11L Game2 '41 Ol'Blood&Guts (x) v. Boldfresh (7) no tech


  • The one thing I have never liked is how lopsided the dice roller can get both for me and against me….makes it no fun and takes strategy right out of the game…I hate retreating when I know I should have won  :cry: :cry: :cry:

    NCM
    ftr Rus Ger => sz5
    3bmr Rus => Ger
    3ftr Ger => Fra
    2inf Ger => Pol
    2inf fra => Ger

    Mobilize
    cv ftr sub 2trn in sz5
    2art in Ger

    Collect:  51

    Maybe I should have bombed the crap out of Russia another turn before attaking, but I never saw this happening.

    OBG_v_Bold_Rd2_07aG.AAM

  • 12

    yeah i thought you would take one more turn.  i probably woulda, but hindsight is 20/20.


  • Well, I just rolled G2 against Maxo. I had 3 battles where he only had 1 inf in each territory….they all hit…I can take a hint…I am done until this evening at best…maybe even tomorrow  :|

  • 12

    russia with 21 buys 1 rpr to russia, 5 inf, arm

    CM

    arc () - blitz and back to russia
    bel () - blitz and back to russia
    euk () - blitz and back to russia

    NC

    rus - AA (nov)
    z7 - sub (z13)

    collect 20, has 20

    OBG_v_Bold_Rd2_07bRus.AAM

  • 12

    one more noncom:

    arc - AA (rus)

    map.

    OBG_v_Bold_Rd2_07bRus.AAM


  • Well here we go…

    Jap7-Buy: 10 repairs, 2 inf, 2 arm, cru, bb…save 0

    CM

    1. inf Bry => Far
    2. arm Sik/arm Hup => Chi inf

    Chi
    A-2arm
    DiceRolls: 2@3; Total Hits: 02@3: (6, 5)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Chi
    A-2arm
    DiceRolls: 2@3; Total Hits: 02@3: (6, 6)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Chi
    A-2arm
    DiceRolls: 2@3; Total Hits: 02@3: (4, 4)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Well I see it still continues…

    Chi
    A-2arm
    DiceRolls: 2@3; Total Hits: 12@3: (4, 1)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Finally  :roll:

    Chi twol

    NCM
    bmr FIC/bmr Yun => Jap
    4ftr Jap => sz37
    inf 2art Sui => Nin
    3inf Per => Cau
    2sub sz50 => sz37
    sub sz47 => sz31

    Mobilize
    cru bb in sz37
    2inf 2arm in Jap

    Collect: 60

    OBG_v_Bold_Rd2_07cJ.AAM

  • 12

    UK with 30 buys 2 des, acc

    CM

    z5 (2 trn, 2 acc, ftr) - 3 ftr (rus), ftr (z2), ftr (gbr)
    kaz (art) - 3 ftr (rus)

    combat:

    z25 - 5 ftr vs. 2 acc, ftr
    DiceRolls: 5@3; Total Hits: 25@3: (6, 4, 1, 6, 3)
    DiceRolls: 2@2 1@4; Total Hits: 12@2: (5, 5)1@4: (4)

  • 12

    z5 rd 2
    DiceRolls: 4@3; Total Hits: 04@3: (4, 4, 5, 5)
    DiceRolls: 1@4; Total Hits: 11@4: (2)

  • 12

    seriously…

    round 3
    DiceRolls: 4@3; Total Hits: 14@3: (6, 4, 3, 6)
    DiceRolls: 1@4; Total Hits: 11@4: (4)

  • 12

    well i hurt myself there, that should have been 3@3 and your fighter woulda got the six…  oh well, z5 cwlo 3 ftr.  there’s some makeup for moscow.

    kaz - 3 ftr vs. art
    DiceRolls: 3@3; Total Hits: 23@3: (5, 1, 2)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 12

    kaz cwol

    NC

    rus - AA (nov)
    z7 - 2 subs (z13)
    eaf - inf (sud)
    nwy - ftr (z5)
    gbr - ftr (z5)

    place 2 des, acc (z2)

    collect 26, has 26

    OBG_v_Bold_Rd2_07dUK.AAM


  • Ummm…not sure how to handle this, but you missed a ftr in sz5 for Germany. Look at Germany’s last noncom and placement. There were 2ftrs there. Given the results I certainly do not want to re-roll the whole battle. I am good with rolling the second fighter attack for the first round and if he hits then going from there…

  • 12

    oh boy, how on earth did i miss that fighter there?  problem is, i probably would have brought another fighter in if i had seen that…  :| it also would have affected my buy.  well since i made the mistake (how on earth i did it i do not know), i’m willing to proceed as you suggested.

    we will add your missing fighter roll to the first round and then proceed with the battle from that point…

    round 1 missing fighter
    DiceRolls: 1@4; Total Hits: 11@4: (3)

  • 12

    ok, so now i should wait for a casualty choice before continuing…


  • I will take the carriers as casualties

  • 12

    ok round 2 - 3 ftr vs. 2 ftr
    DiceRolls: 3@3; Total Hits: 23@3: (1, 2, 6)
    DiceRolls: 2@4; Total Hits: 02@4: (6, 5)

Suggested Topics

  • 122
  • 156
  • 82
  • 107
  • 88
  • 59
  • 132
  • 103
Axis & Allies Boardgaming Custom Painted Miniatures

44

Online

17.9k

Users

40.7k

Topics

1.8m

Posts