11L Game2 '41 Ol'Blood&Guts (x) v. Boldfresh (7) no tech

  • 12

    iwo cwol

    NC

    all z56 and z58 fleet to z59 except for one destroyer which goes to z61
    z39 - 2 subs (z51)
    mid - 2 bom (bry)

    place 4 ftr (wus)
    place trn (z56)

    collect 48, has 49

    OBG_v_Bold_Rd2_03fUSA.AAM


  • Ger4-Buy: 10 arm…save 0

    CM

    1. 3bmr Kar => sbr on Rus
    2. 19inf 4art 5arm Pol/inf Bst/inf Bul/2arm Kar/6arm Ger => Epl
    3. arm Egy => Eaf
    4. arm Pol => Epl => Euk
    5. inf 3ftr Kar => Arc inf

    Rus sbr
    AA gun
    DiceRolls: 3@1; Total Hits: 03@1: (4, 4, 3)
    Damage
    DiceRolling 3d6:
    (1, 2, 4)

    Arc
    A-inf 3ftr
    DiceRolls: 1@1 3@3; Total Hits: 11@1: (6)3@3: (4, 5, 1)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Arc twol
    Rus IC damaged 7 more for a total of 10

    NCM
    4inf Ger => Pol
    3ftr Arc => Pol
    2inf art Egy => Trj
    inf Kar => Bst
    3bmr Rus => Pol

    Mobilize
    10arm in Ger

    Collect: 54

    OBG_v_Bold_Rd2_04Ger.AAM

  • 12

    Russia with 27 buys 6 rpr to russia, 4 inf, art, arm

    CM

    arc (inf) - 3 inf (bel)
    kar (inf) - inf, arm (bel)
    bst (inf) - inf, art (bel)
    euk (arm) - inf (cau), art (bel)

    combat:

    arc - 3 inf vs. inf
    DiceRolls: 3@1; Total Hits: 13@1: (2, 1, 5)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 12

    arc cwol

    bst - inf, art vs. inf
    DiceRolls: 2@2; Total Hits: 12@2: (4, 1)
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • 12

    bst cwol

    euk - inf, art vs. arm
    DiceRolls: 2@2; Total Hits: 02@2: (4, 4)
    DiceRolls: 1@3; Total Hits: 11@3: (1)

  • 12

    to the death
    DiceRolls: 10@2; Total Hits: 010@2: (3, 5, 6, 4, 6, 6, 6, 6, 6, 3)
    DiceRolls: 10@3; Total Hits: 610@3: (1, 6, 2, 4, 2, 3, 5, 5, 2, 3)

  • 12

    freakin crap…

    kar - inf, arm vs. inf
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (2)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 12

    kar cwol

    NC

    rus - 8 inf, 3 arm (bel)
    kar - AA (bel)
    cau - 3 inf, 8 arm, AA (ukr)
    arc - AA (rus)
    rus - AA (cau)
    z8 - sub (z13)

    place 4 inf (cau)
    place art, arm (rus)

    collect 28, has 28

    OBG_v_Bold_Rd2_04bRus.AAM

  • 12

    let’s edit that a bit.

    5 of the armor from ukr go to russia instead of cau

    map.

    OBG_v_Bold_Rd2_04bRus.AAM


  • Hey Bold…can you check the non-combat moves against the map? I got Rus with 8inf art 12arm, Cau with 8inf 3arm, and Bel with inf 3 UK ftr. Your map has Rus with 8inf art 11arm, Cau with 7inf 4arm, and Bel with 2inf 3 UK ftr…thanks! Just wanted to make sure which one is correct before moving on.

  • 12

    map is correct, typing is wrong.  go with the map, thanks for asking.


  • One more thing I just noticed…7 inf ended up in Manchuria with 2 Jap inf…I moved them back to Buryatia

    Jap4-Buy: 5arm, cv, 2ftr…save 0

    CM

    1. sub 6ftr sz36/2bmr Jap => sz61 dd

    A-sub 6ftr 2bmr
    DiceRolls: 1@2 6@3 2@4; Total Hits: 51@2: (4)6@3: (4, 2, 2, 1, 1, 5)2@4: (5, 4)
    D-dd
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • sz61 cwol

    NCM
    2inf Mad/arm FIC/3ftr Egy => Ind
    inf arm, aa gun Aus => Sum
    cru sz39/3sub sz36 => sz38
    dd 3cv 2bb sz36 => sz62
    2bmr sz61 => Jap
    6ftr sz61 => sz62
    inf art Jap => Man

    Mobilize
    3arm in Ind
    2arm in FIC
    cv 2ftr in sz62

    Collect: 58

    OBG_v_Bold_Rd2_04Jap.AAM

  • 12

    Oops actually that was a combat move I planned to do but completely forgot to type or resolve… wow.  I definitely want to do that move and it affects your jap move of course…  if you will allow me to do the battle, that’s why the men were there and why I parked the destroyer in 61 to block you from man…


  • Ok, no problem at all. Go ahead and do it and I will just redo Japan

  • 12

    Ok thanks.  I so rarely have attacked manchuria with Russia I guess I was blind to it.  I will go ahead and resolve and you can redo Japan.

    You don’t need to redo the z61 battle though, you should not take a hit.  Unless you decide not to bring in the sub of course.

    Ok let’s go with man
    DiceRolls: 7@1; Total Hits: 17@1: (4, 4, 1, 4, 5, 6, 3)
    DiceRolls: 2@2; Total Hits: 12@2: (2, 4)

  • 12

    Man 2
    DiceRolls: 6@1; Total Hits: 06@1: (3, 6, 3, 6, 2, 3)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 12

    Man 3
    DiceRolls: 6@1; Total Hits: 06@1: (6, 6, 2, 5, 5, 4)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • 12

    Man 4 - thank goodness i hit in round 1!

    DiceRolls: 6@1; Total Hits: 06@1: (2, 6, 5, 2, 4, 5)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

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