Jmite (allies) vs CJen (axis) game 6 no tech


  • SUD 2
    A
    DiceRolls: 2@2 1@3 1@4; Total Hits: 22@2: (4, 3)1@3: (1)1@4: (4)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    HOL 2
    A
    DiceRolls: 2@1 2@2; Total Hits: 32@1: (1, 1)2@2: (2, 6)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • UKI
    1 art (4)
    Save 1

    i forgot to post this buy – if you prefer since i did the battles first i can just save the money, it does not really make any difference i dont think


  • Collect
    UKL
    39tt + 2 left over + 5 NO (no subs) = 46
    UKI
    10tt +1 left over = 11


  • ANZ 8

    Buy 19
    3 arm (18)
    Save 1

    Combat
    Walkins on map

    Collect
    14tt + 5no + 5no + 1 left over = 25

    JMite_v_Jenn_6_08_Fuk.AAM


  • forgot UK placement

    JMite_v_Jenn_6_08_Fuk.AAM

  • '18 '17 '16 '11 Moderator

    Italy:

    Buy(28)

    • 1 Minor Industrial Complex
    • 1 Fighter
    • 2 Infantry

    Combat Moves:

    Infantry, Artillery from France to W. France
    2 Infantry, Fighter to Syria
    Infantry to Jordan
    Infantry, Artillery, Tactical to Sudan
    Cruiser Bombardment Syria

    Combat:

    Syria:
    Attacker:
    DiceRolls: 2@1 2@3; Total Hits: 22@1: (2, 5)2@3: (2, 1)
    Defender:
    DiceRolls: 1@2; Total Hits: 11@2: (1)


    Sudan:
    Attacker:
    DiceRolls: 2@2 1@3; Total Hits: 02@2: (5, 4)1@3: (6)
    Defender:
    DiceRolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (3)


    W. France:
    Attacker:
    DiceRolls: 2@2; Total Hits: 12@2: (1, 6)
    Defender:
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • '18 '17 '16 '11 Moderator

    Buy(54)

    • 8 Infantry
    • 6 Armor

    Combat Moves:

    3 Infantry, 2 Fighters, 2 Tacticals, Strategic to Holland

    Attacker:
    DiceRolls: 3@1 2@3 3@4; Total Hits: 33@1: (2, 5, 2)2@3: (5, 5)3@4: (2, 4, 1)
    Defender:
    DiceRolls: 4@2; Total Hits: 04@2: (4, 3, 6, 6)

  • '18 '17 '16 '11 Moderator

    Round 2
    Attacker:
    DiceRolls: 3@1 2@3 3@4; Total Hits: 43@1: (6, 3, 5)2@3: (4, 1)3@4: (4, 2, 1)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • '18 '17 '16 '11 Moderator


  • Russia 9

    Buy 33
    2 arm (12)
    2 art (8)
    4 inf (12)
    1 left over

    Combat
    2 inf 1 fgt 1 tach BAL 1 inf
    2 inf 1 fgt 1 tach NUKR 1 inf
    Walk ins on map

    BAL 1
    A
    DiceRolls: 2@1 1@3 1@4; Total Hits: 12@1: (5, 5)1@3: (5)1@4: (4)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    NUKR 1
    A
    DiceRolls: 2@1 1@3 1@4; Total Hits: 22@1: (4, 6)1@3: (1)1@4: (4)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • '18 '17 '16 '11 Moderator

    May we run a second game concurrently?  I want to try an idea I had for Germany and see how it works.  And give me your feedback:  What if Germany does not attack France on round 1?  (S. France and W. France perhaps, but not France itself.)


  • I would love to play an allied game and you told me you didn’t like it

  • '18 '17 '16 '11 Moderator

    @Krychek:

    I would love to play an allied game and you told me you didn’t like it

    I don’t like Low Luck either, does not stop me from playing.  If you want to test the theory with me, we can, I guess in LL the test may either be more valid because of less variation of the dice, or less valid because of less variation in the dice. lol

    Eh, filmatleven.  Let me know, either of you.  I don’t want to stop the current games I have, but I do want to test the theory, even if it is only for 5 rounds and I learn the theory is bunk. ^_~


  • It’s fine, start a low luck no tech game =D and play G1

    I’ll play R1 when I come back from job TONIGHT !

    Playing allies seems very quick and I think I will enjoy it.

    having 3 super nations fighting like 6 makes me think alot before each turns I guess you can understand I’m almsot done with J6 tho I’ll do both tonight when I come back !!!


  • Collect 38 + 5no + 1 left over = 44

    JMite_v_Jenn_6_09_Brussia.AAM


  • Sorry, I just have the time and mental bandwidth (barely) for 1 game at a time

    Happy to try out any theories after this game is done, but I can’t do two at the same time.

    Cheers

  • '18 '17 '16 '11 Moderator

    Japan:

    Buy(75)

    • 2 Aircraft Carriers
    • 1 Destroyer
    • 5 Infantry
    • 3 Armor
    • Save 2

    Combat Moves:

    Strat Bomber to SZ 37
    Strat Bomber to SZ 42
    3 Infantry, Fighter, Tactical to Burma
    2 Infantry, Fighter, Tactical to Sham

    Combat:

    Sham State:
    Attacker:
    DiceRolls: 2@1 1@3 1@4; Total Hits: 22@1: (2, 6)1@3: (1)1@4: (3)
    Defender:
    DiceRolls: 1@2; Total Hits: 11@2: (1)


    Burma:
    Attacker:
    DiceRolls: 3@1 3@3 1@4; Total Hits: 23@1: (6, 6, 3)3@3: (1, 2, 5)1@4: (6)
    Defender:
    DiceRolls: 3@2; Total Hits: 13@2: (6, 4, 1)

  • '18 '17 '16 '11 Moderator

    Round 2:
    Attacker:
    DiceRolls: 2@1 3@3 1@4; Total Hits: 12@1: (2, 3)3@3: (5, 6, 1)1@4: (5)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • '18 '17 '16 '11 Moderator

    Build: 3 Infantry in Hon
    Build: 3 Armor in KSU
    Build: 2 Infantry in Japan
    Build: 2 Carriers, Destroyer in SZ 6

    Collect: 59 IPC

    JMite_v_Jenn_6_09_Cjapan.AAM


  • USA 9

    Buy 80

    1 inf (3)
    1 art (4)
    1 trans (7)
    1 inf (3)
    1 art (4)
    1 ac (16)
    1 fgt (10)
    1 tach (11)
    2 dest (16)
    1 sub (6)

    Combat
    Walk ins on map
    2 inf 1 mech 1 arm 2 fgt 2 tach WAK 1 inf
    1 inf 5 fgt 1 tach SHN 1 inf

    SHN 1
    A
    DiceRolls: 1@1 5@3 1@4; Total Hits: 51@1: (3)5@3: (2, 2, 3, 3, 4)1@4: (3)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    WAK 1
    A
    DiceRolls: 3@1 3@3 2@4; Total Hits: 43@1: (5, 3, 4)3@3: (1, 1, 2)2@4: (5, 3)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (4)

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