Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry, 1 marine and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 27 Sea Zone 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Gilbert Islands 1 infantry moved from Iwo Jima to 7 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island 1 cruiser moved from 21 Sea Zone to 132 Sea Zone 1 fighter moved from Formosa to 132 Sea Zone 2 bombers moved from Japan to 132 Sea Zone 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 1 artillery and 2 infantry moved from Fukien to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung 1 infantry moved from Fukien to 21 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 artillery moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 battleship and 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to Davao 1 mech_infantry moved from Southern Manchuria to Shansi 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter moved from Korea to Shansi 1 fighter moved from Southern Manchuria to 36 Sea Zone 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese Combat - Japanese Battle in Wake Island Battle in Gilbert Islands Battle in Shansi Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese win, taking Wake Island from Americans, taking Gilbert Islands from UK_Pacific, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 27 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese win, taking 27 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 1 submarine Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour 1 fighter owned by the Japanese retreated UK_Pacific win with 1 infantry remaining. Battle score for attacker is -17 Casualties for Japanese: 1 artillery, 2 infantry and 1 tactical_bomber Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Battle in 36 Sea Zone Japanese attack with 2 battleships, 2 destroyers, 1 fighter, 1 submarine and 3 transports Americans defend with 1 destroyer and 1 submarine Units damaged: 1 battleship owned by the Japanese Japanese win with 2 battleships, 2 destroyers, 1 fighter, 1 submarine and 3 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Davao Japanese attack with 2 artilleries and 4 infantry Americans defend with 1 airfield, 1 fighter, 1 harbour and 1 infantry Japanese win, taking Davao from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 1 infantry Battle in 132 Sea Zone Japanese attack with 2 bombers, 1 cruiser and 1 fighter British defend with 1 battleship Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 cruiser Casualties for British: 1 battleship Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to Siam 1 fighter moved from 132 Sea Zone to Siam 2 bombers moved from 132 Sea Zone to Siam 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 fighter moved from Shansi to Jehol 1 tactical_bomber moved from Shansi to Shantung 3 infantry moved from Southern Manchuria to Jehol 1 aaGun moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Korea to Northern Manchuria 2 infantry moved from Korea to Southern Manchuria 1 fighter moved from Kwangtung to Formosa 1 armour and 1 infantry moved from Japan to Kyushu 1 artillery moved from Japan to Kyushu 1 infantry moved from Japan to Kyushu 2 carriers moved from 7 Sea Zone to 32 Sea Zone 1 carrier and 1 destroyer moved from 34 Sea Zone to 32 Sea Zone 3 fighters and 3 tactical_bombers moved from 27 Sea Zone to 32 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to Caroline Islands 1 fighter moved from 36 Sea Zone to Paulau Place Units - Japanese 1 infantry and 1 marine placed in Japan 3 transports placed in 7 Sea Zone Japanese undo move 2. 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 35 PUs; end with 36 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 44 PUs11 L '41 souL (Axis) v. Boldfresh (Allies +11) -tech
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egy twlo 10 inf
fin - 4 ftr vs. inf
Rolls: 4@3; Total Hits: 34@3: (3, 2, 5, 2)
Rolls: 1@2; Total Hits: 01@2: (6) -
fin cwol
NC
nwy - 4 ftr (fin)
alg - bom (egy), 3 inf, arm (gbr)
z12 - trn, des, 2 acc (z14)
z15 - des, acc (z14)place 5 inf, 3 ftr (gbr)
collect 43, has 44
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Ita26:
Purchase:
2 inf art 3 armcombat:
bmb ita -> mos *sbrmos
a
Rolls: 1@1; Total Hits: 01@1: (6)
dmg
Rolling 1d6:
(6) -
6 dmg mos *7 total
oh, and arm cau -> kaz -> cau is on my map.
ncm:
3 inf art epl, inf euk, 2 ftr ita, bmb mos -> bel
art blk -> bul
2 inf ita -> blk
art aa sui -> manmobilize:
2 inf art 3 arm itacollect:
19+0=19, has 19 -
USA26 - with 57 buys 7 inf, 7 arm, save 1
CM
kaz () - arm (rus)
arc () - arm (rus) blitz back to rus
nov () - 14 inf (eve)
cng () - 3 inf, arm (alg)
sud () - 2 arm (lib)
rho (arm) - 3 bom (rus)combat:
rho - 3 bom vs. arm
Rolls: 3@4; Total Hits: 13@4: (4, 5, 5)
Rolls: 1@3; Total Hits: 11@3: (2) -
rho cwlo bom
NC
nov - 2 arm, aa (rus)
stc - 6 inf (bry)
far - 6 arm (man), 2 inf, 5 arm (ala)
yak - 4 arm (bry)
ala - 6 inf (wca), 4 arm (wus)
wca - 6 inf (wus)
eca - 2 inf (eus)
wca - 4 inf (eca)
alg - 2 inf (eus)
egy - 2 inf (lib)
z36 - trn, 8 bat (z62)
bry - 7 inf (man)
z64 - 2 trn (z62)
saf - 2 bom (rho)place 5 inf, 5 arm (wus)
place 2 inf, 2 arm (eus)collect 57, has 58
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Ger27:
Purchase:
6 inf 6 armcombat:
45 inf 7 arm 20 arm 5 ftr bmb bel, 27 inf 19 arm cau -> rus
arm bel -> arc -> rusaa ftr
Rolls: 5@1; Total Hits: 15@1: (3, 2, 3, 2, 1)bmb
Rolls: 1@1; Total Hits: 11@1: (1) -
pfft. 6 arm euk not listed, also there.
