11L Boldfresh (Allies +8) vs. SAS (Axis) +NOs -tech

  • '12

    kar cwol

    bst - inf, arm vs. inf
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (1)1@3: (4)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • '12

    bst cwol

    epl - 12 inf, arm vs. inf
    DiceRolls: 12@1 1@3; Total Hits: 312@1: (2, 5, 5, 6, 1, 5, 4, 6, 1, 2, 3, 6)1@3: (3)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • '12

    epl cwlo inf

    NC

    epl - 2 arm (bel)
    kar - AA (bel)
    epl - AA (ukr)
    trj - 2 arm (cau)
    nov - inf (ura)
    yak - 7 inf (stc)
    z14 - sub (z12)

    place 3 inf, bom (rus)
    place 4 inf (cau)

    collect 46, has 46

    Monster Japan, say hello to a monster Russia…

    SAS_Bold_03bRus.AAM


  • Nice…  Except that you gave yourself the 10 IPC NO for taking Bulgaria, when it actually stipulates that the Allies have to have 3 of Norway, Finland, Poland, Czech/Hungary, Bulgaria, and Balkans; and you only have Bulgaria…

    I will adjust the IPCs for Japan’s turn, sorry Monster Russia, not yet…  :wink:


  • Japan 3

    Production:
    2 inf, 1 art, 1 sub, 1 ftr, 1 ac, 1 IC
    55 - 6 - 4 - 6 - 10 - 14 - 15 = 0 saved

    Combat Move:
    Sea Zone 28 (B - 1 trn, 1 des):
    2 ftr (z35 > z34 > z33 > z28)

    India (B - 1 art):
    1 inf (Bur > Ind)
    1 tnk (FIC > Bur > Ind)
    1 trn (z35 > z37 > z35)
    1 inf, 1 art (FIC > trn z37 > Ind)
    2 trn, 1 bat (z36 > z37 > z35)
    3 inf (FIC > 2 trn z36 > Ind)

    Chinghai (C - 2 inf):
    2 inf (Nin > Chi)
    2 inf (Sik > Chi)
    1 ftr (FIC > Yun > Sik > Chi)

    Stanovoj Chrebet (R - empty):
    1 inf, 1 tnk (Bry > StC)

    Soviet Far East (R - empty):
    1 inf, 1 tnk (Bry > SFE)


  • Sea Zone 28 Round 1

    A: 2 ftr
    DiceRolls: 2@3; Total Hits: 12@3: (4, 1)

    D: 1 des
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • India Round 1

    A: 5 inf, 1 art, 1 tnk, 1 btl (bombard)
    DiceRolls: 4@1 2@2 1@3 1@4; Total Hits: 74@1: (1, 1, 1, 3)2@2: (1, 1)1@3: (1)1@4: (3)

    D: 1 art
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Chinghai Round 1

    A: 4 inf, 1 ftr
    DiceRolls: 4@1 1@3; Total Hits: 24@1: (5, 1, 4, 1)1@3: (5)

    D: 2 inf
    DiceRolls: 2@2; Total Hits: 22@2: (1, 1)


  • Nice shooting for your Chinese infantry.

    Results:
    z28 cwlo 1 ftr; 1 ftr remains
    Ind twol; 5 inf, 1 art, 1 tnk remain
    Chi twlo 2 inf; 2 inf, 1 ftr remain
    StC walk-in; 1 inf, 1 tnk remain
    SFE walk-in; 1 inf, 1 tnk remain

    Non-Combat Move:
    1 ac (z35 > z34 > z33)
    1 ftr (z28 > z33)
    1 ftr (Chi > Sik)
    2 ftr (FIC > z37 > z35 > z34 > Egy)
    1 inf (Hup > Sik)
    1 trn (z62 > z61 > z36)
    2 inf (Jap > trn z62 > FIC)
    1 trn (z36 > z61 > z62)
    1 inf, 1 art (Jap > trn z62 > Bry)
    1 trn (z62 > z59 > z62)
    1 inf, 1 art (Jap > trn z62 > Bry)
    1 ftr (Jap > z62)

    Placement:
    1 IC (East Indies)
    1 sub, 1 ftr, 1 ac (Jap > z62)
    2 inf, 1 art (Japan)

    Collect:
    43 (territories)
    15 (NOs)
    58 IPCs total

    SAS_Bold_03cJap.AAM

  • '12

    Heh, sang you’re right.  Got a little ahead of myself there… :|

  • '12

    UK 3 with 30 buys 2 inf, 2 arm, 2 trn

    CM

    alg () - inf, arm (gib) via z12
    car (inf) - inf (z56), arm (wca)
    ind (5 inf, art, arm) - 5 inf, art, arm (per), bom (waf)
    cng (arm) - 2 inf (rho)

    combat:

    amphibious first

    car - inf, arm vs. inf
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (1)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • '12

    car cwol

    cng - 2 inf vs. arm
    DiceRolls: 2@1; Total Hits: 02@1: (5, 5)
    DiceRolls: 1@3; Total Hits: 01@3: (5)

  • '12

    cng 2
    DiceRolls: 2@1; Total Hits: 12@1: (5, 1)
    DiceRolls: 1@3; Total Hits: 11@3: (1)

  • '12

    cng cwlo inf

    ind - 5 inf, art, arm, bom vs. 5 inf, art, arm
    DiceRolls: 4@1 2@2 1@3 1@4; Total Hits: 04@1: (6, 2, 5, 6)2@2: (5, 4)1@3: (5)1@4: (5)
    DiceRolls: 6@2 1@3; Total Hits: 26@2: (4, 4, 5, 1, 4, 2)1@3: (5)

  • '12

    now that is just classic me.  a complete whiff with everything.

    ind 2
    DiceRolls: 2@1 2@2 1@3 1@4; Total Hits: 32@1: (3, 4)2@2: (1, 2)1@3: (5)1@4: (4)
    DiceRolls: 6@2 1@3; Total Hits: 16@2: (6, 4, 3, 6, 6, 5)1@3: (1)

  • '12

    whew, some evening out.

    ind 3
    DiceRolls: 1@1 2@2 1@3 1@4; Total Hits: 21@1: (4)2@2: (5, 2)1@3: (5)1@4: (4)
    DiceRolls: 3@2 1@3; Total Hits: 23@2: (4, 4, 1)1@3: (3)

  • '12

    ind 4 - my tank gunner is drunk  :-o
    DiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (4)1@3: (4)1@4: (2)
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (4)

  • '12

    ind 5 - my tank misses for the 4th straight time.
    DiceRolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (2)
    DiceRolls: 1@3; Total Hits: 11@3: (3)

  • '12

    tank finally hits when it’s not needed.  perfect.

  • '12

    ind cwlo 5 inf, art, arm, not taken

    NC

    per - ftr (z13), bom (ind)
    trj - AA (per)
    z12 - acc, bat (z13), 2 trn (z8)
    z2 - des, acc (z8)
    alg - 2 inf, art, arm (gbr)
    z51 - des (z56)

    place 2 trn (z2)
    place 2 inf, 2 arm (gbr)

    collect 31, has 31

    SAS_Bold_03dUK.AAM

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