11L 41 DarthMaximus (Axis) vs. Boldfresh (Allies +5) no tech, + NO

  • 12

    this sucks.  aaaargh. i was trying to bait you into this attack!

  • Mod

    lose 2 ftrs

    Sz 48 Rd 4 attack

    1 ca, 1 ftr, 1 bb

    DiceRolls: 2@3 1@4; Total Hits: 32@3: (1, 2)1@4: (1)

  • 12

    so sick.

  • Mod

    Yikes!

    Sz 48 Rd 4 Def

    ac, 2 ftrs

    DiceRolls: 1@2 2@4; Total Hits: 21@2: (2)2@4: (3, 5)

  • Mod

    @Boldfresh:

    this sucks.  aaaargh. i was trying to bait you into this attack!

    Thought it was a bit of a bait, but really couldn’t resist the ACs and only 2 4’s on Def.

    And I’ll admit very lucky rolls on my part.  Here.

  • 12

    that’s just my luck man.  another bad break for the punching bag Bold.

  • 12

    pretty big setback, but that’s how it goes for me usually…  :-(

  • 12

    odds were you would get one carrier.  really didn’t think you’d go for it.

  • Mod

    Results

    ind - taken, walk-in
    sz 48 - cleared with BB
    ngu - taken, walk-in

    Non-Combat Move

    6 arm to ind from yun
    1 inf to bur from fic
    2 arm to yun from hup
    1 arm to fic from hup
    2 inf to sik from hup
    5 inf to sui from man
    1 inf to bry from jap

    Placement

    3 inf on Man
    2 inf on Fic
    2 ftrs, 2 dds in Sz 62

    Collect 40 + 15 (NO) = 55 total

    08cJap.AAM

  • 12

    coulda been worse i guess, i gotta try to look on the bright side…  :lol:

  • Mod

    @Boldfresh:

    odds were you would get one carrier.  really didn’t think you’d go for it.

    Thought I might get far enough to make you choose ACs or ftrs.  Was worried when I only got 4 hits in rd 1.  With 28 punch I was hoping for the 5th. and obviously hoping with your 28 punch you only got the 4.

    It was a battle I never would have done in most games.  But Ger has benefited from some good rolls with Russia and is very strong.  I thought it gives me a chance to be a bit more reckless with Japan.

  • 12

    all true, what you just stated.  will have to try to pick up the pieces here…

  • 12

    with 49 the UK buys 4 trn, 2 ftr, save 1

    CM

    kar (2 inf) - 2 inf (fin), 3 ftr (rus)
    bor () - arm (sum)
    eaf () - arm (saf)

    combat:

    kar - 2 inf, 3 ftr vs. 2 inf
    DiceRolls: 2@1 3@3; Total Hits: 02@1: (4, 2)3@3: (6, 4, 5)
    DiceRolls: 2@2; Total Hits: 12@2: (6, 2)

  • 12

    cmon man, for real???

    kar 2
    DiceRolls: 1@1 3@3; Total Hits: 31@1: (1)3@3: (3, 4, 1)
    DiceRolls: 2@2; Total Hits: 22@2: (2, 2)

  • Mod

    Brutal.

  • 12

    so sick, i don’t even know why i’m surprised though.  i seriously don’t know how i ever win a game with this luck.  i’m telling you, and i know it’s hard to believe, but this is normal for me.

    NC

    rus - 2 ftr (kar), bom (cng)
    fin - 4 inf, 4 arm (gbr)
    z3 - acc (z4)
    sud - art (egy)
    z32 - acc (z28)

    place 4 trn, 2 ftr (z3)

    collect 44, has 45

    that should just about do it, now we enter desperation mode.  which will only make things worse becasue that’s when my luck gets even worse usually…  :lol:

    08dUK.AAM

  • 12

    thought i finally caught a break in india (was forced to bait you) but I have since given it all back and more.

  • 12

    are you aware there was a 0.5% chance i would lose a fighter in that battle at the start, and of course a 10% chance i would lose a fighter after the round 1 whiff… incredible how common that is for me.

  • Mod

    Yeah, this does not look good for the Allies to say the least.

    @Boldfresh:

    thought i finally caught a break in india (was forced to bait you) but I have since given it all back and more.

    Luckily for me Japan can afford to throw away units if it helps Germany.  Obviously the India attack was ill advised on my part but the whole point was to kill the UK armor, which unfortunately for me after my first rd of battle it was clear the arm was going to survive.  Would have liked to pick off a couple more ftrs in the event you kept the UK arm but it was ultimately a disaster.  I knew you were going to go island hoping with it and that was the only unit that had a available trn for the Allies in the Pac.  So for me it was worth the risk, particularly since Germany is so strong.

    Italy Round 8

    Buy 2 arm

    Combat Move

    1. Cauc - 2 inf vs. 6 inf (3 euk, 3 ukr), 2 arm (1 epl, 1 bul)
  • Mod

    Cauc

    6 inf, 2 arm

    DiceRolls: 6@1 2@3; Total Hits: 36@1: (3, 5, 4, 1, 5, 4)2@3: (2, 2)

    2 inf

    DiceRolls: 2@2; Total Hits: 02@2: (5, 5)

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