@SuperbattleshipYamato no scramble thanks
Axisplaya vs Susanoo
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CEL 2
Rolls: 1@2; Total Hits: 01@2: (3)
Rolls: 2@2; Total Hits: 02@2: (4, 6)
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CEL 3
Rolls: 1@2; Total Hits: 01@2: (3)
Rolls: 2@2; Total Hits: 12@2: (1, 3)
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For Mar, i’m going to use 4 Kamikaze on your transport.
Rolls: 4@2; Total Hits: 14@2: (4, 4, 1, 3)
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transport to Mar is sunk with his cargo.
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cel held
mor twol
mar twol
sz 21 cwol
sz 44 cwolNCM:
1cv, 1ca, 4dd, 2fgt sz 101 to sz 91
1dd sz 33 to sz 34
1dd sz 33 to sz 45
1dd sz 26 to sz 54
1bb, 2cv, 2ca, 3fgt, 1tac sz 33 to sz 54
1tt sz 33 to sz 27
2dd, 1ss sz 10 to sz 26
1dd sz 25 to sz 26
1fgt mid to sz 10
1fgt haw to sz 10
1bmb haw to queBuild:
1cv, 5dd, 1tt sz 10
1inf, 1art wus
1tt sz 101USA collects 53 + 25 NO = 78 IPC
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Kamikazes cannot target transports.
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C 4
Buy:
1 infantry (3)
save 1 IPCCM:
SUI
2inf KANSHE (1art)
3inf, 1fgtSHE
Rolls: 3@1 1@3; Total Hits: 13@1: (2, 3, 2)1@3: (1)
Rolls: 1@2; Total Hits: 11@2: (2)
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Kamikazes cannot target transports.
I thought it was any naval unit who finish his CM in a sz where Kamis can be activated…
You must be right…
sorry then. -
she cwlo 1inf
sui cwolNCM:
1fgt she to kanBuild:
1inf in suiCollect 4 + 1 saved = 5 IPC
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Any units except subs and transports. It looks like they made some change in the alpha 2, where the actual combat has to take place in the sz. I guess in earlier rules if you moved thru those zones you could stop their movement and kamikaze them. It was also interesting to read in the FAQ that a single kamikaze can block shore bombardment.
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UK 4
Buy: (UK)
1 destroyer
5 infantry
save 1 ipcBuy: (India)
2 infantryCM:
GER
1bmb uk strategic bombing raidSZ 42
1tac indGER AA Fire
Rolls: 1@1; Total Hits: 01@1: (5)
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GER Industrial Damage
Rolls: 1@6; Total Hits: 11@6: (1)
SZ 42 1-10 First Hit
Rolls: 10@3; Total Hits: 410@3: (2, 1, 4, 2, 4, 5, 4, 5, 5, 2)
Rolls: 10@2; Total Hits: 110@2: (6, 6, 5, 3, 2, 5, 4, 5, 4, 3)
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sz 42 cwol
NCM:
1bmb ger to nov
1tac sz 42 to wau
3fgt uk to gib
1dd sz 106 to sz 104
2dd sz 106 to sz 91
1bb, 2tt sz 80 to sz 39, 2inf, 2art to ind
3inf, 1mec, 1AA irq to cprBuild:
4inf uk
1inf saf
1dd sz 110
2inf indUK collects 24 IPC
India collects 6 IPC -
A 4
Buy:
2 destroyers (16)
save 2IPCCM:
JAV
2tt sz 62 3inf, 1art nswJAV 1
Rolls: 2@1 2@2; Total Hits: 32@1: (6, 1)2@2: (2, 2)
Rolls: 2@2; Total Hits: 12@2: (6, 1)
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jav cwlo 1inf
NCM:
3fgt car to que
2inf, 1AA nsw to que
1inf dgu to nguBuild:
2dd sz 62Collect 14 + 5 NO = 19 IPC
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I added 1 IPC to UK Europe, they had saved one on their turn.
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On Anzac 4, it seems that you have moved the french dd from sz80 to sz 39…
Dunno if it’s a mistake or if it was intended to save posting french move on F4, but i will put it back to sz80 since it actually makes a difference as i plan to destroy it on I4…Italy 4
Buy:
1fgt (10)
4dd (32)
= 42CM
Swf
2inf Rho walk inNig
1inf Fea walk inFca
1art Fea walk inIrq (2inf)
1tnk Trj » blitz Syr » Irq
2inf, 1art Trjsz82 (1dd)
2dd, 2CA, 1BB sz98
4tr sz98 with : 3inf, 1art, 1tnk, 1mec Egy and 1inf, 1tnk TrjCpr (3inf, 1mec, 1AAgun)
4inf, 1art, 1mec, 2tnk sz80Combat move map
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Irq
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (4)2@2: (5, 2)1@3: (6)
Rolls: 2@2; Total Hits: 02@2: (4, 6)
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Irq rd2
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (5)2@2: (3, 5)1@3: (6)
Rolls: 1@2; Total Hits: 11@2: (2)
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Irq rd3
Rolls: 2@2 1@3; Total Hits: 22@2: (6, 1)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (6)