@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsEM (Allies) vs. Jen (Axis) G40A2 +NO +Tech Game 5
-
Bad opening so far
Attacker:
Rolls: 2@2 2@3 1@4; Total Hits: 12@2: (5, 5)2@3: (3, 6)1@4: (5)
Defender:
Rolls: 4@2; Total Hits: 14@2: (4, 6, 4, 2) -
Attacker:
Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (1)2@3: (5, 1)1@4: (1)
Defender:
Rolls: 3@2; Total Hits: 13@2: (1, 4, 5) -
Yunan:
Attacker:
Rolls: 4@1 2@2 2@3 2@4; Total Hits: 34@1: (3, 4, 1, 3)2@2: (5, 6)2@3: (1, 2)2@4: (6, 5)
Defender:
Rolls: 3@2; Total Hits: 13@2: (4, 6, 1) -
Szechwan:
Attacker:
Rolls: 2@1 3@3; Total Hits: 32@1: (4, 1)3@3: (1, 6, 1)
Defender:
Rolls: 3@2; Total Hits: 13@2: (5, 2, 3) -
SZ 22:
Attacker:
Rolls: 1@2 3@3 3@4; Total Hits: 11@2: (3)3@3: (4, 4, 5)3@4: (6, 3, 5)
Defender:
Rolls: 1@1 1@2; Total Hits: 11@1: (1)1@2: (4) -
SZ 22:
Attacker:
Rolls: 3@3 3@4; Total Hits: 33@3: (6, 1, 3)3@4: (5, 5, 4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6) -
SZ 41 cleared with loss of destroyer
SZ 22 cleared with loss of destroyer
Sham State cleared, 2 fighters, tactical retreat
SZE taken with loss of infantry
Yun taken with loss of infantryNCM:
Carrier, Battleship, 3 Transports to SZ 35 from SZ 37
2 Destroyers from SZ 6 to SZ 35
4 Fighters, 4 Tactical Bombers to SZ 35
4 Fighters, 3 Tactical Bombers, Artillery to FIC
3 Infantry, Artillery from KSI to Hun
3 Infantry from ANH to HUN
3 INfantry from SHA to ANH
3 Infantry from KSU to KSIBuild:
2 Infantry, Armor in KSU
2 Infantry, Armor in SHA
4 Destroyers, 2 Submarines in SZ 6Collect:
5 DEI
-3 CRD (SZ 42, SZ 44)
63 TT = 65 IPC -
@Cmdr:
@Emperor:
@Cmdr:
You know, you didn’t repair for London and you built things. Don’t forget to be checkin your industrials for damage
I didn’t build anything in London, if you are saying I can’t build anything anywhere if London’s IC is damaged, you need to site chapter and verse.
I just saw you list builds but nothing about repairs is all, and I didnt see any units in S. Africa or Quebec, so I was just thinking “oh, he must not have seen the damage to the industrial complex in England. Well, I’ll just add the two sets of damage and leave the builds as is to make it as minimally altering as possible…” knowing that with more than 10 damage, nothing could be built in England without repairing.
Maybe you didn’t place the units? Eh, whatever. You’ll figure out where things went, etc.
I did place Units, just not in London. London purchased Units were built in Cpr (Iran) and Egypt.
@Emperor:
Place Units:
1inf, 2mech-Cpr
1inf, 2tnk-Egypt
2mech-IndiaIf I need to build units using the UK IC, I will repair damage, and remember damage is capped at twice the production capacity (20 for Major IC; 6 for Minor IC).
-
US and the rest coming up…
-
and 6 for Naval Bases and 6 for Air Bases, if I remember those right.
Anyway, first time doing SBRs in this version of the game…
-
@Cmdr:
and 6 for Naval Bases and 6 for Air Bases, if I remember those right.
Anyway, first time doing SBRs in this version of the game…
SBR really seems unused in this version, you are the first one to use it against me.
US7
Purchase $72
4DD, 2SS, 2TP
2inf, 2artCM:
2inf, 1mech, 1tnk Gib>Malta (mt)NCM: Per Map
Place Units:
2DD, 2SS-SZ10
2TP, 2DD-SZ101
2inf, 2artCollect 52+20=72
-
China does nothing.
-
UK7
Western Map:
Purchase $34
4TP, 2infEastern Map:
Purchase $3
1infCM:
Yun (4inf, 1art)
5inf, 2art Bur
1fgt, 1mech IndDice…
Yun rd1
A: 5inf, 1mech, 2art, 1fgt
Rolls: 5@1 2@2 1@3; Total Hits: 15@1: (6, 5, 6, 5, 6)2@2: (4, 1)1@3: (6)
D: 4inf, 1art
Rolls: 5@2; Total Hits: 25@2: (6, 1, 6, 5, 1) -
missed 1art
Rolls: 1@2; Total Hits: 01@2: (3) -
Grrr… I hate YUN
Yun rd2
A: 3inf, 1mech, 2art, 1fgt
Rolls: 2@1 3@2 1@3; Total Hits: 12@1: (6, 2)3@2: (3, 4, 5)1@3: (1)
D: 3inf, 1art
Rolls: 4@2; Total Hits: 14@2: (1, 5, 6, 5) -
:x :x :x :x :x :x :x :x :x :x :x :x :x :x :x
Yun rd3
A: 2inf, 1mech, 2art, 1fgt
Rolls: 1@1 3@2 1@3; Total Hits: 11@1: (5)3@2: (6, 6, 3)1@3: (3)
D: 2inf, 1art
Rolls: 3@2; Total Hits: 13@2: (2, 5, 6) -
jeez i screwed up I should have been rolling 4x2’s rd2 I should have gotten a hit. I’m just gonna roll round 4 with only 1 defender. If you want, I’ll reroll starting from rd2.
Yun rd4
A: 1inf, 1mech, 2art, 1fgt
Rolls: 4@2 1@3; Total Hits: 24@2: (1, 5, 2, 6)1@3: (5)
D: 1art
Rolls: 1@2; Total Hits: 01@2: (3) -
Results:
Yun taken, 4inf lost.NCM: Per Map
Place Units:
Western Map:
2inf-Que
1TP-SZ106
3TP-SZ81
Eastern Map:
1inf-IndiaCollect
Western: 34+5NO=39
Eastern: 7-3CRD=4 -
Anzac 7
Purchase $18
2TP
1artCM:
1art Que; 1inf Dgu>Jav (mt) via 1tp sz54>sz45>sz42NCM: Per Map
Place Units:
1art-Que
2tp-sz54Collect 14+5NO=19
Wait for France
-
+3 Inf Italy





