Use second post, changed placement slightly.
BigBadBruce (Axis) vs. GiJoe (Allies) G40A+.2
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CAR
A
Rolls: 2@1 2@2 2@3 2@4; Total Hits: 52@1: (4, 4)2@2: (1, 4)2@3: (1, 1)2@4: (1, 1)
D
Rolls: 2@2; Total Hits: 02@2: (4, 4) -
CAR TKWOL
Z16
A
Rolls: 1@2 1@4; Total Hits: 21@2: (1)1@4: (4)
D
Rolls: 1@2; Total Hits: 01@2: (5) -
cm:
Z49: 1 ftr z26 vs 1 trn (autokill)
CAR: 2 inf haw, 1 mech haw, 1 rtl haw wt trn + 2 bs supp + 2 cru supp vs 2 inf ==> TKWOL
Z16: 1 dd z26, 1 bmb haw vs 1 dd ==> CLWOLnc:
1 trn z26 – z10
us fleet z26 – z33
1 ftr z49 - z33
us fleet z10 – z106
2 inf eus – que
1 rtl eus – eca
1 arm eus – eca
2 mech eus – eca
1 aa eus – eca
1 bmb z16 - hawplace:
1 ac z10
2 ftr z10
1 dd z10
1 ftr eus
1 trn z10
3 inf wus70 IPC
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China round 3
12 IPC
Buy:
4 infcm:
nonenc:
1 inf sik – sze
1 ftr sik – szeplace:
4 inf sze3 IPC
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It’s getting a bit late over here, so i think my move of uk and anzac over for the night.
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bump
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Uk round 3
0 + 17 IPC
Buy:
Pacific
3 inf
2 rtlcm:
IRQ: 2 inf cpr, 1 arm cpr (blitz through npr), 1 tac bso, 2 inf cpr wt trn + cru supp vs 3 inf, 1 mech
Z104: 1 dd z91, 3 ftr gib, 1 ftr z92 vs 1 sub
Z99: 1 ftr z92 vs 1 trn + 2 inf (autokill)
YUN: 5 inf bur, 1 rtl bur, 1 inf shn vs 1 rtl
FIC: 1 inf sia (walk in) -
IRQ
A
Rolls: 4@1 2@3 1@4; Total Hits: 34@1: (1, 2, 6, 5)2@3: (3, 1)1@4: (5)
D
Rolls: 4@2; Total Hits: 14@2: (4, 2, 4, 5) -
IRQ round 2
A
Rolls: 3@1 1@3 1@4; Total Hits: 43@1: (1, 3, 1)1@3: (1)1@4: (3)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
IRQ TKW 1 inf loss
Z104
A
Rolls: 1@2 4@3; Total Hits: 21@2: (1)4@3: (6, 4, 5, 1)
D
Rolls: 1@1; Total Hits: 01@1: (3) -
Z104 CLWOL
YUN
A
Rolls: 5@1 2@2; Total Hits: 25@1: (2, 2, 4, 5, 1)2@2: (5, 1)
D
Rolls: 1@2; Total Hits: 01@2: (5) -
cm:
IRQ: 2 inf cpr, 1 arm cpr (blitz through npr), 1 tac bso, 2 inf cpr wt trn + cru supp vs 3 inf, 1 mech ==> TKW 1 inf loss
Z104: 1 dd z91, 3 ftr gib, 1 ftr z92 vs 1 sub ==> CLWOL
Z99: 1 ftr z92 vs 1 trn + 2 inf (autokill)
YUN: 5 inf bur, 1 rtl bur, 1 inf shn vs 1 rtl ==> TKWOL
FIC: 1 inf sia (walk in)nc:
1 rtl ken – tang
1 tac irq – cpr
1 ftr z99 – syr
2 ftr z104 – z92
2 ftr z104 – gib
1 trn z92 – z89
2 inf ind – bur
2 rtl ind – bur
1 aa bur - yunplace:
3 inf ind
2 rtl ind0 IPC Uk
13 IPC India -
Anzac round 3
24 IPC
Buy:
1 dd
1 trn
1 sub
3 savedcm:
nonenc:
all units nsw - queplace:
all in z6217+3 (saved)= 20 IPC
You can do germany right after italy, if you want to.
france will do only 1 thing:
move his destroyer in z79 to z39.
That’s all. -
IRQ: 2 inf cpr, 1 arm cpr (blitz through npr), 1 tac bso, 2 inf cpr wt trn + cru supp vs 3 inf, 1 mech
It’s not really an issue here, but just so you know : you cannot blitz thru pro-neutrals. Pro-neutrals are annexed with Non combat moves, not combat moves. I once point it out to Krieghund that pro-neutral are kinna disavantage… I was answered that Diplomacy takes more time than war (or some’ like that)… :lol:.
Anyway, as I said, doesn’t change a thing here, but pro-neutrals cannot be “attacked”.
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ITALY 3 - Duce, our Sea is under solid invasion!
PURCHASES (29)
AC(16) + 2Sub(12) = 28 save 1COMBAT MOVES
#1 Nigeria (empty)
FEA : Arm, blitz and back to FEA#2 Iraq (3Inf, Arm)
TRJ : Inf
EGY : 2Arm
SITA: 2Ftr+Tac land in TRJ -
#2 Iraq
ATT : Inf, 2Arm, 2Ftr, Tac
Rolls: 1@1 4@3 1@4; Total Hits: 41@1: (5)4@3: (3, 2, 5, 2)1@4: (4)
DEF : 3Inf, Arm
Rolls: 3@2 1@3; Total Hits: 13@2: (3, 5, 2)1@3: (5) -
:-D Didn’t expect such decisive victory… lucky one!
#2 Iraq
TWL : InfNON COMBAT MOVES
z94 > z95 : DD
z98 > z95 : Tr
z97 > z95 : Tr
NITA> SITA: 2Art
NITA> SFR : Inf
SITA> NITA: 2Inf
EGY > TRJ : 4Inf, ArtPLACES NEW UNITS
z95 : AC, 2SubCOLLECT : 21 + 7(NO) - 1Convoy z80 + 1Saved = 28
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I moved French DD to z39.
Also you might want to take back NIG with the French unit… but since London is occupied, I think it would be a french flag over NIG in that case.Either flag, I don’t mind if you attack NIG (or fall back) after German turn… same goes for any French unit, actually.
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GERMANY 4 - Barbarossa!
PURCHASES (72)
4Inf(12) + Art(4) + AC(16) + 2Ftr(20) + BB(20) = 72, save 0COMBAT MOVES
#1 Baltic States(empty)
POL : Inf#2 East Poland(empty)
POL : 13 Inf, 10Art, 3Arm
GER : 6Arm
ROM : 3Inf, 2Art, 3Arm#3 Bessabaria (empty)
ROM : Inf#4 z104 (DD)
z112: Sub
z112: Tac+Ftr, land on AC z109#5 South Ukranie - Bombrun
No interceptors
POL : SB, land in BUL -
#4 z104
ATT : Sub, Tac, Ftr
Rolls: 1@2 1@4 1@3; Total Hits: 21@2: (1)1@4: (3)1@3: (5)
DEF : DD
Rolls: 1@2; Total Hits: 11@2: (2)





