@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
11L Game 3 '41 Ol'Blood&Guts (Axis) v. Battling Maxo (Allies+9) no tech
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Alg
A-3art ftr
Rolls: 3@2 1@3; Total Hits: 23@2: (5, 2, 4)1@3: (2)
D-inf 2art
Rolls: 3@2; Total Hits: 13@2: (6, 1, 6) -
Alg
A-2art ftr
Rolls: 2@2 1@3; Total Hits: 02@2: (5, 5)1@3: (6)
D-art
Rolls: 1@2; Total Hits: 11@2: (1) -
Alg
A-art ftr
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (6)
D-art
Rolls: 1@2; Total Hits: 11@2: (2) -
stupid ftr…well the whole purpose was the NOs and keep the US at bay for another couple of turns…so here we go :|
Alg first hit
A-art
Rolls: 10@2; Total Hits: 110@2: (6, 5, 2, 4, 6, 4, 6, 6, 6, 4)
D-art
Rolls: 10@2; Total Hits: 410@2: (2, 6, 3, 1, 3, 5, 1, 1, 3, 5) -
you would think that 2art and a ftr would win over an art…
Alg hwlo 4inf art
NCM
cru bb cv sz16 => sz14Mobilize
sub dd ftr in sz14Collect: 21
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@Ol’:
@Battling:
Whatever happened to our alpha2 2v2 game ?
Not really sure…ghr posted he would get to his round in a couple of days and then he never did…
Oh well, it dosen’t matter as I haven’t had much time lately. 5 league games is more than enough.
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US 4 buy cv 2ftr ss arm save 0
CM
dd 2ftr z12/bmbs eca uk>>z13
z13
a
Rolls: 1@2 2@3 2@4; Total Hits: 41@2: (6)2@3: (1, 2)2@4: (3, 3) d
Rolls: 1@3; Total Hits: 11@3: (1) -
z13 clr wlo dd
NCM
inf arm eus/3inf arm wus>>alg dd z12>>z6 bmbs >>eca/uk 3inf wca/arm wus/aa eus>>eca 6inf wus>>wca 2dd z10>>z12
mobilize 2ftr cv ss z10 arm wus collect 43
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@Sgt.:
:P
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Hey sonny boy…You scoutin’ me out???
Hey Maxo, that is my son checking out my strategies! Also, you did not post a map so check out mine and make sure it is correct.
Ger5-Buy: 4 dd, cv, 4 inf, art…save 0
CM
- inf art Ger/2ftr Fra/2cru sz5 => Nwy inf
- inf art Kar/2ftr sz5/2bmr Ger => Arc art arm
Nwy
A-inf art 2ftr 2cru
Rolls: 2@2 4@3; Total Hits: 12@2: (3, 4)4@3: (4, 5, 2, 5)
D-inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Nwy lwol
Arc
A-inf art 2ftr 2bmr
Rolls: 2@2 2@3 2@4; Total Hits: 32@2: (1, 3)2@3: (1, 4)2@4: (4, 6)
D-art arm
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (1) -
Arc twlo inf…I had 2 walk-ins on my map but forgot to list them…inf Saf to Mad, arm Cng to Waf…if it is ok
NCM
2ftr Nwy => sz5
2ftr Arc => sz5
2bmr Arc => Ger
inf art Ger => Kar
7arm Epl => Kar
7arm Ger => Epl
inf Egy => Lib
art Rho => EafMobilize
4dd cv in sz5
inf art in Kar
3inf in FraCollect: 64
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Russia 5 buy 3art 5inf save 0
CM
3inf art rus>>arc
3inf arm rus>>bel
3inf arm cau>>euk
3inf art cau>>ukr
2inf chi/arm rus>>kaz
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ARC 1&2 ignore last die for def hit on second roll
a
Rolls: 2@1 2@2; Total Hits: 12@1: (1, 6)2@2: (5, 5) d
Rolls: 1@2; Total Hits: 01@2: (6)a
Rolls: 2@1 2@2; Total Hits: 12@1: (5, 6)2@2: (1, 5) d
Rolls: 1@2; Total Hits: 01@2: (5) -
Arc twol
UKR 1&2
a
Rolls: 2@1 2@2; Total Hits: 02@1: (4, 2)2@2: (6, 4) d
Rolls: 1@2; Total Hits: 11@2: (2)a
Rolls: 2@1 2@2; Total Hits: 12@1: (5, 2)2@2: (1, 4) d
Rolls: 1@2; Total Hits: 01@2: (5) -
Ukr twlo inf
BEL 1&2
a
Rolls: 3@1 1@3; Total Hits: 13@1: (4, 6, 5)1@3: (1) d
Rolls: 1@2; Total Hits: 11@2: (2)a
Rolls: 3@1 1@3; Total Hits: 13@1: (2, 1, 4)1@3: (4) d
Rolls: 1@2; Total Hits: 01@2: (3) -
Bel twlo inf
EUK 1&2
a
Rolls: 3@1 1@3; Total Hits: 13@1: (6, 5, 2)1@3: (3) d
Rolls: 1@2; Total Hits: 01@2: (4)a
Rolls: 3@1 1@3; Total Hits: 23@1: (4, 1, 2)1@3: (1) d
Rolls: 1@2; Total Hits: 11@2: (2) -
Euk twol
KAZ 1@2
a
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 6)1@3: (5) d
Rolls: 1@2; Total Hits: 01@2: (3)a
Rolls: 2@1 1@3; Total Hits: 32@1: (1, 1)1@3: (3) d
Rolls: 1@2; Total Hits: 11@2: (1) -
Kaz twlo inf
NCM
4arm 8inf cau/3arm 2inf aa rus>>bel 7inf yak>>eve
mobilize 3inf 3art rus 2inf cau collect 30





