@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
11L '41 PGMatt(10) v. Gamerman01(x) no tech, Game 3
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@PGMatt:
NM, you picked right! good guts
Yeah, so 3 fighters and a bomber in Cau? OK, that’s what my Italian move was based on.
Great - game on!
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Game on…not sure I can see a come back with the economy as inbalanced as it is. We shall see.
USA buys BB, CV, TR, Ft spend 51 save 1
Combat
SS z51 vs z42, CWOLNCM
Fleet 59 m 50, transport Inf (x2) iwo to Phi
Fleet 56 m 51, transport Inf w.ca + Inf haw to CarBuild: BB, CV, TR, Ft z56
Collect 58 + 1 saved =59
As usual, i’m heading home for the weekend, and it’s a long one here, so it’s possible I wont be able to play again until Tuesday.
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And 2 fighters from Western US to 50, and fighter to Phillipines.
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You didn’t flag the Carolines - I got it…
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G5 with 45, buy 2 ARM, 2 TP, BB
Combat moves -
Ukr - INF (Bul) 3 ARM (Pol) FTR (Z5) BMB (Fra)
Kaz - INF (Per)
Nwy - 2 INF (Ger)
EPl - INF, ART, 3 ARM (Pol)
BSt - 2 INF (EPl) 5 FTR (Z5)Ukr
Rolls: 1@1 4@3 1@4; Total Hits: 21@1: (6)4@3: (1, 6, 4, 1)1@4: (6)
Rolls: 1@2 3@3; Total Hits: 21@2: (3)3@3: (2, 1, 4) -
Ukr2
Rolls: 3@3 1@4; Total Hits: 23@3: (6, 2, 2)1@4: (5)
Rolls: 2@3; Total Hits: 22@3: (3, 3) -
Fighter down, Ukr taken with armor
BSt
Rolls: 2@1 5@3; Total Hits: 22@1: (5, 4)5@3: (2, 6, 4, 1, 4)
Rolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (6) -
EPl
Rolls: 2@2 3@3; Total Hits: 12@2: (2, 4)3@3: (6, 6, 4)
Rolls: 1@2; Total Hits: 01@2: (6) -
NCM -
Z5 - 5 FTR
Pol - 4 INF, ART (Ger) BMB
Ger - 2 INF, AA (Fra)
TrJ - ARM (Sud)Collect 49, 50 on hand
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russia buy w/30 CV (x2). Spend 28 save 2
Combat
#1 vs NOV
arm rus blitz and back#2 vs Ukr Arm
Inf Cau
Bm RusDice
Rolls: 1@1 1@4; Total Hits: 11@1: (4)1@4: (2)
Rolls: 1@3; Total Hits: 11@3: (2) -
#2 vs Ukr CWLO Inf
NCM
Bm Ukr m Rus
Arm Kar m RusBuild CV (x2) z5
collect: 21 + 2 saved = 23
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J5 with 69, buy 4 INF, 2 SS, 2 TP, 2 DD, CV (save 1)
Combat moves -
Z51 - 2 FTR (Jpn) (to land on Z36 CV if survive) FTR (Z36)
Nov - ARM (Eve) blitz and backZ51
Rolls: 3@3; Total Hits: 13@3: (4, 1, 6) -
Need casualty choice for Z51
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ill take a fighter, then CV, then Fighter
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OK, fighter lost
American defense
Rolls: 1@2 2@4; Total Hits: 21@2: (2)2@4: (5, 1) -
Hard decision
Rolls: 1@3; Total Hits: 11@3: (2)
Rolls: 1@2 1@4; Total Hits: 21@2: (2)1@4: (1) -
That was fortunate.
Carrier sunk, fighter lands on Carolines because carrier in Z50 is full.NCM -
Z62 - FTR (Man) FTR (Far) FTR (Bur) FTR (Jpn) CA, CV (Z36)
Eve - ARM (Yak)
Yak - INF, ART (Far)
Sui - 2 INF (Man)
Chi - INF (Sik)
Yun - INF (Sik)
Sum - FTR (Z34)
Z35 - CV (Z34)
Per - 2 INF, AA (Ind)
Ind - INF, ARM (Sum)
Rho - INF (SAf)Place 2 SS, 2 TP, 2 DD, CV (Z62)
Place 4 INF (Sum)
Collect 67, 68 on hand -
We’ll soon see what the mighty RAF is made of…. and the Kriegsmarine…
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yeah. 50/50 fight, but it’s desperate times.
UK.
Buy nothing, save 21
Combat
#1 vs Bor
Inf Phi#2 vs z5 DD (x2), Cv (x3), Ca, Ft (x5), BB, Tr (x3)
Ft (x12), BmDice:
Rolls: 12@3 1@4; Total Hits: 1012@3: (3, 2, 3, 5, 3, 1, 2, 1, 5, 2, 2, 5)1@4: (1) -
What the? Jeez!
Save 3 4’s….
Ridiculous





