Test summary from TripleA, engine version: 2.7.14861, time: 21:29:40
Savegame
Infrastructure vs Stalingradski take-2
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Also please post a combat move map on the email of your first round of rolling, with this new platform it better allows us to check each other.
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I would say that a good rule is that if it is easy to still use the dice rolled, like Vyborg we should keep it. If there is any chance of the dice being really effected we reroll from the point of the mess up no matter what. I’m sure the two of us can work out other issues as they arise.
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Actual placement, and map.
Leningrad - 2 Inf
Ukraine - Inf, 2 Armor
Stalingrad - Inf, 2 Art
Moscow - 7 InfIf you notice that I screwed up any placements/moves, and it’s obvious, just change it. I’m in a hurry to hit the road -
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Right, and right, on both counts - I’ll start attaching the map… pbem etiquette!
See ya man -
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Steve - I believe Britain should have 44 IPCs, not 39… all originals + no subs when they collected plus Persia, Iraq, Ethiopia.
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A question - with my long turn of US, both Britains, Anzac - do you want a separate map of combat moves for each country?
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I owned malta, so no all originals for UK. Yes a combat and end map for each country, unless there is no combat.
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Japan $;
1dest, 1sub, 2tran, 6mech, 2art, 4inf.Urals; walk in
Evenk; walk in
Burya;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (3)Sakha; blitzed
Siber; walk in
SZ16;
A;
Rolls: 2@2; Total Hits: 22@2: (2, 2)
D;
Rolls: 1@2; Total Hits: 11@2: (1)SZ42; tran cleared
Java;
A; Hit+
Rolls: 1@4; Total Hits: 11@4: (4)
D;
Rolls: 1@2, 1@3; Total Hits: 11@2,: (4)1@3: (2)Kaza;
A;
Rolls: 2@2; Total Hits: 12@2: (6, 1)
D;
Rolls: 1@2; Total Hits: 11@2: (1) -
Japan collects 71 + 5NO = 76.
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Ok. America’s turn, combat.
SZ 125
a
Rolls: 2@2; Total Hits: 12@2: (2, 6)
d
Rolls: 1@1; Total Hits: 01@1: (2)Holland
a hit+
Rolls: 1@1, 2@3; Total Hits: 01@1,: (6)2@3: (4, 5)
d
Rolls: 3@2; Total Hits: 03@2: (6, 3, 3)SZ42
Cleared transport with bomberMalaya - industrial bomb
d
Rolls: 1@1; Total Hits: 11@1: (1)
if I make it through… not sure how to do this…
a
Rolls: 1@6; Total Hits: 11@6: (3)then add 2 to this result. I’ll try to figure out the damage markers if I make it through.Marshall Islands - take with 2 Inf
SZ16
a
Rolls: 2@2; Total Hits: 12@2: (4, 1)
d
Rolls: 1@2; Total Hits: 01@2: (4)and here’s the map of the US combat moves…
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Well, you shot down the American bomber over Malaya… that hurts. The rest of my battles went well, so it probably evens out… kind of. First bombing run of the game, shot down. Go figure!
Round 2
Holland
a hit+
Rolls: 1@1, 2@3; Total Hits: 21@1,: (4)2@3: (3, 2)
d
Rolls: 2@2; Total Hits: 12@2: (2, 6) -
An even turn, I think. Up a unit at sea, and I had a decent chance of not taking Holland - lost my bomber.
US placement -
W US - 3 Destroyers, Transport, 2 Inf
E US - 3 Inf, Art, Destroyer, 2 Transports
Normandy - Inf, Art, Armor
Nothing has changed with IPCs… collect 84.
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All apologies - spent 85… I’ll change E US to 4 Inf. Please use this revised map.
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British combat. Only two.
Morocco
Battleship shot -
Rolls: 1@4; Total Hits: 11@4: (2)
a hit+
Rolls: 2@2, 2@3; Total Hits: 12@2,: (6, 4)2@3: (2, 4)
d hit+
Rolls: 3@3, 1@4; Total Hits: 23@3,: (4, 2, 4)1@4: (3)Siam (I am)
a hit+
Rolls: 1@3, 1@4; Total Hits: 11@3,: (4)1@4: (3)
d
Rolls: 3@2; Total Hits: 23@2: (2, 3, 1) -
Messed up Round 1, but not a big deal - I need to roll an additional 2. Will do now.
Rolls: 1@2; Total Hits: 11@2: (1) -
Well, it was a big deal, I got a lucky hit.
On round 1, I forgot to boost my two infantry with artillery, hence the extra roll I just did.
Round 2
Morocco
a hit+
Rolls: 1@1, 1@2, 2@3; Total Hits: 31@1,: (1)1@2,: (1)2@3: (1, 6)
d hit+
Rolls: 1@4; Total Hits: 11@4: (1)Siam
a hit
d
Rolls: 1@2; Total Hits: 01@2: (3) -
Sorry, that was Sham State I was attacking all along. Siam I am not.
British placement -
India - 2 Inf
Iraq - 2 Inf, Art
S Africa - 2 Inf
Egypt - Minor IC
London - 4 Inf, ArtCollect 45.
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Anzacians.
Combat
Java
a
Rolls: 1@1, 1@3; Total Hits: 11@1,: (6)1@3: (1)
d
Rolls: 1@2; Total Hits: 01@2: (4) -
Anzac is done. I saved 9, collect 19, total of 28.
France will move their cruiser to SZ91 to join the Allied fleet.
US sub in SZ125 will submerge… question… can I stay and defend vs. the sub and not be killed by your sub? What’s wrong with me that I don’t know this rule? I’ll defend if I live regardless, and submerge if I’d have to die if you got two hits… make sense?
Italy is up! You have some cash this turn.
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A couple more etiquette things. You should read everything I write on the link. Britian only had 39IPCs, I owned malta. You need to remove 5IPC’s of items. It is helpful, but negotiable if you dont want to, to write out purchases before combat.
US is down 1IPC from Morocco to be 83. UK should be up 1IPC to make it 40.
Your SZ125 sub has the option of fighting or submerging at the beginning of every round that you have a destroyer present. Subs can never be hit by aircraft without a destroyer present.
This sucks, but I kinda need to wait to see how britian changes its purchase…