a
Rolls: 65@1 14@2 50@3; Total Hits: 4065@1: (3, 6, 6, 1, 3, 6, 1, 3, 4, 2, 6, 5, 2, 2, 4, 4, 5, 3, 5, 1, 6, 5, 2, 5, 3, 1, 3, 5, 6, 2, 5, 2, 2, 4, 3, 4, 4, 4, 1, 1, 6, 6, 5, 2, 2, 2, 6, 6, 5, 5, 6, 4, 3, 2, 3, 6, 3, 5, 5, 2, 1, 4, 4, 2, 1)14@2: (1, 6, 4, 4, 6, 4, 4, 6, 3, 5, 1, 5, 5, 1)50@3: (3, 3, 1, 1, 6, 2, 3, 6, 4, 1, 4, 6, 2, 1, 3, 3, 2, 4, 3, 6, 2, 3, 4, 5, 2, 6, 4, 3, 4, 2, 3, 1, 5, 4, 1, 5, 5, 3, 4, 2, 4, 1, 1, 5, 2, 4, 2, 3, 1, 5) -
smack dab on the average, at least. losses?
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it’s now or never right?
lose 12 russian inf, 28 russian arm
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too bad you didn’t miss that block in kaz. I can trade very efficiently at this point, so I might as well at least run a round or two. defender.
Rolls: 3@1 12@2 38@3 57@4; Total Hits: 543@1: (1, 2, 2)12@2: (3, 5, 6, 3, 4, 6, 2, 2, 2, 4, 2, 1)38@3: (5, 6, 6, 1, 2, 4, 5, 4, 3, 1, 4, 1, 4, 4, 4, 5, 4, 5, 1, 1, 4, 1, 4, 2, 6, 5, 4, 2, 2, 6, 2, 6, 5, 1, 6, 1, 5, 4)57@4: (5, 2, 5, 2, 2, 3, 5, 5, 2, 3, 4, 2, 3, 2, 2, 6, 3, 2, 5, 6, 3, 1, 5, 5, 6, 4, 6, 6, 4, 4, 4, 3, 5, 3, 5, 1, 6, 4, 6, 1, 6, 3, 2, 2, 4, 4, 2, 1, 5, 6, 1, 1, 6, 6, 6, 6, 3) -
a bit low… could this be the first battle in a while I trade above average? the others I guess would be worth it.
rus2
a
Rolls: 11@1 14@2 50@3; Total Hits: 3511@1: (1, 3, 5, 5, 3, 2, 2, 3, 5, 4, 5)14@2: (1, 3, 6, 2, 5, 5, 3, 4, 2, 2, 5, 1, 5, 2)50@3: (6, 6, 6, 1, 3, 5, 1, 6, 4, 6, 2, 5, 1, 5, 3, 5, 3, 4, 2, 3, 6, 6, 1, 2, 3, 2, 3, 2, 3, 2, 3, 3, 1, 2, 3, 4, 6, 4, 3, 4, 3, 5, 2, 4, 3, 5, 3, 6, 2, 4) -
big number. ruh roh.
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yeah ridiculously high. and i was 7 hits low.
guess your whining paid off.
lose 3 bombers 10 tanks, 20 uk and 2 us ftr
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yeah ridiculously high. and i was 7 hits low.
guess your whining paid off.
lose 3 bombers 10 tanks, 20 uk and 2 us ftr
squeaky wheel, I always say. Not even sure it’ll really matter in the long term, I’m in bad shape.
d
Rolls: 3@1 10@3 57@4; Total Hits: 433@1: (6, 2, 4)10@3: (5, 3, 5, 2, 4, 5, 5, 6, 4, 4)57@4: (5, 2, 1, 5, 3, 4, 2, 1, 4, 4, 3, 5, 5, 2, 2, 1, 2, 5, 6, 4, 3, 5, 6, 1, 1, 3, 6, 5, 3, 4, 2, 2, 6, 2, 1, 2, 6, 2, 2, 3, 5, 4, 1, 4, 6, 2, 4, 2, 1, 4, 5, 4, 2, 4, 5, 2, 1) -
gonna lose 4 ftr instead of tanks there. Going for it.
rus3
a
Rolls: 32@3; Total Hits: 1832@3: (1, 3, 1, 4, 3, 6, 3, 6, 3, 4, 5, 4, 5, 1, 5, 2, 1, 1, 1, 6, 3, 2, 5, 3, 1, 3, 3, 6, 3, 4, 5, 4) -
yeah, you are in really bad shape. Â but this will let you hang around a lot longer. Â average roll on defense at least.
another two hits over eh?
lose 18 us ftr
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d
Rolls: 35@4; Total Hits: 2035@4: (5, 2, 6, 1, 5, 6, 5, 3, 2, 5, 6, 3, 6, 3, 1, 4, 5, 3, 5, 3, 1, 6, 3, 2, 4, 5, 5, 4, 5, 2, 1, 3, 3, 6, 4) -
another terrible fighter roll… :lol:
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shrug ok my luck’s running its course here.
rus4
a
Rolls: 12@3; Total Hits: 512@3: (2, 6, 4, 5, 2, 3, 6, 1, 4, 4, 2, 6)





