@Booper hold on.
I have to redownload triple a. For some reason i ran into trouble on my PC with it.
It mostlyhappens with PtV bc it is taking more space on Data than the usual triple games.
11L '41 PGMatt(10) v. Gamerman01(x) no tech, Game 3
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NCM -
Z5 - 5 FTR
Pol - 4 INF, ART (Ger) BMB
Ger - 2 INF, AA (Fra)
TrJ - ARM (Sud)Collect 49, 50 on hand
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russia buy w/30 CV (x2). Spend 28 save 2
Combat
#1 vs NOV
arm rus blitz and back#2 vs Ukr Arm
Inf Cau
Bm RusDice
Rolls: 1@1 1@4; Total Hits: 11@1: (4)1@4: (2)
Rolls: 1@3; Total Hits: 11@3: (2) -
#2 vs Ukr CWLO Inf
NCM
Bm Ukr m Rus
Arm Kar m RusBuild CV (x2) z5
collect: 21 + 2 saved = 23
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J5 with 69, buy 4 INF, 2 SS, 2 TP, 2 DD, CV (save 1)
Combat moves -
Z51 - 2 FTR (Jpn) (to land on Z36 CV if survive) FTR (Z36)
Nov - ARM (Eve) blitz and backZ51
Rolls: 3@3; Total Hits: 13@3: (4, 1, 6) -
Need casualty choice for Z51
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ill take a fighter, then CV, then Fighter
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OK, fighter lost
American defense
Rolls: 1@2 2@4; Total Hits: 21@2: (2)2@4: (5, 1) -
Hard decision
Rolls: 1@3; Total Hits: 11@3: (2)
Rolls: 1@2 1@4; Total Hits: 21@2: (2)1@4: (1) -
That was fortunate.
Carrier sunk, fighter lands on Carolines because carrier in Z50 is full.NCM -
Z62 - FTR (Man) FTR (Far) FTR (Bur) FTR (Jpn) CA, CV (Z36)
Eve - ARM (Yak)
Yak - INF, ART (Far)
Sui - 2 INF (Man)
Chi - INF (Sik)
Yun - INF (Sik)
Sum - FTR (Z34)
Z35 - CV (Z34)
Per - 2 INF, AA (Ind)
Ind - INF, ARM (Sum)
Rho - INF (SAf)Place 2 SS, 2 TP, 2 DD, CV (Z62)
Place 4 INF (Sum)
Collect 67, 68 on hand -
We’ll soon see what the mighty RAF is made of…. and the Kriegsmarine…
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yeah. 50/50 fight, but it’s desperate times.
UK.
Buy nothing, save 21
Combat
#1 vs Bor
Inf Phi#2 vs z5 DD (x2), Cv (x3), Ca, Ft (x5), BB, Tr (x3)
Ft (x12), BmDice:
Rolls: 12@3 1@4; Total Hits: 1012@3: (3, 2, 3, 5, 3, 1, 2, 1, 5, 2, 2, 5)1@4: (1) -
What the? Jeez!
Save 3 4’s….
Ridiculous -
well. I was just going to say the Bristol’s came through this time. Max defense for OOL?
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Right - that’s what I meant by save 3 4’s. Battleship, I guess - whatever.
I’ll let you roll them. Maybe you’ll roll for me like you did for yourself.
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sorry board gagged on me.
#2 vs z5 DD (x2), Cv (x3), Ca, Ft (x5), BB, Tr (x3)
Ft (x12), BmDice:
Rolls: 5@2 1@3 6@4; Total Hits: 85@2: (6, 1, 6, 6, 1)1@3: (4)6@4: (4, 4, 3, 2, 3, 3) -
ugly! Crazy dice continue
#2 vs z5 Ft (x2 or 3) Tr (x3)
Ft (x4), BmDice:
Rolls: 4@3 1@4; Total Hits: 24@3: (5, 3, 4, 6)1@4: (3)
Rolls: 3@4; Total Hits: 13@4: (5, 6, 4) -
#2 vs z5 Ft or BBd, Tr (x3)
Ft (x3), BmDice:
Rolls: 3@3 1@4; Total Hits: 43@3: (3, 1, 2)1@4: (3)
Rolls: 1@4; Total Hits: 11@4: (3) -
once again, Gamer’s bad luck comes elsewhere….
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Fair enough… blistering defense as well. Gutsy and innovative move with the double carrier buy. But no ground units built for a turn will really hurt down the road… But kudos for thinking outside the box - definitely surprised me.
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it’s sad that i’m disapointed in the outcome after that first attacker round!
#2 vs z5 cleared, Ft (x2), Bm remain
NCM
Bm z5 m UKCollect: 23 + 21 = 44
Not sure if that improved my position or not. You still have so much money :(
PS to Bold> that isn’t bad luck, that is well within the expected odds. The bad luck for him was that I rolled really well in the same battle that he did. Vis versa, the bad luck for me was that he rolled really well in the same battle that I rolled really well. sucks to be me, cause i needed it more than he did!
PPS > you guys type too much.





