11L-Game 2 '41 Ol'Blood&Guts (x) v. PGMatt (+9) no tech


  • Yun hwlo inf ftr

    Fuk
    A-3inf
    DiceInput ErrorThere was an error in your dice throw: "/>D-infaaa 1@2:


  • Fuk
    A-3inf
    DiceRolls: 3@1; Total Hits: 23@1: (6, 1, 1)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Fuk twol

    NCM
    cv sz61/ftr sz35 => sz37
    2ftr Yun/ftr Kwa => FIC
    cv sz57/2ftr sz56 => sz60
    cv sz57/ftr sz53 => sz61

    Mobilize
    trn dd in sz62

    Collect: 40

    Mixed results…certainly not what I wanted  :|

    OBG_v_PGMatt_Gm2_01cJ.AAM

  • '16

    No, two fighters down first turn is a pretty good round for the Allies. 
    UK 1

    Buy w/44 IPC:  BB, CA, Tr, Inf spend 42 save 2

    Combat
    #1 vs z5 Tr
    Ft UK

    #2 vs z6 CA, SS
    BB z2
    CA z12
    Ft, Bm UK

    #3 vs Nwy (conditional)
    Inf (x2) UK via Tr z2 from z6

    Well, I can’t really dice anything until your sub fights or dives, so again, you might as well fight that battle #2.
    Don’t forget to roll the BB/CA seperate from the fighter/bomber if you fight with the sub, as I don’t have a DD to attack with.

    NCM
    Inf w.Ca m e.Ca
    Tr, DD z9 m z1
    Inf (x2) T-J m Per
    Inf Bur m Ind
    All planes z5 and z6 that survive land UK

    Build: BB, CA, Tr z6; Inf UK

    collect: 35 + 2 saved = 37

    OBG_v_PGMatt_Gm2_01dUK.AAM


  • I might as well fight with the sub…maybe I get lucky

    sz6
    A-cru bb (first 2 dice) ftr bmr(second set)
    DiceRolls: 1@3 1@4 1@3 1@4; Total Hits: 21@3: (2)1@4: (5)1@3: (1)1@4: (6)
    D-sub cru
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (3)


  • I almost did :)

    sz6 cwol

    Ita1-Buy: 2inf art…save 0

    CM

    1. inf Blk/art Ita with cru bb support => Cau 9inf bmr

    Cau
    A-inf art cru bb
    DiceRolls: 2@2 1@3 1@4; Total Hits: 32@2: (1, 3)1@3: (3)1@4: (2)
    D-bmr 9inf
    DiceRolls: 1@1 9@2; Total Hits: 61@1: (4)9@2: (2, 2, 5, 1, 3, 1, 3, 1, 1)


  • Nice D by the Russian infantry…but a nice attack by the Italians as well

    Cau hwlo 3inf

    NCM
    cru sz14 => sz15
    inf arm ftr Ita/arm Blk => Fra
    2inf Lib => Alg
    inf Blk => Ger

    Mobilize
    2inf art in Ita

    Collect: 15

    OBG_v_PGMatt_Gm2_01eI.AAM

  • '16

    yeah, that should be enough for you to take out Cauc with even normal dice.  I’ll keep my bomber for last if you choose to attack there.

    USA 1

    China gets Inf (x3)
    USA w/40: Bm (x2), Cv spend 38 save 2

    No combat

    NCM
    Inf Hup m Sik
    Inf Sui m Nin
    Inf, Rt e.US m e.Ca
    DD, TR z10 m z1
    CV, DD z44 m z56
    Ft z44, ft Haw, Ft e.us ft w.us m z56
    Bm e.us, B w.us m w.ca
    Inf c.us, w.us, ala m w.ca

    Build: CV z56, Bm (x2) w.us

    Collect: 48 + 2 saved = 50

    OBG_v_PGMatt_Gm2_01fUS.AAM


  • @PGMatt:

    yeah, that should be enough for you to take out Cauc with even normal dice.  I’ll keep my bomber for last if you choose to attack there.

