Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry, 1 marine and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 27 Sea Zone 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Gilbert Islands 1 infantry moved from Iwo Jima to 7 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island 1 cruiser moved from 21 Sea Zone to 132 Sea Zone 1 fighter moved from Formosa to 132 Sea Zone 2 bombers moved from Japan to 132 Sea Zone 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 1 artillery and 2 infantry moved from Fukien to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung 1 infantry moved from Fukien to 21 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 artillery moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 battleship and 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to Davao 1 mech_infantry moved from Southern Manchuria to Shansi 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter moved from Korea to Shansi 1 fighter moved from Southern Manchuria to 36 Sea Zone 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese Combat - Japanese Battle in Wake Island Battle in Gilbert Islands Battle in Shansi Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese win, taking Wake Island from Americans, taking Gilbert Islands from UK_Pacific, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 27 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese win, taking 27 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 1 submarine Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour 1 fighter owned by the Japanese retreated UK_Pacific win with 1 infantry remaining. Battle score for attacker is -17 Casualties for Japanese: 1 artillery, 2 infantry and 1 tactical_bomber Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Battle in 36 Sea Zone Japanese attack with 2 battleships, 2 destroyers, 1 fighter, 1 submarine and 3 transports Americans defend with 1 destroyer and 1 submarine Units damaged: 1 battleship owned by the Japanese Japanese win with 2 battleships, 2 destroyers, 1 fighter, 1 submarine and 3 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Davao Japanese attack with 2 artilleries and 4 infantry Americans defend with 1 airfield, 1 fighter, 1 harbour and 1 infantry Japanese win, taking Davao from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 1 infantry Battle in 132 Sea Zone Japanese attack with 2 bombers, 1 cruiser and 1 fighter British defend with 1 battleship Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 cruiser Casualties for British: 1 battleship Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to Siam 1 fighter moved from 132 Sea Zone to Siam 2 bombers moved from 132 Sea Zone to Siam 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 fighter moved from Shansi to Jehol 1 tactical_bomber moved from Shansi to Shantung 3 infantry moved from Southern Manchuria to Jehol 1 aaGun moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Korea to Northern Manchuria 2 infantry moved from Korea to Southern Manchuria 1 fighter moved from Kwangtung to Formosa 1 armour and 1 infantry moved from Japan to Kyushu 1 artillery moved from Japan to Kyushu 1 infantry moved from Japan to Kyushu 2 carriers moved from 7 Sea Zone to 32 Sea Zone 1 carrier and 1 destroyer moved from 34 Sea Zone to 32 Sea Zone 3 fighters and 3 tactical_bombers moved from 27 Sea Zone to 32 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to Caroline Islands 1 fighter moved from 36 Sea Zone to Paulau Place Units - Japanese 1 infantry and 1 marine placed in Japan 3 transports placed in 7 Sea Zone Japanese undo move 2. 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 35 PUs; end with 36 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 44 PUs11 L '41 souL (Axis) v. Boldfresh (Allies +11) -tech
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USA25 - with 57 buys 10 inf, 4 arm, trn
CM
man (inf) - inf (bry), 6 inf (far) via 3 trn, 6 arm (far)
nov (2 inf) - inf (eve), 31 ftr (rus)combat:
man - 7 inf, 6 arm vs. inf
Rolls: 7@1 6@3; Total Hits: 87@1: (1, 1, 3, 3, 3, 1, 5)6@3: (1, 1, 5, 3, 3, 2)
Rolls: 1@2; Total Hits: 01@2: (4) -
man twol
nov - inf, 31 ftr vs. 2 inf
Rolls: 1@1 31@3; Total Hits: 131@1: (3)31@3: (2, 3, 2, 6, 5, 2, 2, 6, 5, 1, 3, 3, 4, 2, 1, 5, 6, 6, 1, 6, 4, 4, 6, 3, 4, 6, 4, 4, 4, 2, 6)
Rolls: 2@2; Total Hits: 02@2: (6, 4) -
nov twol
NC
rus - 31 ftr (nov), 6 arm (eve)
eve - 6 inf (yak)
bry - 6 inf, 4 arm (ala)
ala - 2 inf (wca), 4 arm (wus), arm (eca)
alg - 3 inf, arm (eca)
eca - 4 inf (eus)
lib - inf, 2 arm (alg)
wca - 6 inf (wus)place trn (z10)
place 6 inf, 4 arm (wus)
place 4 inf (eus)collect 57, has 57
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Hey, I’m pretty ill at the moment, and I have been for about 72 hours. I’ll post when I can.
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hope you feel better soon. no rush here
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Recovered yet?
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Yeah, but work thinks it’s funny to put me on 7 12s. Day off? Odd.
