I left your bid from last game and added factories in Egypt and Persia. hope ok. if not change however you would like.dawg-64-v-mike-g40-start-round-5-Germany 5.tsvg
Axisp vs TheDefinitiveS
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sz 8 rnd 2 first hit
A
Rolls: 1@2; Total Hits: 11@2: (1)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
sz 8 cwlo 1 ss
sz 16
A
Rolls: 2@3; Total Hits: 12@3: (5, 2)
D
Rolls: 1@2; Total Hits: 01@2: (4) -
sz 16 cwol
sz 22
A
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (6)1@3: (2)1@4: (1)
D
Rolls: 1@1; Total Hits: 01@1: (2) -
sz 22 cwol
sz 21 cwol
NCM
JEH
1 bmb from sz 21MID
2 figs from sz 16
1 fig from HAWCAR
1 fig, 1 tac from sz 22sz 25
1 DD from sz 10NGU
1 inf, 1 art from MSH via trns in sz 32HAW
2 fig from sz 26sz 26
1 BB, 3 DD, 1 ss from sz 10
2 figs from EUSAMU
1 tank, 1 m.inf from SFESIB
2 inf from SFEMobilize Units
2 BB, 4 DD in sz 10Collect Income
50(territories)+20(NOs)+3(saved)=73 IPCs -
C5
Purchase Units 15 IPCs
5 inf @ 15CM
SHA - walk in
1 inf from JEHKSU - walk in
1 inf from ANHHUN - walk in
1 inf from KWENCM
ANH
5 inf from JEHKWE
1 inf from HOP
1 fig from KANMobilize Units
5 inf in KSUCollect Income
20(territories) IPCs -
UK5
Purchase Units
UKE
2 inf @ 6
1 DD @ 8
1 tank @ 6
save 2
UKP
2 inf @ 6CM
SFR
1 bmb from UK SBR ICSUM - walk in
1 inf from IND via trns in sz 39BOR - walk in
1 inf from IND via trns in sz 39End
-
CC
SFR
D - AAGun
Rolling 1d6:
(1)
A - bmb +2 IC
Rolling 1d6:
(6) -
bad luck
1 bmb shot down by AA Gun
NCM
CON
1 tank, 1 m.inf from SAFWIND
1 inf from EPRsz 43
2 CA, 2 DD from sz 39sz 41
1 AC, 1 fig, 1 tac from sz 39Mobilize Units
1 DD in sz 106
2 inf in the UK
1 tank in SAF
2 inf in INDCollect Income
UKE 31(territories)-11(convoy)+2(saved)= 22 IPCs
UKP 14(territories) IPCs -
A5
Purchase Units
1 fig @ 10
save 2CM
NoneNCM
CAR
1 fig from NGUsz 46
2 DD from sz 62sz 42
1 ss from sz 62FEA
2 inf from sz 68 via trns in sz 68Mobilize Units
1 fig in NSWCollect Income
12(territories)+2(saved)=14 IPCsIll do Frances go now as i dont think it will affect Italys turn.
F5
NCM
sz 43
1 DD from sz 39–—Italy-----
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updated map
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Italy 5
Buy:
2inf (6)
1art(4)
1tnk (6)
1AC (16)CM
Egy (1inf, 1art, 1mec, 1tnk)
5inf, 1tnk NIta » 3tr sz 95 » sz98 Egy
2fgt Alz
1tac SIta
2AC, 1BB bombardEgy
AAGUN (Tac is the last dice)
Rolls: 3@1; Total Hits: 03@1: (6, 4, 6) -
Bombard:
Rolls: 2@3 1@4; Total Hits: 12@3: (3, 6)1@4: (5)Attack
Rolls: 5@1 3@3 1@4; Total Hits: 45@1: (3, 2, 1, 1, 2)3@3: (4, 6, 2)1@4: (2)Defense
Rolls: 3@2 2@3; Total Hits: 23@2: (6, 4, 3)2@3: (1, 3) -
Egy twlo 2inf
NCM
2tr sz98 » sz95
1tac Egy » Alx
2fgt Egy » sz95Place units:
2inf, 1art, 1tnk NIta
1AC sz95Collect : 32 IPC
-
Germany 6
Buy:
4inf (12)
2art (8 )
5 tnk (30)CM
sz115 (1ss, 1dd, 1tr, 1BB) 1 POSSIBLE FGT SCRAMBLE
3ss sz112
4fgt, 4tac WgerRom (1inf, 1art)
1inf Epl
2mec, 1tnk Ger
1bmb WGerBes
1inf Epl walk inBel
1inf Bal walk inNuk
1inf Epl walk inNEED SCRAMBLING ORDERS FOR sz115
Rom
Rolls: 3@1 1@3 1@4; Total Hits: 33@1: (4, 3, 1)1@3: (2)1@4: (1)
Rolls: 2@2; Total Hits: 22@2: (2, 1) -
Rom twlo 1inf, 1mec
As last time, i will make my NCM and post the map so you can play when you come back. Just resolve the battle in sz115 after you decided if you scramble or not. My loss will be on ss as long as you have ships to hit them, then fighters. All remaining planes will go to EPL.
NCM
3inf, 1art Alx » Egy
1inf Pol » Bal
1bmb Rom » Wger
35inf, 1mec, 9art, 7tnk, 1AAgun Epl » Nuk
4inf, 2art Pol » Epl
2tnk Ger » Epl
2inf Ger » Pol
5inf, 1art Wger » 3tr sz112 » Nor
1dd sz112 » sz109
1AC, 2fgt sz109 » sz112
1tr sz98 » sz92
ALL REMAINING PLANES SZ115 » EPLPlace units:
4inf,2art WGer
5tnk GerCollect : 56 IPC
-
sz 115
No scramble orders
A
Rolls: 3@2 4@3 4@4; Total Hits: 43@2: (4, 4, 5)4@3: (1, 1, 5, 4)4@4: (5, 6, 1, 4)
D
Rolls: 1@1 1@2 1@4; Total Hits: 11@1: (4)1@2: (4)1@4: (3) -
-
I noticed your fighters in sz 95 have no place to land so I gave you an AC. Im sooooooo generous. :-D
R6
Purchase Units 45 IPCs
15 inf @ 45CM
BEL
2 inf, 1 art from ARCHBES
1 inf, 1 art from SUKRBAL
2 inf, 1 fig from NOVEnd
-
CC
BAL
A
Rolls: 2@1 1@3; Total Hits: 02@1: (6, 5)1@3: (6)
D
Rolls: 1@2; Total Hits: 01@2: (6) -
BAL 2
A
Rolls: 2@1 1@3; Total Hits: 12@1: (3, 4)1@3: (3)
D
Rolls: 1@2; Total Hits: 01@2: (5)





