Hi,
Did some edit to the purchase, I later realised that you want a different OOL, like last time. GL HF
NCMs on map
Build: Fighter Japan
Build: 3 Destroyers, Submarine SZ 6
Build: 2 Infantry, Armor Hong Kong
Collect: 54 IPC TT + 5 IPC 5 of 7 NO (Wake, Guam, Carolines, Iwo Jima, Mariannas) + 5 DEI NO = 64 IPC
Page 18 (Europe):
Before the general sea battle takes place, both attacking and defending submarines can choose to either make a Surprise Strike die roll or submerge.
Later on that page:
Note: Decisions on whether attacking and defending submarines will fire or submerge must be made before any dice are rolled.
Page 29 (Europe):
Anti-sub Vessel: Destroyers are specially equipped for anti-submarine warfare. As a result, they have the capability of cancelling… …Surprise Strike, Submersible and Can’t be hit by air units.
Page 5 (AA Pacific 1940 FAQ_VER1.pdf):
Q. Can a defending submarine submerge before an attacking submarine fires on it?
A. Yes. The decision wether to submerge is made before any dice are rolled, an the submerging submarines are removed from the battle immediately. Of course, if the attacker has a destroyer, the defending submarines may not submerge at all.
Essentially, I could choose to stand and fight when your submarine attacks, but there is no benefit to me in doing so. Your submarine attacks at double the attack value that I do and there is risk I would lose and Russia would collect their National Objective. Since the whole purpose of the submarine is to prevent Russia from collecting their National Objective, I choose to submerge prior to the first round of dice being thrown.
Thus, Russia does not collect the National Objective for having SZ 125 clear of enemy warships (the German submarine is present in the sea zone).
since that pushed us onto the next page, attaching the map here (so it’s easier to find.)
Usa 4
Buy 71
2 trans (14)
4 inf (12)
1 fgt (10)
2 dest (16)
3 sub (18)
1 left over
Combat
3 inf 1 art 3 fgt 1 tach 1 bb 2 crui WAK 1 inf
WAK 1
A
Rolls: 2@1 2@2 5@3 2@4; Total Hits: 42@1: (6, 6)2@2: (1, 3)5@3: (4, 5, 6, 6, 3)2@4: (1, 1)
D
Rolls: 1@2; Total Hits: 01@2: (5)
Collect
50tt + 10NO+5NO+5No +1 left over = 71
China 4
Buy 5
1 inf (3)
2 left over
Combat
3 inf 1 fgt KWE 1 inf
KWE 1
A
Rolls: 3@1 1@3; Total Hits: 03@1: (5, 6, 4)1@3: (6)
D
Rolls: 1@2; Total Hits: 01@2: (5)
KWE 2
A
Rolls: 3@1 1@3; Total Hits: 13@1: (6, 3, 1)1@3: (6)
D
Rolls: 1@2; Total Hits: 11@2: (2)
Collect 6tt + 2 left over = 8
UK 4
BUY
UKL 42
2 inf (6)
3 dest (24)
1 fgt (10)
2 left over
UKI 15
5 inf (15)
Combat
1 dest 2 fgt 1 tach z41 2 dest 1 trans
2 dest 1 fgt 1 tach z119 1 sub
z41 1
A
Rolls: 1@2 2@3 1@4; Total Hits: 11@2: (4)2@3: (2, 5)1@4: (6)
D
Rolls: 2@2; Total Hits: 12@2: (1, 3)
z119 1
A
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (1, 4)1@3: (5)1@4: (6)
D
Rolls: 1@1; Total Hits: 11@1: (1)
z41 2
A
Rolls: 2@3 1@4; Total Hits: 22@3: (1, 6)1@4: (2)
D
Rolls: 1@2; Total Hits: 01@2: (4)
Collect
UKL = 33t + 2 left over = 35
UKI = 11tt
ANZ 4
Buy 29
2 fgt (20)
1 inf (3)
6 left over
Collect
10tt + 5NO + 5no + 6 left over = 26
got the sub change with russia - saw german sub was back and returned 5IPC for NO
cheers
Italy:
Buy(26)
Combat Moves:
Destroyer from SZ 92 to SZ 89
5 Infantry, 2 Artillery from Romania to E. Poland
Attacker:
Rolls: 3@1 4@2; Total Hits: 23@1: (1, 1, 2)4@2: (4, 6, 4, 5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
NCM:
Carrier, Cruiser, Destroyer, Tactical Bomber, Fighter to SZ 96
Armor, Infantry to Alexandria
Armor, MI to Alexandria
Build: 5 Infantry, Artillery in N. Italy
Build: Transport in SZ 97
Collect: 15 IPC NOs + 12 IPC TT = 27 IPC
Germany:
Buy(55)
Combat Moves:
2 INfantry, Fighter, 2 Tactical Bombers to Baltic States
2 Infantry, 2 Fighters, 2 Tactical Bombers to Bessarabia
4 Submarines to SZ 115
Combat:
SZ 115 (Assuming your submarine stays to fight)
Attacker:
Rolls: 4@2; Total Hits: 34@2: (1, 2, 6, 1)
Defender:
Rolls: 1@1 1@4; Total Hits: 11@1: (5)1@4: (3)
Baltic States:
Attacker:
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (3, 1)1@3: (3)1@4: (5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
Bessarabia:
Attacker:
Rolls: 2@1 2@3 2@4; Total Hits: 32@1: (5, 5)2@3: (5, 1)2@4: (3, 4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3)
Build: 6 Infantry, Artillery, 3 Armor in Germany
Build: 5 Infantry in W. Germany
Collect: 44 IPC + 5 NO = 49 IPC
Russia 5
Buy 41
2 arm (12)
2 art (8)
7 inf (21)
Combat
3 inf 1 art 2 fgt 1 tach BAL 2 inf
BAL 1
A
Rolls: 2@1 2@2 2@3 1@4; Total Hits: 02@1: (4, 3)2@2: (3, 4)2@3: (5, 6)1@4: (6)
D
Rolls: 2@2; Total Hits: 12@2: (2, 3)
BAL 2
A
Rolls: 1@1 2@2 2@3 1@4; Total Hits: 41@1: (1)2@2: (1, 1)2@3: (5, 3)1@4: (6)
D
Rolls: 2@2; Total Hits: 22@2: (1, 1)
Collect 38tt
you missed the minus 2 IPCs from russian sub on convoy duty in z125 for germany – germany should be down 2 points
cheers
Japan:
Buy(64)
Combat Moves:
2 Infantry from Sui to SHE
2 FIghters to SHE
4 Infantry from HOP to KWE
Fighter, Tactical to KWE
2 Strategic Bombers to Malaya
2 INfantry from KWA to Malaya
Infantry from FIC to Malaya
2 Infantry from YUN to BUR
Fighter, Tactical to BUR
Inf, MI, Armor to SZE
2 Infantry, 2 Artillery, 2 Fighters, 2 Tacticals to DGU
Combat:
SHE:
Attacker:
Rolls: 2@1 2@3; Total Hits: 22@1: (2, 4)2@3: (1, 1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
SZE:
Attacker:
Rolls: 2@1 1@3; Total Hits: 12@1: (1, 2)1@3: (6)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2)
Sham State:
Attacker:
Rolls: 6@2; Total Hits: 16@2: (3, 6, 1, 6, 5, 4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)