BigBadBruce (Axis) vs. GiJoe (Allies) G40A+.2


  • I’m attacking London where a UK Fighter and French Fighter have the option to sramble against German in z110.

    By sending planes against z112 they can’t defend London, but prevent Cr and BB to bombard. So, actually, the choice are:
    1. Send a single fighter, so no bombardment occurs
    2. Send both fighter, hoping to win the battle and therefore kill all troops at sea
    3. Don’t scramble at all and use both fighters to defend UK.

    Just to make sure you don’t want to scramble, now I explained it, I’ll wait until you confirm your decision.


  • i get it.
    But i think that you’re orders of adding 1 ftr in the batlle after i scramble is not allowed.

    In all cases i don’t scramble, so that fighter in sita can stay put. :-D

    So let the invasion begin.


  • @Gi_Joe:

    i get it.
    But i think that you’re orders of adding 1 ftr in the batlle after i scramble is not allowed.

    In all cases i don’t scramble, so that fighter in sita can stay put. :-D

    So let the invasion begin.

    Yep, during my combat orders, I set an extra fighter in cas you chose to scramble 2 fighters (BB+CR vs 2 defending fighters was close). It’s allowed if I assign the fighter during combat moves, so I think. But since you raise the point, I’ll double check, just in case.

    I’ll throw dice after kid’s bedtime. (2 hours from now)


  • #1 London
    AA Guns
    Against Figthers
    DiceRolls: 3@1; Total Hits: 03@1: (3, 5, 4)
    Against Tac Bomber
    DiceRolls: 4@1; Total Hits: 04@1: (5, 5, 6, 4)
    Against Strat Bomber
    DiceRolls: 1@1; Total Hits: 01@1: (6)


  • #1 London  - Round 1
    ATT : 3Inf, 3Art, 3Ftr, 4Tac, SB, Cr, BB
    DiceRolls: 6@2 5@3 5@4; Total Hits: 76@2: (6, 5, 3, 1, 4, 3)5@3: (1, 4, 3, 4, 1)5@4: (5, 1, 4, 1, 5)
    DEF : 9Inf, 2Ftr
    DiceRolls: 9@2 2@4; Total Hits: 59@2: (2, 6, 3, 2, 4, 2, 5, 1, 6)2@4: (4, 6)


  • #1 London  - Round 2
    ATT : Art, 3Ftr, 4Tac, SB
    DiceRolls: 1@2 4@3 4@4; Total Hits: 61@2: (5)4@3: (3, 5, 3, 2)4@4: (1, 2, 1, 6)
    DEF : 2Inf, 2Ftr
    DiceRolls: 2@2 2@4; Total Hits: 22@2: (5, 2)2@4: (6, 4)

    #3 Greece - Round 1
    ATT : 5Inf, 3Arm, Tac
    DiceRolls: 5@1 3@3 1@4; Total Hits: 35@1: (3, 4, 3, 3, 3)3@3: (2, 6, 1)1@4: (2)
    DEF : 4Inf
    DiceRolls: 4@2; Total Hits: 24@2: (6, 6, 2, 2)


  • #1 London
    TWL : 3Inf, 2Art, 2Ftr

    #3 Greece - Round 2
    ATT : 3Inf, 3Arm, Tac
    DiceRolls: 3@1 3@3 1@4; Total Hits: 13@1: (3, 2, 3)3@3: (4, 5, 5)1@4: (2)
    DEF : Inf
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • #3 Greece - Round 2
    TWL : 2Inf

    NON COMBAT MOVES
    All fighters and Tac involved in London/z110 land in HOL
    SB returns to WGR
    GER > POL : 9Inf
    NOR > FIN : 2Inf
    YUGO> ROM : 4Inf, 2Art
    YUGO> HUN : 2Inf
    YUGO> z97 : Inf load in Italian Tr
    HUN > POL : AA
    WGR > GER : AA
    FRA > GER : 3Arm
    z106> z118: Sub
    z106> z123: Sub
    z110> z104: AC

    Forgot to mention :
    London looted(31) and Major IC reduced
    According to rule #9 of Alpha 2 : The United States may declare war on any or all Axis powers at the beginning of the Combat Move phase of its next turn.

    PLACES NEW UNITS
    GER : 10Art
    Z112: DD
    WGR : 2Ftr

    COLLECT : 49 + 31(London) + 15NOs + 0Saved = 95

    BBBvsGiJoe_02aGER.AAM


  • Bump


  • Bump


  • GiJoe?


  • OOPS  :|

    I missed this one.
    Thanks for the pm.

    That was an clear attack on UK.
    I’m relatively new to global, so was it my fault to not prevent this attack or is this a common attack?

    Anyway Russia round 2 is needed badly.