    you know me….here I come

    Ger2-Buy: 3inf, 2art, 2arm, 2ftr…save 0

    CM

    1. inf bmr Lib/arm Egy/inf art Ukr/arm Epl/ftr Pol/bmr Ger => Cau 6inf bmr
    2. 4inf Fin => Kar
    3. arm Egy => Sud => Feq
    4. 3inf Epl => Euk inf

    Cau aa gun
    ftr, 2bmr
    DiceRolls: 1@1 2@1; Total Hits: 01@1: (5)2@1: (3, 4)


  • Cau
    A-2inf art 2arm ftr 2bmr
    DiceRolls: 1@1 2@2 3@3 2@4; Total Hits: 31@1: (2)2@2: (5, 6)3@3: (3, 6, 1)2@4: (3, 6)
    D-bmr 6inf
    DiceRolls: 1@1 6@2; Total Hits: 21@1: (4)6@2: (6, 6, 6, 1, 3, 1)


  • Cau-2
    A-art 2arm ftr 2bmr
    DiceRolls: 1@2 3@3 2@4; Total Hits: 21@2: (2)3@3: (2, 5, 5)2@4: (5, 5)
    D-bmr 3inf
    DiceRolls: 1@1 3@2; Total Hits: 11@1: (5)3@2: (2, 3, 4)


  • my bombers are about worthless!  :x

    Cau-3
    A-2arm ftr 2bmr
    DiceRolls: 3@3 2@4; Total Hits: 43@3: (2, 4, 3)2@4: (2, 1)
    D-bmr inf
    DiceRolls: 1@1 1@2; Total Hits: 01@1: (6)1@2: (4)


  • Cau twlo 2inf art

    Euk
    A-3inf
    DiceRolls: 3@1; Total Hits: 03@1: (6, 3, 4)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Euk-2
    A-3inf
    DiceRolls: 3@1; Total Hits: 03@1: (4, 6, 5)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Euk-3
    A-3inf
    DiceRolls: 3@1; Total Hits: 03@1: (2, 4, 3)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Well…

    Euk-4
    A-3inf
    DiceRolls: 3@1; Total Hits: 13@1: (2, 3, 1)
    D-inf
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Euk twlo inf

    NCM
    5arm Bst => Ukr
    2art Bst => Pol
    inf Pol => Epl
    ftr 2bmr Cau => Ukr
    6inf art aa gun Ger => Fra

    Mobilize
    3inf 2art 2arm 2ftr in Ger

    Collect: 58

    OBG_v_PGMatt_Gm2_02aG.AAM

  • '16

    well isn’t that just ducky

    USSR 2

    Buy w/31: Arm (x6) spend 30 save 1

    Combat
    #1 vs KAR Inf (x4)
    Inf (x8), Rt Bel

    Dice
    DiceRolls: 7@1 2@2; Total Hits: 37@1: (1, 3, 2, 6, 1, 1, 5)2@2: (5, 4)
    DiceRolls: 4@2; Total Hits: 24@2: (1, 1, 3, 4)

    #2 vs e.Uk Inf (x2)
    Inf (x4), Rt Bel

    #3 vs Cau Arm (x2)
    Inf (x5) Rus
    Arm (x2) Bel

  • '16

    #1 vs KAR Inf
    Inf (x6), Rt Bel

    Dice
    DiceRolls: 5@1 2@2; Total Hits: 25@1: (5, 2, 3, 1, 1)2@2: (3, 5)
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • '16

    #1 vs KAR LWLO Inf (x2); Inf (x6), Rt remain

    #2 vs e.Uk Inf (x2)
    Inf (x4), Rt Bel

    Dice
    DiceRolls: 3@1 2@2; Total Hits: 13@1: (1, 6, 5)2@2: (5, 5)
    DiceRolls: 2@2; Total Hits: 02@2: (6, 6)

Suggested Topics

  • 2
  • 19
  • 24
  • 32
  • 47
  • 35
  • 53
  • 100
Axis & Allies Boardgaming Custom Painted Miniatures

56

Online

17.9k

Users

40.7k

Topics

1.8m

Posts