Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry, 1 marine and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 27 Sea Zone 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Gilbert Islands 1 infantry moved from Iwo Jima to 7 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island 1 cruiser moved from 21 Sea Zone to 132 Sea Zone 1 fighter moved from Formosa to 132 Sea Zone 2 bombers moved from Japan to 132 Sea Zone 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 1 artillery and 2 infantry moved from Fukien to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung 1 infantry moved from Fukien to 21 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 artillery moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 battleship and 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to Davao 1 mech_infantry moved from Southern Manchuria to Shansi 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter moved from Korea to Shansi 1 fighter moved from Southern Manchuria to 36 Sea Zone 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese Combat - Japanese Battle in Wake Island Battle in Gilbert Islands Battle in Shansi Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese win, taking Wake Island from Americans, taking Gilbert Islands from UK_Pacific, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 27 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese win, taking 27 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 1 submarine Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour 1 fighter owned by the Japanese retreated UK_Pacific win with 1 infantry remaining. Battle score for attacker is -17 Casualties for Japanese: 1 artillery, 2 infantry and 1 tactical_bomber Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Battle in 36 Sea Zone Japanese attack with 2 battleships, 2 destroyers, 1 fighter, 1 submarine and 3 transports Americans defend with 1 destroyer and 1 submarine Units damaged: 1 battleship owned by the Japanese Japanese win with 2 battleships, 2 destroyers, 1 fighter, 1 submarine and 3 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Davao Japanese attack with 2 artilleries and 4 infantry Americans defend with 1 airfield, 1 fighter, 1 harbour and 1 infantry Japanese win, taking Davao from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 1 infantry Battle in 132 Sea Zone Japanese attack with 2 bombers, 1 cruiser and 1 fighter British defend with 1 battleship Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 cruiser Casualties for British: 1 battleship Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to Siam 1 fighter moved from 132 Sea Zone to Siam 2 bombers moved from 132 Sea Zone to Siam 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 fighter moved from Shansi to Jehol 1 tactical_bomber moved from Shansi to Shantung 3 infantry moved from Southern Manchuria to Jehol 1 aaGun moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Korea to Northern Manchuria 2 infantry moved from Korea to Southern Manchuria 1 fighter moved from Kwangtung to Formosa 1 armour and 1 infantry moved from Japan to Kyushu 1 artillery moved from Japan to Kyushu 1 infantry moved from Japan to Kyushu 2 carriers moved from 7 Sea Zone to 32 Sea Zone 1 carrier and 1 destroyer moved from 34 Sea Zone to 32 Sea Zone 3 fighters and 3 tactical_bombers moved from 27 Sea Zone to 32 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to Caroline Islands 1 fighter moved from 36 Sea Zone to Paulau Place Units - Japanese 1 infantry and 1 marine placed in Japan 3 transports placed in 7 Sea Zone Japanese undo move 2. 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 35 PUs; end with 36 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 44 PUs11L 41 DarthMaximus (Axis) vs. Boldfresh (Allies +5) no tech, + NO
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Results
kia - taken with 32 inf, 4 rt, 23 arm
Non-Combat Move
3 inf, 3 arm to hup from sik
4 arm to hup from chi
3 inf to sik from chi
1 inf to chi from novo
1 inf to yak from eve
1 bom to yak from hup
1 ac (with 2 ita ftrs) to sz 12 from sz 7
1 ftr to sz 7 from ger
1 inf to sud from eafPlacement
2 ac, 1 ftr in Sz 7
2 rt on Fra
1 inf on Ger
6 inf on MosCollect 54 + 15 (NO) = 69 total
