TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 3 units.
Combat Move - Americans
2 fighters moved from 12 Sea Zone to 14 Sea Zone
5 bombers moved from United Kingdom to 14 Sea Zone
1 fighter moved from 46 Sea Zone to 62 Sea Zone
1 armour and 1 infantry moved from Solomon Islands to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to East Indies
3 infantry moved from United Kingdom to 8 Sea Zone
1 artillery moved from United Kingdom to 8 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 8 Sea Zone to 12 Sea Zone
1 artillery and 3 infantry moved from 12 Sea Zone to Morocco Algeria
1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
Combat - Americans
Battle in 62 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 62 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 14 Sea Zone
Americans attack with 5 bombers and 2 fighters
Germans defend with 1 transport; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
Americans roll dice for 5 bombers and 2 fighters in 14 Sea Zone, round 2 : 3/7 hits, 4.33 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 14 Sea Zone, round 2 : 1/7 hits, 3.67 expected hits
1 fighter owned by the Americans lost in 14 Sea Zone
1 destroyer owned by the Italians and 1 carrier owned by the Italians lost in 14 Sea Zone
Americans roll dice for 5 bombers and 1 fighter in 14 Sea Zone, round 3 : 4/6 hits, 3.83 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 2 fighters and 2 transports in 14 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits
1 fighter owned by the Americans and 2 bombers owned by the Americans lost in 14 Sea Zone
2 cruisers owned by the Italians and 2 fighters owned by the Italians lost in 14 Sea Zone
Americans roll dice for 3 bombers in 14 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
Italians roll dice for 1 battleship and 2 transports in 14 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 transport owned by the Italians, 1 transport owned by the Germans and 1 battleship owned by the Italians lost in 14 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 56
Casualties for Americans: 2 bombers and 2 fighters
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
Casualties for Germans: 1 transport
Battle in East Indies
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 bomber and 1 infantry
Americans roll dice for 1 armour and 1 infantry in East Indies, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber and 1 infantry in East Indies, round 2 : 0/2 hits, 0.50 expected hits
Americans roll dice for 1 armour and 1 infantry in East Indies, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber and 1 infantry in East Indies, round 3 : 0/2 hits, 0.50 expected hits
1 bomber owned by the Japanese lost in East Indies
Americans roll dice for 1 armour and 1 infantry in East Indies, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in East Indies, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 1 infantry in East Indies, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in East Indies, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 1 infantry in East Indies, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in East Indies, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in East Indies
Americans roll dice for 1 armour in East Indies, round 7 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in East Indies, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in East Indies
Americans win, taking East Indies from Japanese with 1 armour remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for Americans: 1 infantry
Battle in Morocco Algeria
Americans attack with 2 artilleries and 4 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 2 artilleries and 4 infantry in Morocco Algeria, round 2 : 2/6 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Morocco Algeria
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco Algeria
Americans win, taking Morocco Algeria from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier and 1 fighter moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 8 Sea Zone to 12 Sea Zone
1 carrier moved from 46 Sea Zone to 60 Sea Zone
1 fighter moved from 62 Sea Zone to 60 Sea Zone
1 destroyer moved from 46 Sea Zone to 38 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 46 Sea Zone to 56 Sea Zone
3 bombers moved from 14 Sea Zone to Egypt
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Egypt: 1 bomber
EDIT: Adding units owned by Americans to 12 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 56 Sea Zone
1 artillery and 1 fighter placed in Western United States
Combat Move - Chinese
1 infantry moved from Suiyuan to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Hupeh to Fukien
Chinese take Fukien from Japanese
2 infantry moved from Suiyuan to Hupeh
1 infantry moved from Yunnan to Hupeh
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Ningxia
Chinese undo move 1.
3 infantry placed in Sikang
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : -1.67
Japanese regular : -1.33
Italians regular : -3.33
Germans regular : 1.33
Dice Statistics:
Total
1 was rolled 51 times
2 was rolled 48 times
3 was rolled 52 times
4 was rolled 51 times
5 was rolled 49 times
6 was rolled 50 times
Average roll : 3.495
Median : 3.000
Variance : 0.036
Standard Deviation : 0.190
Total rolls : 301
Germans Combat
1 was rolled 7 times
2 was rolled 17 times
3 was rolled 18 times
4 was rolled 13 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.370
Median : 3.000
Variance : 1.456
Standard Deviation : 1.207
Total rolls : 73
British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4.167
Median : 4.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
Italians Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 4.050
Median : 5.000
Variance : 1.228
Standard Deviation : 1.108
Total rolls : 20
Americans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 6 times
Average roll : 3.705
Median : 4.000
Variance : 0.775
Standard Deviation : 0.880
Total rolls : 44
Chinese Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.565
Median : 2.000
Variance : 1.947
Standard Deviation : 1.395
Total rolls : 23
Russians Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 16 times
6 was rolled 13 times
Average roll : 3.611
Median : 4.000
Variance : 0.451
Standard Deviation : 0.671
Total rolls : 72
Japanese Combat
1 was rolled 11 times
2 was rolled 6 times
3 was rolled 14 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.294
Median : 3.000
Variance : 1.230
Standard Deviation : 1.109
Total rolls : 51
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