    49 IPC
    Buy:
    7 inf
    2 rtl
    2 ftr

    cm:
    none

    nc:
    1 inf bes – nukr
    2 inf ros – sukr
    2 mech bry – nukr
    1 rtl sukr – nukr
    2 arm sukr - nukr
    2 arm bry – nov
    1 inf bry – nukr
    1 aa bry – nukr
    1 rtl bry - nukr
    4 inf rus – bry
    1 rtl bal – nov
    11 inf bal – nov
    1 aa bal – nov
    2 ftr bal – nov
    1 tac bal – nov
    1 inf epl – nukr
    1 sub z125 – z110
    17 inf bury – yak
    1 aa bury - yak

    place:
    3 inf sukr
    3 inf vol
    1 inf nov
    2 rtl nov
    2 ftr mos

    35 IPC

    BBBvsGiJoe_02bRUS.AAM


  • It’s commun to attack London, but most likely at G3. Now I saw an opportunity with only 2 Ftr defending and I tried it.


  • JAPAN 2 - War is global now…

    DOW : USA, UK, Anzac, France, Dutch

    PURCHASES (42)
    Minor IC(12) + 3Arm(18) = 26 save 0

    COMBAT MOVES
    #1 Philippes (2Inf)
    JAP : 4Inf via 2Tr z6
    z33 : BB bombard from z36
    z36 : BB, 2Cr bombard from z36

    #2 Borneo (empty)
    SIA : Inf

    #3 Hong kong (2Inf)
    MOR : Inf, Art
    JAP : 2Ftr, 2Tac land in KWA

    #4 French indo china (empty)
    SIA : Inf

    #5 Siberia (empty)
    SFE : Arm blitz thru

    #6 Sakha (empty)
    SFE : Arm from SIB

    #7 Buryatia (empty)
    AMU : 10Inf, MInf, Art

    #8 Hopei (empty)
    ANH : Inf

    #9 Kweichow (empty)
    ANH : 5Inf, 2Art

    #10 Yunnan (6Inf)
    HUN : Inf, Art
    KWA : Inf, Art
    KWA : 5Ftr, 2Tac, all return

    #11 Suiyuyan (3Inf)
    CHA : 2Inf, Art
    KWA : 2SB, land in ANH

    #12 z41 (Tr)
    z36 : Sub

    #13 z42 (Tr)
    z33 : Sub

    #14 z6 (Sub)
    z33 : DD
    JAP : Ftr, Tac - land in CAR


  • #1 Philippes
    ATT : 4Inf, 2BB, 2Cr
    DiceRolls: 4@1 2@4 2@3; Total Hits: 24@1: (3, 5, 3, 4)2@4: (6, 5)2@3: (3, 1)
    DEF : 2Inf
    DiceRolls: 2@2; Total Hits: 02@2: (3, 6)


  • #1 Philippes
    TWOL

    #3 Hong kong
    ATT : Inf, Art, 2Ftr, 2Tac
    DiceRolls: 2@2 2@3 2@4; Total Hits: 62@2: (2, 1)2@3: (1, 1)2@4: (3, 3)
    DEF : 2Inf
    DiceRolls: 2@2; Total Hits: 12@2: (1, 3)


  • :-o

    #3 Hong kong
    TWL : Inf

    #10 Yunnan
    ATT : 2Inf, 2Art, 5Ftr, 2Tac
    DiceRolls: 4@2 5@3 2@4; Total Hits: 34@2: (6, 4, 2, 6)5@3: (6, 1, 6, 1, 6)2@4: (5, 5)
    DEF : 6Inf
    DiceRolls: 6@2; Total Hits: 26@2: (4, 3, 2, 6, 4, 1)


  • #10 Yunnan - Round2
    ATT : 2Art, 5Ftr, 2Tac
    DiceRolls: 2@2 5@3 2@4; Total Hits: 22@2: (6, 6)5@3: (4, 1, 5, 1, 5)2@4: (5, 6)
    DEF : 3Inf
    DiceRolls: 3@2; Total Hits: 13@2: (3, 4, 1)


  • #10 Yunnan - Round3
    ATT : Art, 5Ftr, 2Tac
    DiceRolls: 1@2 5@3 2@4; Total Hits: 41@2: (4)5@3: (2, 6, 4, 4, 2)2@4: (2, 3)
    DEF : Inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Way too late for that Pilots…

    #10 Yunnan
    TWL : 2Inf, Art

    #11 Suiyuyan
    ATT : 2Inf, Art, 2SB
    DiceRolls: 1@1 2@2 2@4; Total Hits: 21@1: (6)2@2: (6, 3)2@4: (4, 2)
    DEF : 3Inf
    DiceRolls: 3@2; Total Hits: 03@2: (4, 4, 5)

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