@The_Good_Captain Game History
Round: 1 Place Submarines - Germans Turning on Edit Mode EDIT: Changing PUs for Germans from 2 to 0 EDIT: Turning off Edit Mode Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 G-bomber moved from Sicily to Malta 2 tanks moved from El Agheila to Zella 1 G-antitank, 1 artillery and 1 mech moved from El Agheila to Mersa Brega 1 scoutcar and 2 tanks moved from Zella to Mersa Brega Combat - Germans Battle in Mersa Brega Germans attack with 1 G-antitank, 1 artillery, 1 mech, 1 scoutcar and 2 tanks British defend with 1 5-supply, 1 UK-truck, 1 artillery, 1 infantry and 1 matilda Germans win with 1 G-antitank, 1 artillery and 2 tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech and 1 scoutcar Casualties for British: 1 artillery, 1 infantry and 1 matilda Turning on Edit Mode EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 tank EDIT: Removing units owned by Germans from Mersa Brega: 1 5-supply EDIT: Adding units owned by Germans to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Germans to El Agheila: 1 1-supply EDIT: Turning off Edit Mode Battle in Malta Germans attack with 1 G-bomber British defend with 2 1-supplys and 1 UK-fighter 1 UK-fighter owned by the British lost in Malta Germans win with 1 G-bomber remaining. Battle score for attacker is 10 Casualties for British: 1 UK-fighter Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega 1 G-bomber moved from Malta to Sicily Place Units - Germans 1 5-supply, 1 G-bomber, 2 artilleries and 1 truck placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyTripoli Convoy G: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Tripoli Convoy G to Sea Zone 13 1 G-bomber and 1 G-fighter moved from Tripoli to Sea Zone 13 End Turn - GermansCommando Brado vs The Definitive S - G40 Alpha +2
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HAW twol
IND
A - bombard
Rolls: 1@4; Total Hits: 11@4: (2)
A
Rolls: 3@1 4@2 4@3 3@4; Total Hits: 73@1: (3, 3, 3)4@2: (2, 6, 2, 4)4@3: (3, 3, 6, 3)3@4: (3, 6, 2)
D
Rolls: 6@2 1@3 4@4; Total Hits: 46@2: (4, 5, 1, 1, 4, 5)1@3: (5)4@4: (5, 6, 3, 3) -
IND 2
A
Rolls: 3@2 4@3 3@4; Total Hits: 63@2: (6, 2, 1)4@3: (4, 5, 2, 2)3@4: (6, 1, 3)
D
Rolls: 3@4; Total Hits: 33@4: (4, 2, 2) -
IND twlo 1 bmb, 2 tac, 4 inf
NCM
sz 39
2 fig from IND
1 AC from sz 41
1 AC, 2 tac, 1 DD from sz 36HON
1 AAGun from KWAFIC
1 inf, 1 art from KWACAR
4 fig, 1 tac from KWAsz 6
1 trns from sz 19sz 26
1 AC, 2 fig, 3 DD from sz 6BURY
1 inf, 1 art from SAKsz 36
2 trns from sz 19Mobilize Units
1 BB, 3 DD in sz 6
2 inf, 3 art in JAPCollect Income
57(territories)+20(NOs)+6(IND capital)= 83 IPCsIND MIC changed to a mIC
Thats 6 victory cities on the Pacific Map. You have one round to capture back a VC.
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Two things :
#1). What happens if I don’t capture a VC back next round? According to page 31 of the rule book, the Axis win if they control 14 VC’s for a complete round of play. You have 11. Am I missing something?
#2). In Round 2 of the India battle, you only rolled for 3 of my FTR’s. I had 4 FTR’s left. Rolling for it now…
Rolls: 1@4; Total Hits: 11@4: (2) -
Oops! Disregard #2. Didn’t see the hit by the BB w/shore bombard. Battle is correct. Apologize for that. Sorry.
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US Turn 7
Builds : 8 DD’s, 1 FTR
Com Moves
SZ92
1 DD from SZ110
1 Sub from SZ105
2 Subs, 5 DD’s, 3 FTR’s, 1 Tac, 2 AC’s, 1 BB, 5 CC’s from SZ91Mor
3 Trans from SZ91, pick up 3 Inf, 3 Mech from Gib, move to SZ92, invade Mor
Combat
SZ92
Rolls: 9@2 8@3 2@4; Total Hits: 79@2: (3, 3, 1, 5, 1, 3, 6, 6, 2)8@3: (6, 3, 6, 6, 4, 2, 5, 5)2@4: (2, 4) -
Please chose your OOL?
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5. Victory Conditions
The game ends after one side or the other achieves one of its objective, listed below, and maintains it for a complete round of play. In addition, a side must control at least one of its own capitals at the end of that round in order to win.
A. Victory for the Allies if: All Axis capitals are under allied control.
B. Victory for the axis if they control 6 of the 8 victory cities on the Pacific board.
C. Victory for the axis if they control 8 of the 11 victory cities on the Europe board1 hit on my BBs then work your way from lowest defence to highest defence.
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Which BB?
Ok, well after this round then, we can quit. I was under the impression the Axis needed 14 VC’s to win. I would have played it differently otherwise. I’ll finish my Allied turn. Then, if you want you can do the Italians and that will be the end of it.
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And I only count 5 VC’s for Japan(Tokyo, Hawaii, Phi, Hong Kong & India). Where is the 6th?
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Kiangsu…the one with the chinese symbol on it and its worth 3 IPC…German BB first
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Return fire - SZ92
Rolls: 1@1 3@2 2@3 2@4; Total Hits: 41@1: (2)3@2: (6, 2, 1)2@3: (2, 6)2@4: (5, 3) -
I’ll take hits on my BB, one of my AC and 2 Subs.
Round 2
Rolls: 7@2 8@3 2@4; Total Hits: 77@2: (2, 2, 6, 5, 1, 1, 4)8@3: (6, 3, 4, 6, 4, 5, 6, 3)2@4: (4, 5) -
Ok, needed 3 hits. Italian BB and damaged German BB dead. Along with 2 Italian transports.
Return fire
Rolls: 2@4; Total Hits: 02@4: (5, 6) -
Mor
Rolls: 6@1; Total Hits: 16@1: (1, 3, 5, 2, 3, 2) -
Return fire
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (6) -
Round 2
Rolls: 6@1; Total Hits: 26@1: (4, 1, 3, 4, 1, 2) -
Return fire
Rolls: 1@3; Total Hits: 01@3: (6) -
Non Coms
3 FTR’s from SZ92 land in Gib
1 Tac from SZ92 lands on healthy AC
1 Mech from W. US to Yuk
1 DD from SZ10 to SZ27
1 DD from SZ10 to SZ12
1 Trans from SZ91, moves to SZ86, picks up 2 Inf in Bra, moves to SZ87, drops off 2 Inf in Fwa
5 DD’s from SZ125 to SZ110Builds : 8 DD’s in SZ10, 1 FTR in W. US
Collect : 67 IPC’s
China’s Turn
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China Turn 7
Builds : 1 Art, 5 Inf
Com Moves
1 Inf from Jeh to Man(uncontested)
1 Inf from Yun to Kwa(uncontested)Non Coms
4 Inf, 2 Art from Yun to Hun
1 Inf from She to KweBuilds : 1 Art in Hun, 5 Inf in Yun
Collect : 23 IPC’s
UK’s Turn





