@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsG40 Alpha 2 SAS vs. Susanoo
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Sea Zone 109 Round 5-16
First to hit wins
A: 1 sub
Rolls: 10@2; Total Hits: 410@2: (1, 1, 6, 5, 3, 6, 1, 5, 4, 2)D: 1 des
Rolls: 10@2; Total Hits: 310@2: (3, 6, 3, 2, 2, 3, 2, 3, 4, 4) -
z109 cleared - lost 1 sub - 1 sub remaining
Sea Zone 112 Round 1
A: 1 ftr, 1 crs, 1 bat
Rolls: 2@3 1@4; Total Hits: 12@3: (2, 4)1@4: (6)D: 2 crs
Rolls: 2@3; Total Hits: 12@3: (1, 4) -
Sea Zone 112 Round 2
A: 1 ftr, 1 crs, 1 dbat
Rolls: 2@3 1@4; Total Hits: 32@3: (1, 1)1@4: (2)D: 1 crs
Rolls: 1@3; Total Hits: 11@3: (2) -
z112 cleared - lost 1 ftr - 1 crs, 1 damaged bat remaining
West France Round 1
A: 2 inf, 2 mec, 1 art, 2 tnk, 1 ftr
Rolls: 3@1 2@2 3@3; Total Hits: 33@1: (2, 1, 3)2@2: (3, 3)3@3: (6, 3, 3)D: 2 inf, 1 tnk, 1 ftr
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (1, 5)1@3: (6)1@4: (6) -
West France Round 2
A: 1 inf, 2 mec, 1 art, 2 tnk, 1 ftr
Rolls: 3@1 2@2 3@3; Total Hits: 33@1: (2, 3, 3)2@2: (4, 4)3@3: (3, 2, 3)D: 1 ftr
Rolls: 1@4; Total Hits: 11@4: (4) -
WFr taken - lost 2 inf - 2 mec, 1 art, 2 tnk, 1 ftr remaining
France Round 1
A: 5 inf, 2 mec, 2 art, 3 tnk, 3 tac, 1 str
Rolls: 5@1 4@2 3@3 4@4; Total Hits: 95@1: (1, 4, 6, 3, 3)4@2: (2, 1, 4, 4)3@3: (1, 3, 3)4@4: (3, 4, 3, 5)D: 7 inf, 2 art, 2 tnk, 1 ftr
Rolls: 9@2 2@3 1@4; Total Hits: 59@2: (4, 1, 3, 3, 6, 1, 6, 1, 6)2@3: (3, 5)1@4: (2) -
Wow, you got a bunch of lucky hits there… :-P
France Round 2
A: 2 mec, 2 art, 3 tnk, 3 tac, 1 str
Rolls: 4@2 3@3 4@4; Total Hits: 54@2: (2, 4, 3, 6)3@3: (5, 4, 5)4@4: (3, 3, 3, 3)D: 2 tnk, 1 ftr
Rolls: 2@3 1@4; Total Hits: 02@3: (5, 4)1@4: (5) -
Fra taken - lost 5 inf - 2 mec, 2 art, 3 tnk, 3 tac, 1 str remaining - 19 IPCs captured from France
Yugoslavia Round 1
A: 6 inf, 1 art, 2 tnk
Rolls: 5@1 2@2 2@3; Total Hits: 15@1: (2, 3, 5, 5, 6)2@2: (4, 3)2@3: (4, 3)D: 5 inf
Rolls: 5@2; Total Hits: 15@2: (2, 3, 4, 4, 4) -
Yugoslavia Round 2
A: 5 inf, 1 art, 2 tnk
Rolls: 4@1 2@2 2@3; Total Hits: 14@1: (4, 5, 2, 6)2@2: (2, 5)2@3: (4, 6)D: 4 inf
Rolls: 4@2; Total Hits: 14@2: (1, 6, 3, 5) -
Yugoslavia Round 3
A: 4 inf, 1 art, 2 tnk
Rolls: 3@1 2@2 2@3; Total Hits: 03@1: (6, 2, 3)2@2: (3, 3)2@3: (6, 6)D: 3 inf
Rolls: 3@2; Total Hits: 03@2: (6, 3, 3) -
Yugoslavia Round 4
A: 4 inf, 1 art, 2 tnk
Rolls: 3@1 2@2 2@3; Total Hits: 43@1: (1, 6, 3)2@2: (1, 4)2@3: (1, 2)D: 3 inf
Rolls: 3@2; Total Hits: 13@2: (4, 3, 1) -
Yugo taken - lost 3 inf - 3 inf, 1 art, 2 tnk remaining
Waiting for your decision about scrambling the fighter before finishing my turn.
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No scramble in sz111, and four will scramble in sz109. There is a destroyers there so fighters are able to scramble and hit submarines.
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Yeah, you’re right, don’t know why I didn’t think of that. :| I’ll post rolls for 111 and rerolls for 109 later since I have the file I saved with the other results on a different computer.
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I don’t think a reroll is warranted for sz 109. We can all ready see the results of the first round of combat, we just need to add my air units into the combat. Otherwise you’re getting a second chance to kill my units.
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Right, good point.
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@SAS:
z106 cleared - lost 1 sub - 1 sub remaining
Sea Zone 109 Round 1
A: 2 sub
0 hitsD: 1 des
0 hitsD: 4 ftr
Rolls: 4@4; Total Hits: 34@4: (4, 3, 4, 6) -
z109 held - 2 sub lost - B 1 trn, 1 des, 3 ftr; F 1 ftr remaining
Sea Zone 111 Round 1
A: 1 sub, 3 ftr, 2 tac
Rolls: 1@2 3@3 2@4; Total Hits: 31@2: (3)3@3: (4, 4, 2)2@4: (1, 1)D: 1 des, 1 bat
Rolls: 1@2 1@4; Total Hits: 01@2: (3)1@4: (6) -
Results:
z111 cleared without loss - 1 sub, 3 ftr, 2 tac remaining
z109 held
z106 cleared
z112 cleared
Yugo taken
WFr taken - 1 ftr remaining
Fra taken - 3 tac, 1 str remainingNon-Combat Move:
British and French ftrs in z109 back to original territories1 inf (Nwy > Fin)
1 inf (Rom > Bul)1 ftr, 1 tac (z111 > z112 - 1 ac to be built)
2 ftr, 1 tac (z111 > z112 > WGr)
1 ftr (WFr > Hol > WGr)
3 tac, 1 str (Fra > WGr)
1 trn (z113 > z112)
1 inf (Den > trn z112 > Nwy)
1 inf (Den > WGr)
1 inf (Ger > WGr)
1 inf (Rom > Hun)
1 art (SGr > Hun)
5 inf, 2 art (Ger > Pol)
5 inf, 1 art (Ger > Hun)
1 AA (WGr > Fra)
1 AA (Ger > WGr)Placement:
1 sub, 1 des, 1 ac (WGr > z112)Collect:
41 (territories)
10 (NOs)
19 (captured)
70 total IPCs -
Russia 1
Purchase: 37 IPC
9 Infantry (27)
1 Fighter (10)NCM:
3inf suk to nuk
2inf bes to nuk
2inf epl to bel
3inf bal to bel
1inf arch to nov
2inf kar to nov
3inf vyb to nov
2inf cau to ros
1mec, 1tnk vol to bry
1inf, 1mec, 1art, 1tnk, 1AA rus to bry
1fgt, 1tac rus to nov
6inf bury to yak
6inf, 1AA sak to bury
6inf amu to buryBuild:
3inf suk
2inf, 1fgt nov
4inf rusCollect 37 IPC





