TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 transports; Remaining resources: 6 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Hainan to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 5 submarines moved from 39 Sea Zone to 76 Sea Zone 1 fighter moved from Korea to Suiyuyan 1 fighter moved from Queensland to 39 Sea Zone 1 submarine moved from 64 Sea Zone to 101 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 fighter placed in Queensland 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 24 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Combat Move - French 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from Libya to Tobruk French take Tobruk from Italians 1 cruiser moved from 101 Sea Zone to 106 Sea Zone Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 62@1: (5, 1)2@2: (4, 1)1@3: (2)3@4: (3, 1, 1)




