BigBadBruce (Axis) vs. SAS (Allies) G40A+.2


  • Die Nazis, die!

    Scotland Round 1

    A: 20 inf, 4 art, 3 ftr
    DiceRolls: 16@1 8@2 3@3; Total Hits: 516@1: (2, 2, 5, 2, 5, 4, 1, 1, 1, 2, 3, 4, 4, 5, 6, 6)8@2: (3, 5, 1, 4, 3, 1, 4, 6)3@3: (5, 5, 4)

    D: 4 inf, 2 art
    DiceRolls: 6@2; Total Hits: 26@2: (3, 6, 6, 5, 2, 2)


  • Scotland Round 2

    A: 18 inf, 4 art, 3 ftr
    DiceRolls: 14@1 8@2 3@3; Total Hits: 714@1: (3, 1, 2, 3, 1, 3, 5, 3, 6, 3, 2, 6, 2, 4)8@2: (4, 3, 2, 1, 3, 5, 6, 2)3@3: (3, 3, 5)

    D: 1 art
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • And stay out!

    Trans-Jordan Round 1

    A: 2 inf, 1 crs, 1 ftr, 1 tac
    DiceRolls: 2@1 2@3 1@4; Total Hits: 22@1: (2, 1)2@3: (6, 2)1@4: (6)

    D: 1 inf
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Results:
    Sco twlo 2 inf; 18 inf, 4 art, 3 ftr remain
    TrJ twol; 2 inf, 1 ftr, 1 tac remain

    Non-Combat Move:
    3 ftr (Sco > Eng)
    1 ftr, 1 tac (TrJ > Egy)
    1 mec (Ken > Sud > Egy)
    1 inf (Con > Sud)
    1 trn (z72 > z71)
    1 trn (z81 NB > z76 > z80 > z79)
    1 inf (CPr > trn z80 > WInd)
    4 inf, 1 art, 1 AA (Sze > Yun)
    1 inf (Shn > FIC)
    1 mec (Ind > Bur > Yun)
    6 inf, 1 art, 1 AA (Ind > Bur)

    Placement:
    London
    1 des (Quebec > z106)
    1 inf, 1 tnk, 1 ftr (Union of South Africa)

    Calcutta
    1 sub (India > z39)
    1 inf (India)

    Collect:
    London
    31 (territories)
    0 (NOs)
    -3 (convoy raids)
    28 IPCs total

    Calcutta
    13 (territories)
    0 (NOs)
    13 IPCs total


  • ANZAC 4

    Production:
    13 IPCs
    1 sub, 1 trn
    13 - 6 - 7 = 0 saved

    Combat Move:
    None

    Non-Combat Move:
    4 ftr (Que AB > z54 > z46 > z34 > z35 > Phi)
    2 sub (z62 NB > z61 > z56 > z42)
    1 sub (z62 NB > z54 > z46 > z34)
    2 inf, 1 art (Que > SAus)

    Placement:
    1 sub (Queensland > z54)
    1 trn (New South Wales > z62)

    Collect:
    10 (territories)
    10 (NOs)
    20 IPCs total






  • Italy 4 - Egypt at last!

    PURCHASES (30)
    2Inf(6) + 3Art(12) + 2Arm(12) = 30 save 0

    COMBAT MOVES
    #1 Egypt (6Inf, MInf, 2Art, Arm, Ftr, Tac)
    ALX : 4Inf, MInf, 3Art, Arm
    GRE : 2Arm via 2Tr z98
    NITA: Art via Tr z95 (with 1 German Inf)
    ALG : 2Inf, via Tr z95
    SITA: 2Ftr+Tac, land in ALX
    z98 : Cr+BB Bombard from z98

    No other battles

    ATT : 6Inf, MInf, 4Art, 3Arm, 2Ftr, Tac, Cr, BB
    DiceRolls: 3@1 8@2 5@3 1@4 1@3 1@4; Total Hits: 93@1: (6, 6, 1)8@2: (4, 4, 3, 2, 5, 6, 4, 1)5@3: (3, 2, 2, 6, 1)1@4: (1)1@3: (5)1@4: (4)
    DEF : 6Inf, MInf, 2Art, Arm, Ftr, Tac (Funny how it looks like France G1 defences)
    DiceRolls: 9@2 2@3 1@4; Total Hits: 69@2: (6, 5, 5, 2, 3, 2, 1, 1, 6)2@3: (6, 2)1@4: (2)


  • #1 Egypt - Round 2
    ATT : MInf, 4Art, 3Arm, 2Ftr, Tac
    DiceRolls: 5@2 5@3 1@4; Total Hits: 25@2: (3, 4, 6, 3, 4)5@3: (5, 1, 4, 3, 6)1@4: (6)
    DEF : Arm, Tac, Ftr
    DiceRolls: 2@3 1@4; Total Hits: 22@3: (5, 2)1@4: (1)


  • Didn’t expect a 3rd round!  :x

    #1 Egypt - Round 3
    ATT : MInf, 2Art, 3Arm, 2Ftr, Tac
    DiceRolls: 3@2 5@3 1@4; Total Hits: 43@2: (1, 2, 3)5@3: (2, 1, 4, 4, 6)1@4: (5)
    DEF : Ftr
    DiceRolls: 1@4; Total Hits: 11@4: (1)


  • Oups… too many dice for ATT, but did final blow with Arm’s anyway.

    #1 Egypt
    TWL : 6Inf, 3Art

    NON COMBAT MOVES
    YUGO> BUL : AA
    NITA> YUGO: Inf
    SITA> NITA: 3Inf, AA
    z94 > z92 : Sub
    z95 > z92 : DD

    PLACES NEW UNITS
    NITA: 2Inf, 3Art, 2Arm

    COLLECT : 19 + 15(NO#2) + 0Saved = 34

    BBBvsSAS_04hITA.AAM


  • France 4

    No movement

    No income


  • Up.


  • A difficult turn for Germany… I hope I do right…

    German 5 - All around defence!!

    PURCHASES (60)
    Airbase(15) + 2Tr(14) + 2Ftr(20) + DD(8.) = 60 save 3

    COMBAT MOVES
    #1 z106 (DD)
    z91 : Sub
    GIB : Tac

    #2 z101 (DD, Tr)
    z91 : Cr, Tac

    #3 z114 (DD, Sub)
    z112: 2Sub
    GER : Tac (>NOR), SB (>WGR)

    #4 Hungary (2Inf, Art)
    SGR : 2Arm
    YUGO: 2Inf
    GER : 5Inf, 5Art

    #5 Poland (Inf)
    GER : 5Inf, 5Art


  • #1 z106
    ATT : Sub, Tac
    DiceRolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (3)
    DEF : DD
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • #1 z106
    CWOL

    #2 z101
    ATT : Cr, Tac
    DiceRolls: 2@3; Total Hits: 02@3: (5, 4)
    DEF : DD
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • #2 z101 - Round 2
    ATT : Cr, Tac
    DiceRolls: 2@3; Total Hits: 12@3: (3, 4)
    DEF : DD
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • #2 z101
    CWOL

    #3 z114
    ATT : 2Sub, Tac, SB
    DiceRolls: 2@2 1@3 1@4; Total Hits: 12@2: (5, 3)1@3: (4)1@4: (2)
    DEF : DD, Sub
    Roll after hit allocation

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