Hi,
If you dont mind I would like to call this one already, somehow I started very badly with Germany and in the pacific. Ill start a new game tomorrow. Hope you dont mind. Thanks for your patience in the matter.
@SAS:
WAITING FOR SCRAMBLING ORDERS FOR Z97 BATTLE
However, since the outcome won’t affect the rest of my moves, I will list them so that you can just roll that battle and take the Italian turn without having to wait for me. OOL is 1st hit ac, des, crs, 2nd hit ac, ftrs, tac; and if by some chance my planes survive, land them in Malta (since that’s the only place they can reach).
That’s a silly OOL for me anyway, I’m going to take the first two hits on the ac and go from there. Let me know what you decide.
Here’s the updated map with the forgotten Egyptian Anzac, my z97 losses, and an assumed hit on the Italian battleship with 2 other damage markers in z97 for you to place.
@SAS:
OOL?
1 hit on BB, 1 Hit on Cr, 1 hit on German Ftr.
So I have left (in this OoL for next round) :
1 German Ftr
1 Italian Ftr
1 BB
Sea Zone 97 Round 2
A: 1 des, 1 crs, 2 ftr, 1 tac
Rolls: 1@2 3@3 1@4; Total Hits: 11@2: (3)3@3: (5, 6, 6)1@4: (2)
D: 2 ftr, 1 dbtl
Rolls: 3@4; Total Hits: 23@4: (6, 2, 1)
Sea Zone 97 Round 3
A: 2 ftr, 1 tac
Rolls: 2@3 1@4; Total Hits: 22@3: (3, 6)1@4: (3)
D: 1 ftr, 1 dbtl
Rolls: 2@4; Total Hits: 12@4: (4, 6)
z97 cwlo 1 des, 1 crs, 1 ftr, 1 ac; 1 ftr, 1 tac remain
Non-Com
1 ftr, 1 tac (z97 > z96 > Mal)
If you post Italy today I can post France tonight, but I’m going on vacation for Independence day so I won’t be able to post again until at least Wednesday.
Italy 1 - Let’s clear our sea
PURCHASES (10)
Tr(7) = 7 save 3
COMBAT MOVES
#1 Gibraltar (Empty)
SITA : 2Inf
#2 z93 (Cr, DD)
z95 : Sub, DD
NITA: Ftr, Tac - land in SITA
#3 South France (Inf, Art)
NITA : 2Inf, 2Art, Arm
#4 Alexandria (Inf)
TOB : 3Inf, MInf, Art, Arm
#5 Tunis (Inf)
LIB : Inf, Art
#6 Kenya (empty)
ISO : Inf
#2 z93
ATT : Sub, DD, Ftr, Tac
Input ErrorThere was an error in your dice throw: “/>DEF” is not correct syntax.DD, Cr
Rolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (4)
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (3, 2)1@3: (4)1@4: (4)
#2 z93
CWL : DD
#3 South France
ATT : 2Inf, 2Art, Arm
Rolls: 4@2 1@3; Total Hits: 24@2: (4, 1, 3, 3)1@3: (3)
DEF : Inf, Art
Rolls: 2@2; Total Hits: 02@2: (4, 5)
#3 South France
TWOL
#4 Alexandria
ATT : 3Inf, MInf, Art, Arm
Rolls: 3@1 2@2 1@3; Total Hits: 13@1: (3, 1, 3)2@2: (6, 6)1@3: (6)
DEF : Inf
Rolls: 1@2; Total Hits: 01@2: (3)
#4 Alexandria
TWLOL
#5 Tunis
ATT : Inf, Art
Rolls: 2@2; Total Hits: 12@2: (1, 4)
DEF : Inf
Rolls: 1@2; Total Hits: 01@2: (4)
#5 Tunis
TWOL
NON COMBAT MOVES
ALB > YUGO : Arm
NITA> YUGO : AA
z95 > z97 : Cr, DD
PLACES NEW UNITS
z97 : Tr
COLLECT : 14 + 5(NO#2) + 3Saved - 1Convoy #72 = 21
France 1
Production:
None
Combat Move:
None
Non-Combat Move:
1 des (z72 > z76 > z81)
1 inf (Syr > TrJ)
1 inf (Mor > Alg)
1 inf (FWA > FCA)
Collect:
None
German 2 - Seperate peace made with Scots
PURCHASES (70)
Bismarck repaired at z112
7Tr(49) + Cr(12) + DD(8.) = 69 save 1
COMBAT MOVES
#1 Scotland (Empty)
WGR : 2Inf via Tr z112
WFR : Art via Tr z112
NOR : 2Inf via Tr z112
GER : Art via Tr z112
#2 Greece (4Inf)
BUL : 5Inf
YUGO: 3Arm
#3 z91 (BB, Cr, DD, Tr)
z112: BB, Cr
WGR : 3Tac, SB
#2 Greece
ATT : 5Inf, 3Arm
Rolls: 5@2 3@3; Total Hits: 45@2: (5, 1, 2, 1, 4)3@3: (6, 3, 6)
DEF : 4Inf
Rolls: 4@2; Total Hits: 24@2: (5, 2, 1, 4)
#2 Greece - Round 2 (It was @1, not @2… and the 3rd @2 doesn’t count… sorry for all that, it’s late here, like 3h30AM)
ATT : 3Inf, 2Arm
Rolls: 3@1 2@3; Total Hits: 13@1: (5, 5, 5)2@3: (1, 6)
DEF : Inf
Rolls: 1@2; Total Hits: 11@2: (2)
#3 z91
ATT : Cr, 3Tac, SB, BB
Rolls: 4@3 2@4; Total Hits: 14@3: (4, 6, 2, 6)2@4: (5, 5)
DEF : BB, Cr, DD
Rolls: 1@4 1@3 1@2; Total Hits: 11@4: (3)1@3: (6)1@2: (6)
#2 Greece
TWL : 3Inf
#3 z91 - Round 2… Hit now guys, 3rd chance can be costly…
ATT : Cr, 3Tac, SB, BB*
Rolls: 4@3 2@4; Total Hits: 44@3: (4, 2, 1, 3)2@4: (6, 1)
DEF : BB*, Cr, DD
Rolls: 1@4 1@3 1@2; Total Hits: 11@4: (3)1@3: (4)1@2: (3)
#2 Greece
TWL : 3Inf
#3 z91
CWL : BB danted, Tac
NON COMBAT MOVES
WFR > WGR : Arm
FRA > WGR : 2Art, 4Arm
YUGO> HUN : 4Inf, 2Art
YUGO> WGR : Arm
YUGO> z97 : Inf in Italian Tr
FIN > NOR : 5Inf
GER > WGR : 4Inf, Art
GER > POL : 5Inf
z106> z123: Sub
z106> z103: Sub
WGR > z111: Tac
z112> WGR : Ftr
PLACES NEW UNITS
z113 : 7Tr, DD, Cr
COLLECT : 45 + 10(NO#1,5) + 1Saved = 56