 1, 3, 4)4@3: (4, 3, 2, 5)
Rolls: 1@2; Total Hits: 11@2: (1) -
yug cwlo 3inf
Non Combat Moves
1fgt yug >> sit
2fgt sz 110 >> sz 112
1fgt, 3tac sz 110 >> wgr
1bmb sz 111 >> wgr
1tac sz 112 >> wgr
2inf den >> nor
4inf, 3art ger >> wgr
7inf, 1AA ger >> hun
1tt sz 113 >> sz 112
1inf rom >> bul
2inf nor >> finMobilize Units
1cv, 2tt sz 112Collect 68 IPC
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S1
Buy:
3 inf
3 art
4 mechNon-combat
1 art w.ukr >> bry
1 mech + 1 tank vol >> bry
1 mech + 1 tank rus >> bel
1 fighter + 1 tact rus >> nov
1 art rus >> bry
2 inf cau >> ros
6 inf bury >> yak
4 inf sakh + 1 aa gun >> bury
6 inf amur >> buryMobilize
3 art nov
3 inf ukr
4 mech rusCollect 37 IPC
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Japan 1
Purchase Units 26 IPC
3 Transports
Save 5 IPCCombat Moves
HUN (2inf)
3inf, 1art ksi
1fgt for
2fgt, 2tac manYUN (4inf)
3inf, 1art kwa
1fgt, 1tac ksu
2bmb japCHA
2inf, 1art jehANH
2inf, 1art sha
1mec manHUN
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 32@1: (3, 4)2@2: (6, 1)3@3: (6, 6, 3)2@4: (4, 5)
Rolls: 2@2; Total Hits: 12@2: (5, 1) -
hun cwlo 1inf
YUN
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 32@1: (4, 5)2@2: (4, 3)1@3: (5)3@4: (2, 3, 3)
Rolls: 4@2; Total Hits: 24@2: (1, 5, 1, 6) -
YUN Round 2
Rolls: 2@2 1@3 3@4; Total Hits: 32@2: (5, 4)1@3: (2)3@4: (5, 1, 1)
Rolls: 1@2; Total Hits: 01@2: (6) -
yun cwlo 2inf
Non Combat Moves
1fgt, 1tac, 2bmb yun >> kwa
3fgt, 2tac hun >> kwa
1bb, 1dd, 1ss, 1tt sz 19 >> sz 36, 1inf oki - 1inf sha >> kwa
3inf, 1art ksu >> ksi
1fgt oki >> kwa
6inf, 1art, 1AA MAN >> jeh
2fgt, 2tac jap >> kwa
1bb, 2cv, 1ca, 1dd, 1ss, 1tt, 2fgt, 2tac sz 6 >> sz 36, 1inf, 1tnk jap >> kwa
1ca sz 20 >> sz 36
1tt sz 20 >> sz 6
1dd sz 6 >> sz 33
1fgt kor >> ksiMobilize Units
3 tt sz 6Collect 40 IPC
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Should I still do individual map saves per turn? Or do you want just one map when ANZAC is complete?
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I prefer to audit the maps as I go, so individual would be much appreciated.
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US1
Buy:
3 dest
3 mech
1 carrierNon-combat
load inf and aa gun on transport SZ10, unload on hawaii
empty transport SZ26 >> SZ10
dest + sub SZ35 >> SZ49
tact (on carrier) in SZ10 >> SZ110 (new carrier)
fighter eus >> SZ110 (new carrier)
rest of fleet on SZ10 >> SZ26
fighter wus >> SZ26 carrier
figter phil >> guam
strat cus >> wus
mech wus >> eus
3 mech + 1 tank cus >> euswus 3 dest SZ10
cus 3 mech
eus 1 carrier SZ110Collect 52 IPC
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oops, forgot turn marker flag
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C1
Buy:
4 infCombat:
5 inf + 1 fig sze >> yun
2 inf kwe >> yunYUN
A: 7 inf, 1 fig
Rolls: 7@1 1@3; Total Hits: 37@1: (5, 5, 1, 3, 4, 6, 1)1@3: (2)D: 1 inf, 1 art
Rolls: 2@2; Total Hits: 12@2: (2, 5)





