BigBadBruce (Axis) vs. SAS (Allies) G40A+.2


  • Fic twol

    Siam Round 1

    A: 2 inf, 1 ftr, 1 tac
    DiceRolls: 2@1 1@3 1@4; Total Hits: 22@1: (4, 3)1@3: (1)1@4: (2)

    D: 1 inf
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Results:
    z92 splashed; 1 tac remains
    Fic twol; 3 inf, 1 ftr remain
    Sia twlo 1 inf; 1 inf, 1 ftr, 1 tac remain
    Ksi walk-in; 1 inf remains

    Non-Combat Move:
    1 tac (z92 > Alg)
    1 ftr (Fic > Shn > Bur)
    1 ftr, 1 tac (Sia > Shn > Bur)
    1 trn, 1 crs (z76 > z81)
    2 inf (Eth > trn z76 > Egy)
    1 mec, 1 tnk (Eth > Sud)
    1 ftr (Mal > z96 > z98 > Egy)
    1 trn (z76 > z80 > z79)
    2 inf (Rho > Tang)
    5 inf, 1 art, 1 AA (Bur > Yun)
    5 inf (Ind > Bur)

    Placement:
    London
    8 inf, 2 art (England)

    Calcutta
    1 trn (Ind > z39)
    4 inf (India)

    Collect:
    London
    26 (territories)
    26 IPCs total

    Calcutta
    20 (territories)
    5 (NOs)
    -2 (convoy)
    23 IPCs total

    BBBvsSAS_02fUK.AAM


  • ANZAC 2

    Declaration of war on Japan

    Production:
    1 mIC
    14 - 12 = 2 saved

    Combat Move:
    None

    Non-Combat Move:
    1 des (z54 > z46)
    1 crs (z54 > z49)
    1 trn (z62 NB > z54 > z46 > z45)
    1 inf (Nsw > trn z62 > Dgu)
    1 trn (z42 > z44)
    1 inf (Jav > trn z42 > Cel)

    Placement:
    1 mIC (Queensland)

    Collect:
    17 (territories)
    10 (NOs)
    2 (saved)
    29 IPCs total

    BBBvsSAS_02gANZ.AAM


  • So no, I didn’t forget, just been busy.  Sorry.  Game on. 8-)


  • @SAS:

    Sea Zone 92 (I: 1 trn)
    1 tac (Mal AB > z96 > z94 > z92)

    I have absolutly no issue on delays, you play whenever real life allows it!  :lol:

    About that attack, I left 2 planes (Tac) in Gibraltar on purpose to scramble in case of attack against Italian transport.
    Do you want to reconsider this attack?


  • Oh crap, I forgot about that with you taking Gibraltar.  Yeah, I’ll just withdraw the move and send the plane to Egypt with the other.  Here’s the updated map.

    BBBvsSAS_02gANZ.AAM


  • Italy 2 - Duce, Egypt is kinna well defended…

    PURCHASES (20)
    BB(20) = 20 save 0

    COMBAT MOVES
    #1 Morocca (Empty)
    SITA : Inf via Tr z97

    #2 Algeria (2Inf)
    SFR : Inf, Art via Tr z92
    TUN : Inf, Art

    #3 Belgian Congo (empty)
    KEN : Inf


  • #2 Algeria
    ATT : 2Inf, 2Art
    DiceRolls: 4@2; Total Hits: 24@2: (1, 2, 3, 5)
    DEF : 2Inf
    DiceRolls: 2@2; Total Hits: 12@2: (6, 1)


  • #2 Algeria
    TWL : Inf

    NON COMBAT MOVES
    SFR > NITA: Inf, Art
    SFR > YUGO: Arm
    YUGO> ROM : Arm, AA
    ALB > YUGO: 2Inf
    z93 > z95 : Sub
    ALX > TOB : 3Inf, Art, MInf, Arm

    PLACES NEW UNITS
    z95 : BB

    COLLECT : 17 + 15(NO#2) + 0Saved = 32

    BBBvsSAS_02hITA.AAM


  • That was the plan…  Hopefully they can hold out through Sea Lion… :|

    France 2

    Production:
    None

    Combat Move:
    None

    Non-Combat Move:
    1 inf (Trj > Egy)
    1 inf (FCA > FEA)

    Placement:
    None

    Collect:
    None


  • Oops, map.

    BBBvsSAS_02iFRA.AAM


  • German 3 - Sea Lion
    Cable From Emperor of Japan : Mighty Fuhrer, perhaps you

    could wait before capturing London… the recent war

    declaration by Calcutta give me the chance to wack them

    and not having USA involve…

    Hitler to Emporo : Sea Lion will occur next turn, but

    because it was my plan at first!

    PURCHASES (56)
    Bismarck repaired at z91
    3Inf(9) + 8Art(32) + Naval base(15) = 56 save 0

    COMBAT MOVES
    None

    NON COMBAT MOVES
    WGR > SCO : 5Inf, 3Art, 6Arm
    NOR > SCO : 5Inf, Art
    YUGO> NITA: Inf
    GRE > ROM : 2Arm
    GRE > BUL : 2Inf
    HUN > POL : 7Inf, 2Art, AA
    z91 > z112: BB
    z91 > z111: Cr
    z113> z112: Cr, DD
    GIB > SCO : 2Tac
    GIB > WGR : SB
    z103> z109: Sub

    PLACES NEW UNITS
    WFR : Inf
    WGR : 8Art, 2Inf
    SCO : Naval Base

    COLLECT : 45 + 10(NO#1,5) + Saved = 55

    BBBvsSAS_03aGER.AAM


  • Russia’s up.


