11L Game2 '41 Ol'Blood&Guts (x) v. Boldfresh (7) no tech


  • sz61 cwol

    NCM
    2inf Mad/arm FIC/3ftr Egy => Ind
    inf arm, aa gun Aus => Sum
    cru sz39/3sub sz36 => sz38
    dd 3cv 2bb sz36 => sz62
    2bmr sz61 => Jap
    6ftr sz61 => sz62
    inf art Jap => Man

    Mobilize
    3arm in Ind
    2arm in FIC
    cv 2ftr in sz62

    Collect: 58

    OBG_v_Bold_Rd2_04Jap.AAM

  • 12

    Oops actually that was a combat move I planned to do but completely forgot to type or resolve… wow.  I definitely want to do that move and it affects your jap move of course…  if you will allow me to do the battle, that’s why the men were there and why I parked the destroyer in 61 to block you from man…


  • Ok, no problem at all. Go ahead and do it and I will just redo Japan

  • 12

    Ok thanks.  I so rarely have attacked manchuria with Russia I guess I was blind to it.  I will go ahead and resolve and you can redo Japan.

    You don’t need to redo the z61 battle though, you should not take a hit.  Unless you decide not to bring in the sub of course.

    Ok let’s go with man
    DiceRolls: 7@1; Total Hits: 17@1: (4, 4, 1, 4, 5, 6, 3)
    DiceRolls: 2@2; Total Hits: 12@2: (2, 4)

  • 12

    Man 2
    DiceRolls: 6@1; Total Hits: 06@1: (3, 6, 3, 6, 2, 3)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 12

    Man 3
    DiceRolls: 6@1; Total Hits: 06@1: (6, 6, 2, 5, 5, 4)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • 12

    Man 4 - thank goodness i hit in round 1!

    DiceRolls: 6@1; Total Hits: 06@1: (2, 6, 5, 2, 4, 5)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • 12

    geez guys cmon

    man 5
    DiceRolls: 5@1; Total Hits: 15@1: (3, 5, 3, 1, 3)
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • 12

    ok man cwlo 2 inf

    just use the previous map, everything else is the same.  sorry can’t post a map right now.

    thanks.

  • 12


  • Well, all things being said, the Manchuria move does constitue a few changes on Japan’s strategy…

    Jap4-Buy: inf, art, 5 arm, trn, dd, cru…save 0

    CM
    sz61 battle which was decided already

    NCM
    2inf Mad => Ind
    inf arm FIC => Ind
    3ftr Egy => Ind
    inf art arm Aus => Sum
    cru sz39 => sz38
    dd 2sub sz36 => sz38
    sub 3cv 6ftr 2bb trn sz36 => sz62
    ftrs sz61 => sz62
    bmr sz36 => Jap

    Mobilize
    art in Jap
    inf arm in FIC
    3arm in Ind
    trn dd cru in sz62

    Collect: 50

    OBG_v_Bold_Rd2_04cJ.AAM

  • 12

    with 34 the UK saves 34

    CM

    euk (arm) - arm (per), 3 ftr (bel), 2 ftr (ukr)
    eaf (arm) - 2 inf (cng)

    combat:

    euk - arm, 5 ftr vs. arm
    DiceRolls: 6@3; Total Hits: 16@3: (2, 4, 4, 6, 4, 4)
    DiceRolls: 1@3; Total Hits: 11@3: (3)

  • 12

    wow.  is this luck going to last all game?  euk cwlo arm, not taken

    eaf - 2 inf vs. arm
    DiceRolls: 2@1; Total Hits: 02@1: (2, 2)
    DiceRolls: 1@3; Total Hits: 01@3: (5)

  • 12

    euk 2
    DiceRolls: 2@1; Total Hits: 12@1: (1, 3)
    DiceRolls: 1@3; Total Hits: 01@3: (6)

  • 12

    euk cwol

    NC

    cau - 7 inf, 2 art, AA (per), 2 ftr (euk)
    rus - 3 ftr (euk), ftr (gbr)
    haw - inf, arm (wca)

    collect 26, has 60

    OBG_v_Bold_Rd2_04dUK.AAM


  • @Boldfresh:

    wow.  is this luck going to last all game?  euk cwlo arm, not taken

    At least it balanced out in Eaf

    Ita4-Buy: ftr, arm, 3 inf…save 0

    CM

    1. inf Trj => Per
    2. inf art Bul/ftr Pol => Ukr inf
    3. art Sud => Feq

    Ukr
    A-inf art ftr
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (1, 4)1@3: (4)
    D-inf
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Ukr twlo inf

    NCM
    5inf Blk/3arm Ita => Bul
    3inf Ita => Blk
    ftr Ukr => Bul

    Mobilize
    ftr arm 3inf in Ita

    Collect: 28

    OBG_v_Bold_Rd2_04eI.AAM

  • 12

    USA with 49 buys…  stick around for a casualty choice if you can…

  • 12

    USA with 49 buys 4 ftr, trn, save 2

    CM

    z62 (sub, des, 3 acc, cru, 6 ftr, 2 bat) - sub, 3 des, 2 acc, 4 ftr, 2 bat (z59), 2 bom (mid), 4 ftr (wus)
    phi () - 2 inf (iwo)
    z35 (2 trn) - sub (z39)

    combat:

    z62 - 2 acc, sub, 3 des, 8 ftr, 2 bom, 2 bat vs. sub, des, 3 acc, cru, 6 ftr, 2 bat
    attack:
    DiceRolls: 2@1 4@2 8@3 4@4; Total Hits: 82@1: (1, 2)4@2: (1, 4, 4, 5)8@3: (6, 3, 2, 6, 2, 1, 6, 5)4@4: (6, 1, 3, 5)

  • 12

    i’ll await your casualty choice since a lot rides on this battle…  you can roll your own defense if you wish.  i’m just glad i didn’t come up with a terrible roll, think it’s pretty much right on odds.

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