@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsEM (Allies) vs. Jen (Axis) G40A2 +NO +Tech Game 5
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YUN, Round 2:
Attacker:
Rolls: 3@1 1@3 1@4; Total Hits: 33@1: (1, 2, 3)1@3: (1)1@4: (1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5) -
Sham State:
Attacker:
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (1, 3)1@3: (6)1@4: (2)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3) -
Siam:
Attacker:
Rolls: 4@2 1@3 1@4; Total Hits: 44@2: (1, 2, 4, 5)1@3: (2)1@4: (2)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5) -
Sumatra twol, mt
KWE twol
HUN twol
YUN twol
SHM twol
Malaya twol, mtNCM:
BB, AC, Fig, Tac to SZ 37
Fig, 3 Inf, Art to KSI
DD to SZ 34
DD to SZ 22
DD to SZ 35
2 Fig, 2 Tac to FIC
Inf to SHE
DD to SZ 23Build: 3 Inf KSU
Build: 3 DD SZ 6
Build: 3 Inf SHA
Build: 4 Inf JapanCollect: 5 DEI + 63 TT = 68 IPC
@Emperor:
Nice move into EPL, didn’t leave russia with any real good choices.
Yes, Russia could have attacked, but I am not sure if that would have worked out well or not. Large scale 50/50 battles always seem to go in favor of the defender, you know? I just wonder if the Germans can hold the advantage.
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US6
Purchase $72
1CV, 2DD, 1SS, 2TP
2fgtCM:
1SS sz55>sz41 (1tp)Nbr (1inf)
3inf, 1art Car via 2tp sz33>sz47
2CA, 1BB sz33>sz47 bombardmentSZ45 (1DD)
1SS, 1DD sz46>sz45
2fgt sz33SZ34 (1DD)
1SS, 1DD, 2fgt sz33SZ22 (1DD)
1SS, 1DD, 1fgt, 1tacSZ23 (1DD)
1SS, 1DD sz31
1DD sz25
2fgt sz33SZ119 (1DD)
1SS sz106
1bmb ScoDice…
Nbr rd1
A: 3inf, 1art, 2CA, 1BB
Rolls: 2@1 2@2 2@3 1@4; Total Hits: 52@1: (2, 3)2@2: (2, 2)2@3: (3, 1)1@4: (1)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (6) -
SZ45 rd1
A: 1SS, 1DD, 2fgt
Rolls: 2@2 2@3; Total Hits: 12@2: (5, 2)2@3: (6, 6)
D: 1DD
Rolls: 1@2; Total Hits: 01@2: (5) -
SZ34 rd1
A: 1SS, 1DD, 2fgt
Rolls: 2@2 2@3; Total Hits: 02@2: (4, 6)2@3: (4, 4)
D: 1DD
Rolls: 1@2; Total Hits: 11@2: (2) -
Grrrrr….
SZ34 rd2
A: 1DD, 2fgt
Rolls: 1@2 2@3; Total Hits: 11@2: (2)2@3: (5, 5)
D: 1DD
Rolls: 1@2; Total Hits: 11@2: (1) -
SZ119 rd1
A: 1SS, 1bmb
Rolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (1)
D: 1DD
Rolls: 1@2; Total Hits: 11@2: (1) -
SZ22 rd1
A: 1SS, 1DD, 1fgt, 1tac
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (4, 6)1@3: (5)1@4: (1)
D: 1DD
Rolls: 1@2; Total Hits: 01@2: (4) -
SZ23 rd1
A: 1SS, 2DD, 2fgt
Rolls: 3@2 2@3; Total Hits: 33@2: (2, 6, 6)2@3: (1, 2)
D: 1DD
Rolls: 1@2; Total Hits: 01@2: (4) -
Results:
SZ41 cleared (ut)
Nbr taken, no losses.
SZ45 cleared, no losses.
SZ34 cleared, 1SS, 1DD lost.
SZ119 cleared, 1SS lost.
SZ22 cleared, no losses.
SZ23 cleared, no losses.NCM: Per Map
Place Units:
1CV, 2DD, 1SS, 2TP, 2fgt-SZ10Collect 52+20=72
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China 6
Purchase $11
3infCM:
Yun (3inf)
4inf Sze
1fgt BurDice…
Yun rd1
A: 4inf, 1fgt
Rolls: 4@1 1@3; Total Hits: 24@1: (3, 3, 4, 1)1@3: (2)
D: 3inf
Rolls: 3@2; Total Hits: 13@2: (3, 2, 5) -
Yun rd2
A: 3inf, 1fgt
Rolls: 3@1 1@3; Total Hits: 03@1: (4, 4, 2)1@3: (5)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Grrr…
Yun rd2
A: 3inf, 1fgt
Rolls: 3@1 1@3; Total Hits: 03@1: (2, 5, 2)1@3: (5)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Come Chiang…get your groove on!
Yun rd3
A: 3inf, 1fgt
Rolls: 3@1 1@3; Total Hits: 23@1: (1, 4, 5)1@3: (1)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Results:
Yun taken, 1inf lost.NCM: Per Map
Place Units:
3inf-SzeCollect 2+2 saved+6 NO=10
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UK 6
London:
Purchase $26
2inf, 2mech, 2tnkIndia:
Purchase $8
2mechCM:
Shn (2inf)
5inf, 1fgt BurDice…
Shn rd1
A: 5inf, 1fgt
Rolls: 5@1 1@3; Total Hits: 15@1: (3, 6, 5, 4, 5)1@3: (3)
D: 2inf
Rolls: 2@2; Total Hits: 02@2: (3, 5) -
Shn rd2
A: 5inf, 1fgt
Rolls: 5@1 1@3; Total Hits: 15@1: (3, 3, 1, 5, 6)1@3: (5)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Results:
Shn taken, no losses.Activate Minor:
1inf Irq>NprNCM: Per Map
Place Units:
1inf, 2mech-Cpr
1inf, 2tnk-Egypt
2mech-IndiaCollect
London: $34
India: 7 – 4 crd = 3