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R20
CM
nin (3 inf) - 22 inf, 12 art, 12 arm, ftr (sui), 2 arm (man)
combat:
nin - 22 inf, 12 art, 14 arm, ftr vs. 3 inf
Rolls: 10@1 24@2 15@3; Total Hits: 2410@1: (4, 6, 1, 6, 3, 6, 3, 6, 2, 6)24@2: (3, 2, 2, 2, 4, 2, 3, 5, 2, 2, 4, 1, 6, 1, 4, 2, 4, 6, 1, 1, 6, 5, 1, 1)15@3: (5, 3, 6, 1, 2, 2, 1, 5, 3, 3, 1, 1, 4, 3, 5)
Rolls: 3@2; Total Hits: 13@2: (6, 4, 2) -
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UK 20 - with 36 buys bat, 2 inf, art, AA
CM
ger (AA) - sbr with bom (gbr)
nwy (inf) - 2 inf (gbr), 4 ftr (z8), bombard with 2 batcombat:
ger AA
Rolls: 1@1; Total Hits: 01@1: (2) -
damage in ger
Rolls: 1@6; Total Hits: 11@6: (3) -
3 dmg in ger, 6 total
nwy - 2 inf, 4 ftr, 2 bat vs. inf
Rolls: 2@1 4@3 2@4; Total Hits: 42@1: (1, 3)4@3: (1, 3, 2, 5)2@4: (5, 6)
Rolls: 1@2; Total Hits: 01@2: (3) -
nwy cwol
NC
z3 - all z8 fleet, 4 ftr (nwy)
gbr - bom (ger)
z38 - 2 trn (z32), trn, acc, bat (z36)
nin - 7 inf, 4 art, 13 arm, 2 ftr (sui)place 2 inf, art (sum)
place AA (gbr)
place bat (z3)collect 36, has 36
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Darth, are you ready to give me this one? :-)
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I forgot about these game. Lol!
Actually you can take both our games if you want. I haven’t looked at either map in well over a week. Time to clear off the games for the end of the year.
Maybe we can actually finish a game next year. lol!
How’s the little one doing? Keeping you busy. :-D
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I forgot about these game. Lol!
Actually you can take both our games if you want. I haven’t looked at either map in well over a week. Time to clear off the games for the end of the year.
Maybe we can actually finish a game next year. lol!
How’s the little one doing? Keeping you busy. :-D
yeah, that’s what I’m trying to do as well, end the games.
Yeah, the new baby has kept me very busy and sleep deprived, she’s now almost 4 months and I’m pretty much getting used to my sleep deprived state! :-)
I’m not trying to push you to resign at all, was just asking because I think the fact that the allied stack in China slipped past the Axis stack, it is probably destined to liberate Moscow and effectively end the game. Game 2 is looking like the Allies are in firm control.
It’s up to you, I’m certainly willing to keep playing both games.
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This has been a very fun game to play I must say, so I would kind of like to continue, but at no rush. But I feel pretty confident the Allies will soon have the upper hand. That being said, I’d love to be proved wrong as well if you can do so! :-)
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I’m not trying to push you to resign at all, was just asking because I think the fact that the allied stack in China slipped past the Axis stack, it is probably destined to liberate Moscow and effectively end the game.
I’m not sure it matters. I just have to chase you down again. Basically trading US reinforcements (at the Pac) for maybe UK if you come through Kar/Arch. I haven’t looked recently but Germany has an insane amount of units as does Italy. At some point there has to be a big battle, but I don’t think either one of us is going to engage that “big battle” until we have the odds. So it is going to continue to be a stack fest. I think I have the IPC lead (per turn), but its marginal, it might even be tied or you ahead. But its close enough where its going to take many many many more rds before one of us picks a battle. The biggest impediment to victory now, is not so much the capitals (or ipc count) as it is both of our large armies and navies. IMO, that’s what has to be destroyed and I don’t see either of us taking a shot at the others large army unless they have good odds. At this point I might take a shot if I had 50% odds, but generally on big battles I wait until I get 70%+ depending on importance of the battle.
It has been a fun game but I’m not sure I want to slog it out at this point.
Maybe we can revisit this as a Non-League game once we wrap up this year.I appreciate the offer, but go ahead and feel free to post both games as victories.





