Test summary from TripleA, engine version: 2.7.14861, time: 21:29:40
Savegame
Infrastructure vs Stalingradski take-2
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Vyborg; didn’t roll my inf, but didn’t need to…
Novgorod; taken w/o loss
Round 2.
Belarus;
A;
Rolls: 2@1, 2@2; Total Hits: 12@1,: (3, 6)2@2: (1, 4)
D;
Rolls: 2@2; Total Hits: 12@2: (3, 2)SZ91; Wow, bad luck for me. I might need a reroll… I assume you lose the carrier.
A; Hit+
Rolls: 2@4; Total Hits: 22@4: (3, 3)
D; Hit+
Rolls: 1@1, 1@4; Total Hits: 11@1,: (5)1@4: (4) -
Having a good round since I made up for SZ91 in round 2.
Round 3.
Belarus;
A;
Rolls: 1@1, 2@2; Total Hits: 11@1,: (5)2@2: (1, 5)
D;
Rolls: 1@2; Total Hits: 11@2: (2) -
You’re having a good start to Turn 9.
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Good round for Germany, even luck at sea and up an inf and 1/2 against Russia.
place;
2ftr, arm in Rom.
2inf, 1mech in Greece.
2inf, art in S Fra.
1inf in Ger.Germany collects 55.
What a slugfest!!!
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I have a sub and destroyer off Norway… 52! Precious naval units for me now… I’ll change this on the map.
I kind of feel like the game has started over. I think it’s an even game. I still have an edge in economy, but you have time again before I can bring my forces to the main theatre of war.
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Any chance China had 1 IPC left? Could you look on the e-mail I sent you with the setup? I deleted my e-mail, and the old roster is on my work laptop. It could mean the difference between a Chinese Infantry or not.
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Russia’s turn.
Walk into Norway, Timguska, Kansu, Tsinghai.
Belarus
a hit +
Rolls: 1@2, 1@4; Total Hits: 21@2,: (2)1@4: (1)
d
Rolls: 2@2; Total Hits: 12@2: (3, 1)E Poland
a hit
d
Rolls: 1@2; Total Hits: 01@2: (6)Kazahk
a
Rolls: 3@1, 1@3; Total Hits: 13@1,: (6, 1, 2)1@3: (5)
d
Rolls: 1@2; Total Hits: 11@2: (2)Urals
a hit
d
Rolls: 1@2; Total Hits: 01@2: (6)Evenki
a
Rolls: 4@1; Total Hits: 04@1: (3, 6, 6, 5)
d
Rolls: 1@2; Total Hits: 01@2: (5)Here goes! I need to make up for some German luck.
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And here was the map with combat moves…
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Russia Round 2.
Evenki again.
a
Rolls: 4@1; Total Hits: 04@1: (3, 4, 5, 3)
d
Rolls: 1@2; Total Hits: 01@2: (3) -
A third time…
Evenki
a
Rolls: 4@1; Total Hits: 04@1: (2, 4, 6, 5)
d
Rolls: 1@2; Total Hits: 01@2: (3) -
Wow. Round 4 Evenki.
a
Rolls: 4@1; Total Hits: 04@1: (2, 5, 3, 5)
d
Rolls: 1@2; Total Hits: 01@2: (3) -
I almost want to retreat on principle. But not yet.
a
Rolls: 4@1; Total Hits: 04@1: (2, 2, 4, 6)
d
Rolls: 1@2; Total Hits: 11@2: (1) -
Well, now it gets silly. This will make 23 rolls at 1.
a
Rolls: 3@1; Total Hits: 03@1: (5, 3, 5)
d
Rolls: 1@2; Total Hits: 01@2: (6) -
a
Rolls: 3@1; Total Hits: 03@1: (6, 4, 6)
d
Rolls: 1@2; Total Hits: 01@2: (5) -
a
Rolls: 3@1; Total Hits: 13@1: (1, 6, 6)
d
Rolls: 1@2; Total Hits: 11@2: (1) -
Ok. Those were some tough defenders… or infantry with one rifle per two men.
Russia is done - collect 35. Damned British aircraft cost me 5 IPCs.
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Japan $;
2tran, 6inf, 5mech, 1ftr, 1sub, 1dest.Yakut;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (5)Sov. Far E.; walk in.
SZ16;
A; Hit+
Rolls: 1@1; Total Hits: 01@1: (3)
D;
Rolls: 2@2; Total Hits: 12@2: (2, 4)SZ33; tran cleared
SZ42; tran cleared
Java;
A; Hit bombard, +Hit combat
D;
Rolls: 1@2, 1@3; Total Hits: 11@2,: (1)1@3: (6)Sham;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (3)Burma;
A; Hit
D;
Rolls: 1@2; Total Hits: 11@2: (2) -
Round 2
SZ16;
A;
Rolls: 1@3, 1@2; Total Hits: 21@3,: (1)1@2: (1)
D;
Rolls: 1@2; Total Hits: 01@2: (4) -
Japan collects 68 +5NO = 73IPCs
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US purchases two carriers, a fighter, a sub, a destroyer, two transports, three infantry, and an artillery, for 83 IPCs.
Combat, Round 1.
Take Palau, no resistance. That was my combat… very exciting!
Place
W US - 2 Inf
SZ10 - Dest, Sub, Trans
SZ110 - 2 Carriers, Fighter
SZ101 - Trans
E US - Inf, ArtUS collects 80 IPCs.
China collects 2 IPCs. I still remember that China might have had 1 IPC but I have no access to the old roster… could you check? Could mean an infantry for me next round.





