@The_Good_Captain Game History
Round: 1 Place Submarines - Germans Turning on Edit Mode EDIT: Changing PUs for Germans from 2 to 0 EDIT: Turning off Edit Mode Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 G-bomber moved from Sicily to Malta 2 tanks moved from El Agheila to Zella 1 G-antitank, 1 artillery and 1 mech moved from El Agheila to Mersa Brega 1 scoutcar and 2 tanks moved from Zella to Mersa Brega Combat - Germans Battle in Mersa Brega Germans attack with 1 G-antitank, 1 artillery, 1 mech, 1 scoutcar and 2 tanks British defend with 1 5-supply, 1 UK-truck, 1 artillery, 1 infantry and 1 matilda Germans win with 1 G-antitank, 1 artillery and 2 tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech and 1 scoutcar Casualties for British: 1 artillery, 1 infantry and 1 matilda Turning on Edit Mode EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 tank EDIT: Removing units owned by Germans from Mersa Brega: 1 5-supply EDIT: Adding units owned by Germans to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Germans to El Agheila: 1 1-supply EDIT: Turning off Edit Mode Battle in Malta Germans attack with 1 G-bomber British defend with 2 1-supplys and 1 UK-fighter 1 UK-fighter owned by the British lost in Malta Germans win with 1 G-bomber remaining. Battle score for attacker is 10 Casualties for British: 1 UK-fighter Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega 1 G-bomber moved from Malta to Sicily Place Units - Germans 1 5-supply, 1 G-bomber, 2 artilleries and 1 truck placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyTripoli Convoy G: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Tripoli Convoy G to Sea Zone 13 1 G-bomber and 1 G-fighter moved from Tripoli to Sea Zone 13 End Turn - GermansCommando Brado vs The Definitive S - G40 Alpha +2
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Ok, I got hit in 1st round. S. Bmbr dead.
Non Coms
1 FTR from SZ99 lands on newly built AC in SZ100
1 Tac from Greece lands on newly built AC in SZ1001 FTR, 1 Tac from Nov to Bel
3 Art from Bry to Bel
3 Inf from Bry to Sukr
4 Inf, 1 Art from Rus to Bry
1 AA from Smo to Bry
1 AA from Yak to Yen
9 Inf from Bury to Yak
4 Inf from Kan to NovoBuilds : 1 AC in SZ100, 2 Inf in Sukr, 2 Inf in Rus
Collect : 33 IPC’s
Japan’s Turn
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Yes …I meant 111.
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Before I post Japan, an AC in sz 100 ….IS AWESOME…good thinking.
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J6
Purchase Units 56 IPCS
2 trns @ 14
1 NB @ 15
2 DD @ 16
1 inf @ 3
2 art @ 8IND (scramble orders)
2 bmb from KWA SBR ICsz 39 (scramble orders)
1 ss from sz 37
1 DD, 2 fig from sz 42SUM - walk in
1 inf from CEL via trns in sz 44ANH
1 inf from KSU
2 fig, 2 tac from KWAFIC
1 inf, 2 tanks from KSU via trns in sz 19
2 fig, 1 tac from KWASAK
1 inf, 1 art from AMUBURY
6 inf, 1 tank from AMUjust awaiting scramble orders
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I will scramble in Ind against the S. Bmbr’s w/my 2 FTR’s. No scramble in SZ39.
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CC
IND - SBR
D - interceptor
Rolling 2d6:
(4, 6)
A - bmb @ inter
Rolling 2d6:
(1, 1)
D - AAGun
Rolling 2d6:
(1, 4)
A - 2 bmb+2 IC
Rolling 2d6:
(1, 4) -
You wont be happy with that… well sort of…
2 interceptors miss
2 bmb hit interceptors
AAGun hit 1 bmb
IND IC 6 hits of damagesz39
A
Rolls: 2@2 2@3; Total Hits: 12@2: (2, 5)2@3: (5, 5)
D
Rolls: 1@2; Total Hits: 11@2: (2) -
sz 39 cwlo 1 DD
FIC
A
Rolls: 1@1 4@3 1@4; Total Hits: 21@1: (3)4@3: (1, 6, 1, 6)1@4: (6)
D
Rolls: 3@2; Total Hits: 03@2: (4, 3, 5) -
FIC 2
A
Rolls: 1@1 4@2 1@4; Total Hits: 21@1: (2)4@2: (1, 4, 4, 2)1@4: (6)
D
Rolls: 1@2; Total Hits: 01@2: (4) -
FIC twol
SAK
A
Rolls: 2@2; Total Hits: 02@2: (5, 4)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
SAK 2
A
Rolls: 2@2; Total Hits: 02@2: (3, 3)
D
Rolls: 1@2; Total Hits: 01@2: (4) -
SAK 3
A
Rolls: 2@2; Total Hits: 12@2: (6, 2)
D
Rolls: 1@2; Total Hits: 01@2: (4) -
SAK twol
BURY
A
Rolls: 6@1 1@3; Total Hits: 26@1: (1, 6, 2, 5, 5, 6)1@3: (3)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
BURY twol
ANH
A
Rolls: 1@1 2@3 2@4; Total Hits: 21@1: (3)2@3: (2, 5)2@4: (6, 3)
D
Rolls: 1@2; Total Hits: 11@2: (1) -
ANH cwlo 1 inf
NCM
sz 6
3 trns from sz 36KWA
2 inf from CAR via trns in sz 33
1 bmb from IND
2 fig, 1 tac from FIC
2 fig, 2 tac from ANHFIC
1 art, 1 inf from JAV via trns in sz 42sz 41
2 fig from sz 39
2 BB, 1 AC from sz 42sz 36
1 AC, 2 tac, 1 DD from sz 6Mobilize Units
2 trns, 2 DD in sz 6
1 NB in HAI
1 inf, 2 art in JAPCollect Income
52(territories)+10(NOs)=62 IPCsI removed 1 IPC from Germany as you would have taken NIG before Germanys turn.
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You did not do the strategic bombing raid correctly. Your S. Bmbr’s do you not fire during the interceptor phase. Only interceptors and escorting FTR’s do. You had no escorting FTR’s. So, my AA gun got a hit on one of your S. Bmbr’s. But you rolled for both S. Bmbr’s. However, since your there was only one remaining S. Bmbr that bombed the factory, you take the first dice you rolled, which was a “1” as your dice for the damage + 2 added to the dice makes a total of 3 damage, not 6.
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So I don’t lose any FTR’s. You lose 1 S. Bmbr and I take 3 damage on the factory.
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8. Strategic Bombing Raids procedure:
• Escorts fire @1, and interceptor casualties are immediately removed.
• Bombers fire @ 1 and interceptors fire @ 2. Remove bomber and interceptor casualties (escorts may be taken as casualties only after all bombers are eliminated).
• Surviving bombers are assigned a specific target (IC, airbase or naval base) if more than one type is in the territory.
• The target fires its AA defenses at the attacking aircraft - @1
• Surviving bombers attack their target, looking for the highest number possible.When bombing, each Strategic bomber rolls one die and 2 is added to each die result, giving the total number of hits the target will receive. Gray chips are placed under the target for each hit received.
S.Bombers do fire . I chose the 2nd dice being the 4 to hit the IC because the first dice of mine was hit by the first dice of yours being a 1. Logical I thought. So everything stays as is. United States turn.
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Also, bottom of page 17 i have set this up the same way before and you did not comment. I can also show 2 other games where I have set it out like this and it has not been a problem.
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Also your 3 Trans in SZ36 can’t reach SZ6. Please let me know where you’d like them to go?