  • Sorry dude, my router crashed last week and I haven’t been able to get on until I replaced it now.  Will get the Russian turn up soon.


  • USSR 1

    Production:
    4 inf, 2 mec, 1 trn, 1 des
    35 - 12 - 8 - 7 - 8 = 0 saved

    Combat Move:
    Buryatia (J: 10 inf, 1 art, 1 tnk, 1 AA)
    17 inf (Yak > Bury)
    2 ftr, 2 tac (Yen > Yak > Bury)


  • Buryatia Anti-Aircraft

    2 ftr
    DiceRolls: 2@1; Total Hits: 02@1: (3, 3)

    2 tac
    DiceRolls: 2@1; Total Hits: 02@1: (4, 6)

    1 bmr
    DiceRolls: 1@1; Total Hits: 01@1: (2)


  • Sweet!  No hits! :-D

    Buryatia Round 1

    A: 17 inf, 2 ftr, 2 tac, 1 bmr
    DiceRolls: 17@1 2@3 3@4; Total Hits: 717@1: (3, 1, 4, 1, 2, 4, 3, 4, 1, 1, 6, 6, 3, 2, 6, 2, 2)2@3: (2, 4)3@4: (4, 4, 6)

    D: 10 inf, 1 art, 1 tnk
    DiceRolls: 11@2 1@3; Total Hits: 211@2: (4, 6, 3, 5, 3, 3, 2, 5, 5, 4, 5)1@3: (3)


  • Dang!  7 hits the first round! :-o  My Ruskies wants your Japanese out of the motherland… :x

    Buryatia Round 2

    A: 15 inf, 2 ftr, 2 tac, 1 bmr
    DiceRolls: 15@1 2@3 3@4; Total Hits: 615@1: (1, 4, 6, 4, 5, 6, 5, 1, 2, 3, 5, 6, 2, 3, 6)2@3: (5, 1)3@4: (2, 2, 3)

    D: 3 inf, 1 art, 1 tnk
    DiceRolls: 4@2 1@3; Total Hits: 34@2: (6, 1, 1, 5)1@3: (3)


  • Results:
    Bury twlo 5 inf; 12 inf, 2 ftr, 2 tac, 1 bmr remain

    Non-Combat Move:
    1 ftr, 1 tac (Bury > Yak > Yen)
    1 ftr, 1 tac, 1 bmr (Bury > Yak)
    1 AA (Yak > Bury)
    15 inf, 1 art, 1 AA (Nov > Bal)
    1 art (Bel > Bal)
    6 inf, 1 AA (Bel > EPl)
    8 inf, 2 art (NUkr > EPl)
    3 inf (SUkr > Bes)
    3 inf, 1 art (Kar > Nov)
    3 inf (Rus > Bry)
    1 mec, 1 tnk (Vol > Tam > Bry)
    1 mec, 1 tnk (Cau > Ros > SUkr)
    1 mec, 1 tnk (Sam > Kaz > Tsi)
    2 inf (Sam > Novo)
    1 sub (z110 > z104 > z91)

    Placement:
    1 trn, 1 des (Nov > z115)
    1 mec (Novgorod)
    3 inf (South Ukraine)
    1 inf, 1 mec (Volgograd)

    Collect Income:
    33 (territories)
    33 IPCs total

    BBBvsSAS_03bRUS.AAM


  • JAPAN 3 - Retaliate those tricherous Englishman and their followers

    PURCHASES (42)
    6Arm(36) + 2Inf(6) = 42 save 0

    COMBAT MOVES
    #1 Hong Kong (Inf)
    JAP : Inf via Tr z6
    KSU : Arm via Tr z6
    JAP : Ftr+TAC land on AC to be z20

    #2 Java (empty)
    CAR : Art
    PAU : Inf

    #3 Solomon (empty)
    CAR : 2Inf
    At sea  (Cr)
    z33 : DD, BB, AC, Ftr, Tac

    #4 Borneo (Empty)
    KWA : Inf
    At sea (DD)
    z36 : DD
    KWA : Ftr, Tac land in HAI

    #5 z37 (BB)
    z36 : BB, 2Cr, DD, Sub

    #6 Kiangsi (Inf)
    KSU : 2Arm
    JAP : 2Ftr+2TAC land on ANH

    #7 z46 (DD)
    z33 : Sub
    z33 : Ftr, Tac land in CAR

    #8 z45 (Tr)
    z33 : Tac, land on AC z42

    #9 z44 (Tr)
    z33 : Ftr, land on AC z42

    #10 Shensi (empty)
    SUI : Art
    SHE : Inf

    #11 Szechwan (5Inf)
    KWE : 6Inf, 3Art
    KWA : 2Ftr, Tac land in ANH
    JEH : 2SB land in ANH

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