@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUs???????(Axis) vs. Jen (Allies)- G40- Alpha+2, No Tech, LowLuck
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Round 2:
Attacker: 5 Punch
Rolls: 1@5; Total Hits: 11@5: (4)
Defender: 2 Punch
Rolls: 1@2; Total Hits: 01@2: (6) -
Non Coms on map
Australia:
Buy(10)
- Infantry
- Transport
Combat: Take DGU
NCM: on Map
Build: Inf/Trn NSW
Collect: 10
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ITALY 1
Buy- $10- 1ftr- no change
CM
1TT fm z95 to z96- take Malta w/2inf
1BB, 1ftr fm SItaly to z96
to Tob
1inf, 1art fm Lib
2inf fm SIta via TT
1inf, 1tnk fm Alb via TTto z93
1CZ, 1DD fm z95
1tac, 1ftr fm NItato z94
1SS, 1DD fm z95
1CZ fm z97to SFr
2inf, 2art, 1tnk fm NItaCB
z96
1BB, 1ftr= 7pips/6= 1hit r1
def 1CZ
Rolls: 1@3; Total Hits: 11@3: (2) -
z96 cw Dam BB
Tob
4inf, 1art, 1tnk= 10/6= 1hit r4
Rolls: 1@4; Total Hits: 11@4: (4)def 2art, 1tnk= 7/6=1hit r1
Rolls: 1@1; Total Hits: 01@1: (2) -
rd 2
3inf, 1art, 1tnk= 9/6= 1hit
def 1tnk
Rolls: 1@3; Total Hits: 11@3: (2) -
z94
1CZ, 1DD, 1SS= 7/6=1hit
def 1DD
Rolls: 1@2; Total Hits: 01@2: (4) -
z94 cwnl
z94
1CZ, 1DD, 1tac, 1ftr= 12/6= 2hits
def
1CZ, 1DD= 5
Rolls: 1@5; Total Hits: 11@5: (4) -
z93 cwlo 1DD
SFr
2inf, 2art, 1tnk= 11/6= 1hit r5
Rolls: 1@5; Total Hits: 11@5: (3)def 1inf, 1art= 4
Rolls: 1@4; Total Hits: 11@4: (1) -
Sfr twlo 1inf
NCM - on map
Leave the ! mark there- its to remind me to protect the ships with Germany :wink:
Placement- 1ftr on SIta
Collect-$12
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ncms on map.
Generally speaking, just ignore France…I’ll Non-Com them with Russia, if that’s okay. Unless oyu do something REALLY sily like leave a dozen transports in range and unprotected anyway.
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France- No, I would actually like to do them in order- there may be a situation where France’s NCMs effects a German buy, CM or NCM- I know it may be rare but if you don’t mind doing France…
did you already do France???
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Yes, I did France.
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Germany 2
Buy- $68- 11mec, 4tnk- no change
CM
1SS fm z110 to z109- sink TT
2inf, 4tac, 1bmr to Hol
3mec, 1art, 1tac, 1bmr to NormCB
Hol
2inf, 4tac, 1bmr
Rolls: 2@1, 4@3, 1@4; Total Hits: 42@1,: (1, 1)4@3,: (5, 4, 3, 5)1@4: (1)def 2inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Sorry- forgot its lowluck
Hol
2inf, 4tac= 14/6=2hits
def
rolled alreadysame diffy
bmr wasn’t supposed to be added
Norm
3mec 1art, 1tac, 1bmr= 13/6= 2hits r1
def 1inf, 1tnk= r4
Rolls: 1@4; Total Hits: 01@4: (6) -
Hol, Norm twnl
NCM- on map
Placement- 10mec on Ger, 1mec, 4tnk on WGer
Collect- $51
Map later…
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Make that mistake ALL the time! LL is such a rare occurance for me! However, it is nice to know that 6 submarines will ALWAYS sink a battleship and only 67% of the time you lose a submarine in the process!
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Build: 6 Infantry, 3 Armor, Save 1
NCM: Units to Yenisey, N. Ukraine, Belarus, Caucasus, SZ 109
Build: 3 Infantry in Novgorod
Build: 3 Infantry in Odessa
Build: 3 Armor in MuskvaCollect: 1 Saved + 37 TT = 38 IPC
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Ugghh…having trouble with the new ABattlemap again- crashed on me- tried reinstalling it and it won’t work. I got try a couple things…if it doesn’t work I may have to go back to Func’s module- sorry for the delay- it may be 2-3 days.
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Ok- got it. screwy module… :| :?
This low-resolution module usually works fine, but every once in a long while (3 weeks or so) I have issues and have to reinstall it-weird. I’m getting Win7 next week so maybe that will help…I got crappy Vista right now. I’ll get to my turn later- sorry for the delay.





