11L 41 DarthMaximus (Axis) vs. Boldfresh (Allies +5) no tech, + NO

  • 12

    bst 2
    DiceRolls: 2@1; Total Hits: 12@1: (2, 1)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • 12

    bst cwlo inf

    bul - 2 inf, art vs. inf
    DiceRolls: 1@1 2@2; Total Hits: 01@1: (2)2@2: (6, 3)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • 12

    son of a…

    bul 2
    DiceRolls: 2@2; Total Hits: 12@2: (6, 2)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • 12

    geez!!!  scathing defensive round!  the old dilemma, if i woulda brought one less infantry into bulgaria, woulda cleared without loss, had one more inf in bel and had one more infantry in bulgaria….  i hate it when the conservative play results in MORE LOSSES!  :lol:

    bul cwlo 2 inf

    NC

    yak - 6 inf (stc)
    arc - inf (ura)
    per - inf, arm (cau), ftr (ukr)
    bel - AA (epl)
    z13 - sub (z12)

    place 3 inf, 3 art (rus)
    place 2 inf (cau)

    collect 39, has 39

    04bRus.AAM

  • Mod

    Wow.
    Not gonna complain about the rolls from this side.  :wink:

    Pretty straight forward J turn.

    Japan Round 4

    Pay 6 damage

    Buy 1 IC, 1 dd, 6 inf, 1 rt, 1 arm

    Combat Move

    1)  Nin - mt vs. 5 inf, 2 rt (sui)
    2)  Stc - mt vs. 1 inf (bry)

    Results

    nin - taken, walk-in
    stc - taken, walk-in

    Non-Combat Move

    1 ftr to ita from egy
    1 ftr to sz 14 from egy
    1 inf to yun from bur
    1 inf to bur from ind
    3 arm to nin from man
    2 inf to sui from man
    2 inf to fic from jap
    1 inf, 1 aa to man from jap
    1 inf, 1 arm to bry from jap via trn from sz 50
    2 trn to sz 36 from sz 37
    1 aa to fic from bur
    1 dd to sz 50 from sz 62

    Placement

    1 IC on Fic
    1 inf, 1 rt, 1 arm on Man
    5 inf on Japan
    1 dd in Sz 62

    Collect 42 + 15 (NO) = 57 total

    04cJap.AAM

  • 12

    hmmmmmm.

  • 12

    with 27 the UK buys 2 trn, 3 inf, art

    CM

    sol (inf) - inf, arm (wca)
    z14 (des, acc, 2 cru, 2 ftr, bat) - acc, sub, 3 des, bom (z13), 3 ftr, bom (euk)
    blk (inf) - inf, arm (z13)
    trj (3 inf, art) - 6 inf, art (per), arm (cau)
    kar (inf) - inf, art (fin) overland, ftr (z3)
    feq (arm) - 2 inf (cng)

    combat:

    sol - inf, arm vs. inf
    atk:
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (1)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 12

    sol cwol

    amphibious first so have to do z14 next…

    z14 - acc, sub, 3 des, 3 ftr, bom, bat vs. des, acc, 2 cru, 2 ftr, bat

    atk:
    DiceRolls: 1@1 4@2 3@3 2@4; Total Hits: 51@1: (5)4@2: (2, 4, 2, 6)3@3: (3, 3, 6)2@4: (5, 2)

  • 12

    will await casualty choice before continuing…

    map attached.

    04dUK.AAM

  • Mod

    1 hit bb, lose dd, ac, 2 ca

    BB, 2 ftrs remain.

  • 12

    defense:
    DiceRolls: 2@2 2@3 3@4; Total Hits: 52@2: (1, 4)2@3: (3, 5)3@4: (1, 4, 3)

  • 12

    ouch even better than my roll…. hmmmmm, let me see…

  • 12

    lose ftr, 3 des, hit to bat

    round 2 - acc, sub, 2 ftr, bom, dBat vs. 2 ftr, bat

    atk:

    sub sneak attack
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    rest of the attack force
    DiceRolls: 1@1 2@3 2@4; Total Hits: 31@1: (1)2@3: (6, 5)2@4: (4, 2)

  • 12

    three hits, which means I have the option to retreat to z13, will have to see how your defense roll goes…

    defense:

    2 ftr
    DiceRolls: 2@4; Total Hits: 12@4: (4, 5)
    battleship
    DiceRolls: 1@4; Total Hits: 11@4: (4)

  • 12

    really torn here, have a golden opportunity to retreat to z13…

    ok, lose sub, ftr go ahead and kill the transport and continue with the assault of Balkans

    Balkans - inf, arm vs. inf
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (1)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • 12

    blk cwlo inf

    kar - inf, art, ftr vs. inf
    DiceRolls: 2@2 1@3; Total Hits: 22@2: (6, 2)1@3: (2)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • 12

    dang your ground troops continue to CARVE me up…  :lol:

    kar cwlo inf

    maybe i can make up for it in trj…

    trj - 6 inf, art, arm vs. 3 inf, art
    atk:
    DiceRolls: 5@1 2@2 1@3; Total Hits: 15@1: (5, 2, 1, 6, 3)2@2: (4, 5)1@3: (5)

  • 12

    sad.

    your defense
    DiceRolls: 4@2; Total Hits: 24@2: (2, 3, 4, 2)

  • 12

    :roll:

    round 2
    DiceRolls: 3@1 2@2 1@3; Total Hits: 13@1: (3, 2, 1)2@2: (4, 6)1@3: (6)
    DiceRolls: 3@2; Total Hits: 03@2: (4, 5, 5)

  • 12

    trj 3 - slowly, very slowly…
    DiceRolls: 3@1 2@2 1@3; Total Hits: 03@1: (4, 5, 5)2@2: (4, 4)1@3: (6)
    DiceRolls: 2@2; Total Hits: 22@2: (2, 2)

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