@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsAnchovy vs The Definitive S - G40 Alpha +2
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CC
YUN
A
Rolls: 1@1 2@2 1@3 1@4; Total Hits: 21@1: (5)2@2: (4, 4)1@3: (1)1@4: (4)
D
Rolls: 1@2; Total Hits: 01@2: (5) -
YUN twol
SHN
A
Rolls: 1@1 2@3 1@4; Total Hits: 11@1: (6)2@3: (5, 1)1@4: (6)
D
Rolls: 2@2; Total Hits: 02@2: (5, 4) -
SHN 2
A
Input ErrorThere was an error in your dice throw: “@3” is not correct syntax.
D
Rolls: 1@2; Total Hits: 01@2: (3) -
A
Rolls: 1@1 2@3 1@4; Total Hits: 21@1: (2)2@3: (5, 2)1@4: (1) -
SHN twol
MAL
A - Bombard
Rolls: 1@4; Total Hits: 01@4: (6)
A
Rolls: 2@2 1@4; Total Hits: 22@2: (3, 2)1@4: (4)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
MAL twol
sz 41(trn) cwol
sz 42(trn) cwol
JAV
A
Rolls: 1@1 2@3 1@4; Total Hits: 21@1: (2)2@3: (2, 2)1@4: (6)
D
Rolls: 2@2; Total Hits: 02@2: (4, 6) -
JAV twol
NCM
KWA
1 bmb from sz 41
1 bmb from MAL
1 fig, 1 tac from YUN
2 fig, 1 tac from SHN
2 inf, 2 art from JAP via 2 trns in sz 6sz 36
2 sub from sz 6HUN
4 inf from ANH
1 m.inf from CHAANH
1 AAGun from JEHsz 37
1 sub from sz 35sz 42
1 AC from sz 35
1 fig, 1 tac from JAVsz 23
1 BB, 1 CA, 2 DD from sz 26sz 6
1 fig, 1 tac from MSHAMU
2 figs from JAPMAN
1 fig, 1 tac from KWAMobilize Units
1 AC, 2 trns in sz 6
1 inf, 1 art in JAPCollect Income of 53 IPCs
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US2
IPC=70
Purchases: 1 dd, 2 cv, 1 bb, 1 ftrCombat
noneNCM
1 rtl eus > bra via 1 trn, 1 dd, 1 ca z101 > z86
2 mec cus > que
1 ftr z10 > eus
1 inf, 1 rtl wus > haw via 1 trn, 2 ss, 1 dd, 1 cv z10 > z26
1 ftr, 1 tac haw > z26
1 mec wus > cusPlace
1 ftr eus
1 dd, 1 cv, 1 bb z101
1 cv z10Collects
52 + 20 NO = 72 -
China2
IPC=15
Purchases: 5 infCombat
yun
6 inf, 3 rtl, 1 ftr szeyun
A: 6 inf, 3 rtl, 1 ftr
Rolls: 3@1 6@2 1@3; Total Hits: 13@1: (5, 4, 4)6@2: (5, 6, 4, 6, 3, 3)1@3: (3)
D: 2 inf, 1 rtl
Rolls: 3@2; Total Hits: 03@2: (5, 3, 5) -
yun rnd2
A: 6 inf, 3 rtl, 1 ftr
Rolls: 3@1 6@2 1@3; Total Hits: 43@1: (5, 5, 5)6@2: (6, 2, 4, 2, 2, 5)1@3: (3)
D: 1 inf, 1 rtl
Rolls: 2@2; Total Hits: 22@2: (1, 2) -
yun twlo 1 inf.
NCM
2 inf she > sze
1 ftr yun > burPlace
5 inf yunCollects
7 + 6 NO = 13 -
That was loss of 2 inf in Yun, of course.
UK2
UKE IPC=32
Purchases: 9 inf, repair 4 damage, save 1
UKP IPC=18
Purchases: 6 infCombat
ken
1 inf, 1 rtl egy via 1 trn z81 > z72
1 ca z81 > z72, bombardstrj
2 inf egy
1 ftr, 1 tac z81sud
2 inf, 1 mec, 1 rtl, 1 arm egyz37
1 dd, 1 ca z39
2 ftr, 1 tac indken
A: 1 inf, 1 rtl, 1 ca
Rolls: 2@2 1@3; Total Hits: 32@2: (2, 1)1@3: (1)
D: 1 inf
Rolls: 1@2; Total Hits: 11@2: (2) -
ken lwlo 1 inf.
trj
A: 2 inf, 1 ftr, 1 tac
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (2, 1)1@3: (2)1@4: (5)
D: 2 inf
Rolls: 2@2; Total Hits: 02@2: (3, 6) -
trj lwol.
sud
A: 2 inf, 1 mec, 1 rtl, 1 arm
Rolls: 2@1 2@2 1@3; Total Hits: 32@1: (5, 4)2@2: (2, 2)1@3: (3)
d: 2 inf, 1 rtl
Rolls: 3@2; Total Hits: 13@2: (3, 1, 4) -
sud lwlo 1 inf.
z37
A: 1 dd, 1 ca, 2 ftr, 1 tac
Rolls: 1@2 3@3 1@4; Total Hits: 31@2: (1)3@3: (5, 2, 6)1@4: (4)
D: 1 ss, 1 bb, 1 trn
Rolls: 1@1 1@4; Total Hits: 11@1: (2)1@4: (1) -
z37 cwlo 1 ca.
NCM
1 ftr, 1 tac trj > z72
1 aa egy > sud
1 inf rho > tang
1 inf rho > cng
2 dd, 1 cv z81 > z72
1 inf eper > per
3 inf ind > bur
2 mec ind > yun
2 inf, 1 rtl bur > yun
2 ftr, 1 tac z37 > yunPlace
9 inf eng, repair 4 damage to eng ic
6 inf indUKE Collects
30 - 9 convoy + 1 saved = 22
UKP Collects
10 -
ANZAC2
IPC=23
Purchases: 1 inf, 1 trn, 1 dd, save 5Combat
z42
1 ss, 1 dd, 1 ca z62
3 ftr quez42
A: 1 ss, 1 dd, 1 ca, 3 ftr
Rolls: 2@2 4@3; Total Hits: 12@2: (1, 3)4@3: (6, 4, 4, 6)need OOL
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Come on, I am getting right tired of this. :x Just when I think I have a shot at getting back in this game, I get diced, AGAIN!!! :x :x :x
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1 hit on my AC please. Yeah the dice are being mean to you, they do always swing in round abouts though.
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Do you know if you can use naval bases or air base the turn you capture them also I may ahve stuffed up the allocation of damage to your bases. I just added extra factories to show how much damage there was is this incorrect as I see you have damage tokens in the Sahara.





