@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
11L '41 - Manstein (axis) v BoldFresh (Allies) Bid 6, +NOs, No Tech
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sudan twol
wcan, alas, Nz by walkover
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I guess u got your luck back. You should have attacked z56 with the japs :lol:
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Non Combat Movement
3 bombers (UK) land in France
3 bombers (Nor) land in Germany
bomber (sud) lands in Russia
AA gun (bel) => e.pol
3 tanks (ger) => e.pol
4 tanks (fra) => ger
3 tanks (e.pol) => rus
Fleet/fgts (sz53) => sz65Mobilise
3 tran - sz62
3 inf, 3 tanks - japan
6 tanks - russiaJapan collects 67+15=82 +2 saved, has 84
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When we play game two, do u just want to switch sides, same bid, or do you want to rebid?
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prefer to rebid
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i will now be away until tuesday night
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i didn’t have karelia flagged last round when the UK owned it, UK income should have been 30, not 28.
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with 30 the UK buys ftr, bat
CM
bel (arm) - inf (kar), 2 ftr (z5)
bst () - blitz and back to kar with armcombat:
bel - inf, 2 ftr vs. arm
Rolls: 1@1 2@3; Total Hits: 21@1: (1)2@3: (2, 6)
Rolls: 1@3; Total Hits: 01@3: (4) -
bel cwol
NC
kar - 3 inf (gbr), 3 inf (nwy)
cng - inf (rho)
z19 - 3 trn (z22)place ftr (kar)
place bat (z5)collect 28, has 28
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Italy 14
with 24 Italy buys 8 infantry
Combat Movement
tank (lib) blitz alg back to libya
Bel (inf) - inf (rus), tank (cauc)Combat
Algeria - walk in
Belorussia
inf, arm
Rolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (1)v inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Belorussia twol
Non Combat Movement
3 inf (cauc) => russia
8 inf, 3 art (ita) => france
3 tanks (ita) => france
4 tanks (ita) => germany
2 fgts (ger) => E. Pol
4 inf (fra) => germanyMobilisation
4 inf - caucasus
4 inf - italyItaly collects 20+10=30, has 30
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this game, for all intents and purposes, is going to result in a win for you. i am willing to play it out a little further though.
i suggest we start game two concurrently. since i’m the odd-on favorite to lose game 1, i will start the bidding at 12 for the allies.
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grateful that we can play current game out a bit further
I’ll bid 11 for game 2
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i’ll bid 9
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USA 14 - with 42 the USA buys 7 inf, 3 arm, AA
CM
wca (inf) - 7 inf, 4 arm, 2 ftr (wus)
arc (inf) - inf (arc), 3 ftr (z2)
bel (inf, arm) - inf, 6 ftr (arc), 2 ftr (z5)combat:
wca - 7 inf, 4 arm, 2 ftr vs. inf
Rolls: 7@1 6@3; Total Hits: 67@1: (1, 3, 3, 1, 2, 2, 5)6@3: (6, 3, 3, 5, 2, 3)
Rolls: 1@2; Total Hits: 01@2: (5) -
wca cwol
arc - inf, 3 ftr vs. inf
Rolls: 1@1 3@3; Total Hits: 11@1: (3)3@3: (5, 6, 1)
Rolls: 1@2; Total Hits: 01@2: (6) -
arc cwol
bel - inf, 8 ftr vs. inf, arm
Rolls: 1@1 8@3; Total Hits: 41@1: (2)8@3: (1, 6, 4, 3, 6, 4, 2, 2)
Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (3) -
bel cwlo inf, not taken
NC
kar - 7 inf, art (gbr) via z5, 6 ftr (bel), 3 ftr (arc)
z5 - 2 ftr (bel) to US carrier
wca - AA (cus), 2 inf (eca)
wus - 4 arm (eca)
z1 - 2 ftr (wca), 2 ftr (bra), 4 trn, 2 acc (z2)place 6 inf, 3 arm, AA (wus)
place inf (eus)collect 42, has 42
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Germany 15
with 46, germany buys:
6 tanks (30), 4 infantry (12), artillery (4)Combat Movement
SBR Karelia - bomb (ger)
BSt () - blitz tank (EPol) returns to EPol
Arc (inf) - 2 tanks (EPol) -
SBR
AA gun
Rolls: 1@1; Total Hits: 01@1: (4)





