Forgot to @ you @The_Good_Captain
Tyzoq (Axis) vs BigBadBruce (Allies) G40 A.2 -Tech
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UK 8 - Bridge to Europe established.
PURCHASES
London(31) : 4Inf(12) + 4Art(16) = 28, save 4
Calcutta(8) : 2Inf(6) = 6 save 2COMBAT MOVES
#1 Malaya (empty)
SHM : Inf#2 Siam (empty)
SHM : Inf#3 Central Persia (empty)
EPR : MInf+Arm blitz thru and ends in NPR#4 France - Bombrun (no interceptors)
AA
Rolls: 1@1; Total Hits: 01@1: (5)
Bombrun
Rolling 1d6:
(5) -
PURCHASES
Calcutta(8.) : 2Inf(6) = 6 save 2 (just so it’s clear that I had 8 to spend)#4 France - Bombrun (no interceptors)
Max of 6 hits on minor ICNON COMBAT MOVES
IND > z39 : 3Inf, Art load into US TR
BUR > YUN : 4Inf, Art
z126> RUS : 4Ftr
NPR > RUS : Ftr, Tac
IND > CAU : Ftr
FEA > CON : Arm
WFR > SFR : 4Inf, 4Art
LON > WFR : 7Inf, AA
GIB > SFR : 2Inf, ArtPLACES NEW UNITS
ENG : 4Inf, 4Art
IND : 2InfCOLLECT :
London : 22 + 5NO + 4Saved = 31
Calcutta : 11 + 2Saved = 13 -
ANZAC 8 - Chasing unescorted tranports
PURCHASES (23)
2Ftr = 20, save 3COMBAT MOVES
#1 z43 (Tr)
z39 : Cr#2 z36 (Tr)
z39 : SubNON COMBAT MOVES
QUE > z26 : 2Ftr
NSW > QUE : Inf, Art
IND > NPR : Ftr
z39 > NPR : 2Ftr
FEA > CON : 2Inf
GIB > FEA : 2Inf
z54 > z62 : SubPLACES NEW UNITS
QUE : 2FtrCOLLECT : 12 + 5(NO) + 3Saved = 20
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Italy’s up :-)
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I’ll try to get Italy in tomorrow.
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Alright let’s try to sink a fleet. Not sure which one I’ll be sinking though…
**Italy 8
Purchase ($31)**
10 Inf ($30), $1 SavedRepair BB and AC in sz95
Combat
#1) Sea Zone 93
1 AC, 2 Sub, 2 DD, 2 CA, 1 Ftr, 1 Bmr, 1 BB vs 1 DD, 2 AC, 4 Ftr, 1 BB
1 AC, 2 Sub, 2 DD, 2 CA, 1 BB sz95
1 Bmr Sita
1 Ftr Egy#2) North Persia
5 Inf, 1 Art, 1 Ftr vs 1 Mec, 1 Arm, 3 Ftr
5 Inf, 1 Art, 1 Ftr Irq#3) Rhodesia (mt)
1 Art Saf#4) Sea Zone 82
1 Sub vs 1 Trn
w/ 1 Sub sz71#5) French Equatorial Africa
1 Inf, 1 Ftr, 1 Tac vs 2 Inf
1 Inf Sud
1 Ftr, 1 Tac Tang -
Sea Zone 93 (Attack!)
ATK: 1 AC, 2 Sub, 2 DD, 2 CA, 1 Ftr, 1 Bmr, 1 BB
Rolls: 4@2 3@3 2@4; Total Hits: 44@2: (5, 4, 1, 5)3@3: (4, 6, 3)2@4: (4, 2) -
choose your 4 casualties please.
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choose your 4 casualties please.
BB damaged + AC damaged + other AC damaged and out.
Round 2 OOL will depend if any subs remain or not. If not, just go by combat value, saving BB for last. If you retreat, any Ftr flying will land in South France.
Fool me, when I’ve done the Math before moving in, I considered your capital ships damaged… not freshly repaired. :|
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I still only have a 55% chance…
Sea Zone 93 (Defenders)
1 DD, 2 AC, 4 Ftr, 1 BB
Rolls: 3@2 5@4; Total Hits: 43@2: (2, 4, 5)5@4: (1, 5, 6, 1, 1) -
Good first round for me… damage BB, lose AC, lose DD
Sea Zone 93: Round 2 (Attack!)
ATK: 2 Sub, 1 DD, 2 CA, 1 Ftr, 1 Bmr, 1 BB*
Rolls: 2@2 1@2 3@3 2@4; Total Hits: 42@2: (5, 6)1@2: (6)3@3: (6, 1, 1)2@4: (3, 1) -
Please choose 4 casualties again
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Please choose 4 casualties again
Danted BB
Danted AC
DD
FtrI hope I do 4 hits again, almost same dice.
So if I followed correctly, I have 3 Ftr left for next round. Right?
If so, we could clean each other… and have my transport survive! 8-) -
Sea Zone 93 (Defenders)
DEF: 1 DD, 1 AC*, 4 Ftr, 1 BB*
Rolls: 2@2 5@4; Total Hits: 32@2: (1, 4)5@4: (5, 3, 5, 1, 5) -
I was going to make sure your Transports did not survive by keeping a sub around (you can’t hit subs anymore).
but that round went well for me and I’m going to risk it… Lose 2 Sub, 1 DD.
Sea Zone 93
ATK: 1 Ftr, 2 CA, 1 Bmr, 1 BB**
Rolls: 3@3 2@4; Total Hits: 23@3: (5, 4, 1)2@4: (4, 6)DEF: 3 Ftr
Rolls: 3@4; Total Hits: 23@4: (3, 5, 4) -
Sea Zone 93
ATK: 1 CA, 1 Bmr, 1 BB**
Rolls: 1@3 2@4; Total Hits: 31@3: (1)2@4: (3, 2)DEF: 1 Ftr
Rolls: 1@4; Total Hits: 11@4: (3) -
Sea Zone cleared with BB and Bmr surviving.
North Persia
ATK: 5 Inf, 1 Art, 1 Ftr
Rolls: 4@1 2@2 1@3; Total Hits: 24@1: (6, 6, 5, 2)2@2: (6, 2)1@3: (3)DEF: 1 Mec, 1 Arm, 3 Ftr
Rolls: 2@2 3@4; Total Hits: 22@2: (6, 6)3@4: (6, 3, 4) -
North Persia: Round 2
ATK: 3 Inf, 1 Art, 1 Ftr
Rolls: 2@1 2@2 1@3; Total Hits: 32@1: (6, 1)2@2: (1, 5)1@3: (2)DEF: 3 Ftr
Rolls: 3@4; Total Hits: 13@4: (2, 5, 6) -
Dice are being kind to me this round… North Persia taken with loss of 3 Inf
French Equatorial Africa
ATK: 1 Inf, 1 Ftr, 1 Tac
Rolls: 1@1 1@3 1@4; Total Hits: 01@1: (5)1@3: (4)1@4: (6)DEF: 2 Inf
Rolls: 2@2; Total Hits: 02@2: (4, 4) -
French Equatorial Africa: Round 2
ATK: 1 Inf, 1 Ftr, 1 Tac
Rolls: 1@1 1@3 1@4; Total Hits: 01@1: (6)1@3: (5)1@4: (6)DEF: 2 Inf
Rolls: 2@2; Total Hits: 12@2: (2, 5)





