Scramble 3 fighters to 99.
11L Game2 '41 Ol'Blood&Guts (x) v. Boldfresh (7) no tech
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bump
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carefully crafting your japanese recovery program? good thing for you i made a major misstep which is going to give japan some much needed time to recover. :|
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Jap5-Buy: cv, 2 ftr, 5inf…save 1
CM
- 2inf 2art Jap => Man
- bmr Jap => sz50 autokill trn
- dd sz38/3ftr Ind => sz35 sub
- inf art arm Sum => Phi 2inf
sz35
A-dd 3ftr
Rolls: 1@2 3@3; Total Hits: 11@2: (3)3@3: (4, 5, 1)
D-sub
Rolls: 1@1; Total Hits: 01@1: (6) -
sz35 cwol
Phi
A-inf art arm
Rolls: 2@2 1@3; Total Hits: 12@2: (5, 4)1@3: (3)
D-2inf
Rolls: 2@2; Total Hits: 12@2: (3, 1) -
Phi
A-art arm
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (4)
D-inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Phi
A-art arm
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (5)
D-inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Phi
A-art arm
Rolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (3)
D-inf
Rolls: 1@2; Total Hits: 01@2: (6) -
carefully crafting your japanese recovery program? good thing for you i made a major misstep which is going to give japan some much needed time to recover. :|
Along with my misplaying of Japan which got me into this pickle anyhow 8-)…I was considering a suicide run of sorts…2bmr Jap to Iwo to see if I could kill the inf art 2bmr
Phi twlo inf
NCM
bmr => Jap
cru sub sz38/sub sz61/2ftr sz35 => sz36
sub sz38 => sz46
ftr sz35 => FIC
inf FIC/4arm Ind => Yun
arm FIC/inf Nin/inf Sik => HupMobilize
cv in sz36
5inf 2ftr in JapCollect: 57 + 1 saved = 58
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with 60 the UK buys trn, des (15), bat (20), acc (14), ftr (10), save 1
CM
per (3 inf, art) - 2 inf, 2 ftr (cau), 4 ftr (rus)
sud () - inf (eaf)
aus (AA) - inf, arm (haw)combat:
per - 2 inf, 6 ftr vs. 3 inf, art
Rolls: 2@1 6@3; Total Hits: 32@1: (2, 3)6@3: (6, 5, 2, 4, 1, 1)
Rolls: 4@2; Total Hits: 14@2: (4, 6, 5, 2) -
per 2
Rolls: 1@1 6@3; Total Hits: 51@1: (3)6@3: (5, 2, 1, 1, 3, 3)
Rolls: 1@2; Total Hits: 01@2: (4) -
per cwlo inf
NC
rus - 6 ftr (per), 5 inf, 2 art, AA (cau)
place trn, des, acc, ftr, bat (z2)
collect 28, has 29
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Ita5-Buy: 2trn, 2inf, 2art…save 0
CM
- art Ukr => Cau
- art Feq => Waf
NCM
5inf 3arm Bul => Ukr
3inf arm ftr Ita/ftr Bul => Fra
3inf Blk => GerMobilize
2inf 2art in Fra
2trn in sz14Collect: 31
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with 57 the USA buys 32, 3 des, bat, save 1
CM
z62 (2 trn) - ftr (z59)
z50 (2 trn) - bom (iwo)China combat
sik () - inf (chi)
NC
iwo - inf (wak), inf, AA (wca), bom (z50)
z59 - 3 ftr (wus), ftr (z62)
z51 - sub (z42)
z2 - ftr (wus)place 2 subs, 3 des, bat (z56)
collect 48, has 49
China NC
place inf (chi)
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Ger6-Buy: 8inf, 3ftr…save 0
CM
- 2inf Bst => Kar
- inf Bel => Arc
- 3bmr Ukr => Rus
Rus
aa gun
Rolls: 3@1; Total Hits: 03@1: (2, 6, 2)
damage
Rolling 3d6:
(3, 4, 6) -
man your rolls are red hot right now eh?
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i just saw your 1/2 on ones and 8/10 on twos against JWW :lol:
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sorry that was 1/2 on ones and 7/10 on twos. i ran the numbers, that’s upper 0.82% for number of hits :lol:
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Rus IC damaged to the max
NCM
10arm Bst => Bel
3ftr Bul => Bel
3bmr Rus => Bel
10arm Ger => BstMobilize
6inf in Fra
2inf 3ftr in GerCollect: 52
Yeah, I seem to be on a run of good luck…I really need it to last 3 or 4 more rounds against JWW…I rarely play as the Allies…as evidence of match against Rising Dragon will show
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sorry that was 1/2 on ones and 7/10 on twos. i ran the numbers, that’s upper 0.82% for number of hits :lol:
Where did you run the numbers at? Or was it a mathematical calculation you did?
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On more NCM…both German subs to sz14