Ger26:
Purchase:
6 inf 6 armcombat:
inf bel -> arc
arm cau -> nov
bmb bel -> rus *Sbrnov first hit
a
Rolls: 10@3; Total Hits: 510@3: (4, 1, 2, 5, 1, 2, 4, 3, 6, 4)
d
Rolls: 10@2; Total Hits: 310@2: (6, 4, 5, 2, 4, 5, 2, 1, 5, 6)rus
a
Rolls: 1@1; Total Hits: 01@1: (6)
dmg
Rolling 1d6:
(4) -
4 dmg mos *5 total, nov twol
ncm:
bmb mos, 7 inf 5 arm epl -> bel
5 inf pol, 6 arm ger -> epl
10 arm trj, 2 inf ukr -> cau
2 inf bul -> ukr
5 arm sui -> chi
4 inf ger -> polmobilize:
2 inf bul, 4 inf 6 arm gercollect:
33+15=48, has 48 -
R26 - with 22 buys 4 rpr, 5 inf, save 3
CM
arc (inf) - inf, 2 ftr (rus)
nov (arm) - inf, ftr, bom (rus)
kaz (2 inf) - 2 inf, 3 ftr (rus)combat:
arc - inf, 2 ftr vs. inf
Rolls: 1@1 2@3; Total Hits: 11@1: (5)2@3: (1, 6)
Rolls: 1@2; Total Hits: 11@2: (2) -
arc cwlo inf
nov - inf, ftr, bom vs. arm
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (5)1@3: (2)1@4: (3)
Rolls: 1@3; Total Hits: 11@3: (3) -
nov cwlo inf
kaz - 2 inf, 3 ftr vs. 2 inf
Rolls: 2@1 3@3; Total Hits: 12@1: (6, 4)3@3: (6, 2, 6)
Rolls: 2@2; Total Hits: 02@2: (3, 6) -
kaz 2
Rolls: 2@1 3@3; Total Hits: 32@1: (2, 5)3@3: (2, 2, 3)
Rolls: 1@2; Total Hits: 01@2: (6) -
kaz cwol
NC
rus - 3 ftr (kaz), ftr, bom (nov), 2 ftr (arc)
place 5 inf (rus)
collect 17, has 20
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Jpn26:
Purchase:
8 inf 2 art 2 armcombat:
2 arm eaf -> cng -> rho
2 inf chi, 3 ftr sik, ftr cau, 3 ftr sui -> kaz
bmb cau -> mos *Sbrmos
a
Rolls: 1@1; Total Hits: 11@1: (1)
dmg
Rolling 1d6:
(1)kaz
a
Rolls: 2@1 7@3; Total Hits: 52@1: (3, 2)7@3: (2, 1, 1, 1, 6, 6, 3)
d
Rolls: 2@2; Total Hits: 22@2: (1, 1) -
bmb down, kaz cleared not taken
rho
a
Rolls: 2@3; Total Hits: 12@3: (3, 5)
d
Rolls: 1@2; Total Hits: 11@2: (1) -
4/4 allied turn.
ncm:
5 inf trj, arm eaf, ftr kaz -> egy
3 inf per, 3 ftr kaz -> cau
2 inf bur, 4 inf yun, arm kia -> fic
3 inf sik, 2 arm sui -> chi
inf hup -> yun
3 inf ind -> permobilize:
3 inf ind, 2 inf bur, 2 inf fic, inf jpn, 2 art 2 arm caucollect:
35+5=40, has 40 -
UK26 - with 46 buys 5 inf, 3 ftr, save 1
CM
egy (16 inf, art, 5 arm, ftr) v 10 inf, 4 art, 6 arm (lib) with 5 infantry coming on 3 transports, 4 arm (alg), bom (rus), bombard with cru, 4 bat
fin (inf) - 3 ftr (gbr), ftr (rus)combat:
egy - 10 inf, 4 art, 10 arm, cru, bom, 4 bat vs. 16 inf, art, 5 arm, ftr
Rolls: 6@1 8@2 11@3 5@4; Total Hits: 156@1: (6, 2, 6, 5, 1, 4)8@2: (1, 4, 2, 4, 3, 5, 4, 2)11@3: (1, 1, 5, 1, 3, 5, 4, 6, 3, 2, 2)5@4: (4, 4, 2, 5, 3)
Rolls: 17@2 5@3 1@4; Total Hits: 617@2: (6, 5, 5, 5, 3, 6, 3, 4, 3, 4, 2, 6, 2, 5, 1, 3, 6)5@3: (6, 4, 2, 4, 2)1@4: (1) -
UK loses 6 inf, Japs lose 15 inf
egy2 - 4 inf, 4 art, 10 arm, bom vs. inf, art, 5 arm, ftr
Rolls: 8@2 10@3 1@4; Total Hits: 68@2: (4, 3, 3, 6, 2, 3, 5, 6)10@3: (4, 3, 6, 2, 2, 6, 5, 3, 6, 6)1@4: (4)
Rolls: 2@2 5@3 1@4; Total Hits: 22@2: (5, 3)5@3: (4, 1, 4, 6, 2)1@4: (5) -
I can’t remember the last time I had a combat get near going my way. ridiculous
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sorry for the midmove pause, had to take a few hours for errands.
let’s see where were we, oh yes eygpt
round 2 - uk loses 2 inf, japan loses inf, art, 4 arm
egy3 - 2 inf, 4 art, 10 arm, bom vs. arm, ftr
Rolls: 6@2 10@3 1@4; Total Hits: 76@2: (1, 6, 4, 5, 3, 2)10@3: (1, 4, 4, 1, 3, 4, 1, 6, 4, 5)1@4: (4)
Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (4)





