Scramble instructions?
11L '41 PGMatt(10) v. Gamerman01(x) no tech, Game 3
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no biggie one way or another; Garg has stalled my S02 tourney game, and I have three games in the league, take your time.
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I appreciate that.
Big G16 against Bold and I’m getting tired……
I’ve predicted Bold’s demise so many times (since he’s predicted mine) I have to make sure I don’t blow it now. He’s trying to tempt me with high risk attacks so he can get back into the game, and I’m baaaaarely laying off…I know you’re reading this Bold. Yes, I almost attacked the Caucasus but it’s a risk I don’t need to take, ultimately. I’ll have to wait for another day for the major deciding battle to take place. Patience… patience…
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how did you RESTRAIN yourself from at least taking a one hit shot at caucusus??? you must be getting soft in your old age :lol:
guess i should only put two fighters there, or maybe it would have taken just one… :roll:
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G3 with 54, buy 5 INF, ARM, 2 FTR, CV
Combat moves -
WAf - ARM (Sud)
Ukr - INF, ARM (EPl) BMB (Lib)
Bel - 2 INF, ART, ARM (EPl) FTR (Z5)
Kar - 4 INF, ART (Fin) FTR (Z5)
BSt - 2 INF, ARM (Ger) CA (Z5) ARM (EPl)
EUk - INF, 3 ARM (EPl)BSt
Rolls: 2@1 3@3; Total Hits: 12@1: (6, 6)3@3: (6, 2, 5)
Rolls: 1@2; Total Hits: 11@2: (2) -
Kar
Rolls: 3@1 2@2 1@3; Total Hits: 13@1: (6, 5, 2)2@2: (3, 2)1@3: (4)
Rolls: 2@2; Total Hits: 12@2: (5, 2) -
Kar2
Rolls: 2@1 2@2 1@3; Total Hits: 02@1: (3, 6)2@2: (4, 4)1@3: (4)
Rolls: 1@2; Total Hits: 01@2: (4) -
Kar3
Rolls: 2@1 2@2 1@3; Total Hits: 12@1: (4, 1)2@2: (6, 4)1@3: (4)
Rolls: 1@2; Total Hits: 01@2: (6) -
Ukr
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (5)1@3: (2)1@4: (2)
Rolls: 1@3; Total Hits: 01@3: (6) -
Bel
Rolls: 1@1 2@2 2@3; Total Hits: 01@1: (3)2@2: (5, 3)2@3: (5, 4)
Rolls: 3@2; Total Hits: 13@2: (4, 3, 1) -
I’d like to buy a hit, please, Pat
Rolls: 2@2 2@3; Total Hits: 02@2: (6, 6)2@3: (4, 5)
Rolls: 3@2; Total Hits: 13@2: (4, 1, 6) -
Bel3 still looking for a single hit with 2 infantry, artillery, tank, and fighter
Rolls: 1@2 2@3; Total Hits: 11@2: (5)2@3: (1, 5)
Rolls: 3@2; Total Hits: 13@2: (5, 1, 4) -
OK, I didn’t mean single hit, I really wanted more
Bel4
Rolls: 2@3; Total Hits: 02@3: (4, 6)
Rolls: 2@2; Total Hits: 02@2: (4, 6) -
OK, there is a less than 1% chance that you still have 2 infantry left after 4 rounds. What a tough battle.
Bel5
Rolls: 2@3; Total Hits: 12@3: (3, 4)
Rolls: 2@2; Total Hits: 02@2: (3, 4) -
There is a 2% chance that you have 1 infantry surviving after FIVE rounds! :lol:
Bel6
Rolls: 2@3; Total Hits: 12@3: (3, 4)
Rolls: 1@2; Total Hits: 11@2: (2) -
Yay, I end the battle at the bottom 7% of possible results….
Bel CLEARED AND NOT TAKEN!EUk
Rolls: 1@1 3@3; Total Hits: 11@1: (6)3@3: (6, 2, 4)
Rolls: 2@2 1@3; Total Hits: 02@2: (5, 4)1@3: (5) -
EUk2
Rolls: 1@1 3@3; Total Hits: 31@1: (1)3@3: (5, 3, 1)
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (3) -
NCM -
Ger - ART, AA (Fra) BMB (Ukr)
Pol - INF (Ger)
Z5 - 2 FTR
TrJ - 2 INF, ART (Egy)Place units - 2 FTR to Z5
Collect 56, 56 on hand -
USSR 3. Time to get aggressive.
Buy w/33: Inf (x6), Arm (x3) spend 33 save 0
Combat
#1 vs KAR Inf (x3), Rt
Inf (x5) Arc
Arm (x5) Rus via Bel#2 vs E.UK Arm (x3)
Inf (x3), Rt Rus
Inf (x4) Cau#3 vs Ukr Inf, Arm
Inf (x4), Rt Cau#4 vs Bry Inf (x3), Ft
Inf (x7) StCDice
Rolls: 7@1; Total Hits: 07@1: (4, 3, 3, 2, 4, 5, 3)
Rolls: 3@2 1@3; Total Hits: 23@2: (2, 6, 3)1@3: (2) -
#3 vs Ukr Inf, Arm
Inf (x4), Rt CauDice
Rolls: 3@1 2@2; Total Hits: 03@1: (5, 5, 4)2@2: (3, 6)
Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (6)#4 vs Bry HWOL; Inf (x3), Ft remain
Inf (x5) retreat StC -
#3 vs Ukr Inf, Arm
Inf (x3), Rt CauDice
Rolls: 2@1 2@2; Total Hits: 12@1: (2, 5)2@2: (5, 1)
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (6)





