The most effective russian players I’ve encountered are the ones that are able to build up a force that is able to threaten a counter on a german stack. If a good german player wants to go for Moscow they are able to get it, however I’ve seen plenty games where the UK/USA are putting enough pressure on the German player for him to stop just in front of Moscow. If the Russian player only has bought inf at this point there is not much of a threat for the German player to keep russia contained and slowly kill it economically. However if there is a stack of paired inf/art the pushback power is a lot bigger and thus Germany can be challenged and Russia may be able to break the German wall.
On what turn would you most likely invade Russia as Germany?
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I just want to get an idea of when people are attacking Russia. Pretty self-explanatory
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2 or 3 depending on situation and what strategies I’m running.
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I will usually wait until G4 to attack Russia. Yeah, they will have more stuff to fight, but Germany will have even more and probably better stuff (tanks & planes vs infantry).
Sometimes this can lull the Russian player into a false sense of security and he will buy more expensive items instead of all infantry on one or two rounds.
Main reason for waiting this long is trying to get Sealion out of the way, or at least killing off the Royal Navy so UK is trapped on their island. Also, it takes some time to get all your firepower staged on the Russian border for a proper invasion. I like to go into Russia with as much as possible so I not only smash the defenses at the border, but also can withstand any Russian counter-attack. I will usually have 4 main thrusts; 3 in Eastern Europe and 1 from Finland. If Russia plays it right, they could counter attack and destroy one or more of these armies and really mess up your invasion. -
turn 2, massive builds of mechanized infantry helps solving problems in reinforcing german troops. any turn later makes it real hard for winning as germany.
(and IF japan does not attack earlier then J3, it keeps the US far away from any war in europe.)
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I still think waiting for turn 3 is too long, that gives the Russians 74 IPCs worth of troops to defend with as opposed to 37
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Even with the 74, its not that hard to advance quickly into russia if done properly.
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Turn 3 Alpha+2, Turn 2 OOB