Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs11 L '41 souL (Axis) v. Boldfresh (Allies +11) -tech
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dd 2, inf egy
G1:
purchase:
inf art 2 bmbcombat:
trn load inf nwe, art ger unload bst *support ca
2 sub 7, ftr nwy, bmb ger -> 2
ftr nwe, ftr ger -> 12
sub 5 -> 6
trn 13 load 2 inf unload gib
3 inf art 2 arm bul, 2 arm pol, arm cze -> ukr
2 inf art ftr pol -> epl
2 inf pol, arm cze -> bstbst
aRolls: 2@1 2@2 2@3; Total Hits: 12@1: (5, 4)2@2: (6, 6)2@3: (6, 1)
dRolls: 2@2; Total Hits: 12@2: (4, 1)
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:aaaa 1@2:
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if it hits, don’t count my 1
Rolls: 1@2; Total Hits: 11@2: (2)
bst2
aRolls: 1@1 2@2 1@3; Total Hits: 11@1: (5)2@2: (5, 6)1@3: (3)
dRolls: 2@2; Total Hits: 22@2: (2, 2)
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first hit wins
aRolls: 10@3; Total Hits: 610@3: (4, 2, 6, 3, 2, 1, 4, 1, 4, 3)
d:aaaa 10@2: -
d
Rolls: 2@2; Total Hits: 12@2: (2, 6)
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suuuuuuuuuuuck fest
epl
aRolls: 1@1 2@2 1@3; Total Hits: 11@1: (3)2@2: (3, 3)1@3: (3)
dRolls: 2@2; Total Hits: 12@2: (3, 2)
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oh, supposed to do sea battles.
oh well, epl2
aRolls: 2@2 1@3; Total Hits: 22@2: (2, 3)1@3: (1)
dRolls: 1@2; Total Hits: 01@2: (4)
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epl twlo inf
12
aRolls: 2@3; Total Hits: 22@3: (1, 1)
dRolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (4)
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2
aRolls: 2@2 1@3 1@4; Total Hits: 12@2: (3, 3)1@3: (2)1@4: (5)
dRolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (1)
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2
aRolls: 1@2 1@3 1@4; Total Hits: 21@2: (6)1@3: (3)1@4: (2)
dRolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (4)
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2 cwlo 2 sub
6, first hit wins
aRolls: 10@2; Total Hits: 110@2: (6, 4, 4, 6, 1, 5, 4, 6, 3, 5)
dRolls: 10@2; Total Hits: 110@2: (5, 5, 6, 6, 3, 6, 3, 5, 1, 5)
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6 cwol
ukr
aRolls: 2@1 2@2 5@3; Total Hits: 62@1: (1, 1)2@2: (5, 2)5@3: (4, 6, 1, 3, 2)
dRolls: 2@2; Total Hits: 12@2: (4, 2)
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bst train wreck aside, very happy with that turn. so in other words, man did that suck.
ncm:
3 inf ger, arm fra, ftr epl -> pol
inf nwy -> fin
ftr bmb 2 -> nwy
2 ftr 12, inf art arm lib -> algmobilize:
inf art 2 bmb gercollect:
34+5=39, has 39 -
bst train wreck aside, very happy with that turn. so in other words, man did that suck.
ncm:
3 inf ger, arm fra, ftr epl -> pol
inf nwy -> fin
ftr bmb 2 -> nwy
2 ftr 12, inf art arm lib -> algmobilize:
inf art 2 bmb gercollect:
34+5=39, has 39considering the outcomes in z6 and z12, both very risky battles, I’d say you came out smelling like a rose on that turn.
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R1 - with 30 russia buys 2 inf, art, 4 arm
CM
fin (3 inf) - 5 inf, art (kar)
combat:
fin - 5 inf, art vs. 3 inf
Rolls: 4@1 2@2; Total Hits: 24@1: (5, 5, 4, 3)2@2: (2, 1)
Rolls: 3@2; Total Hits: 03@2: (3, 5, 4)
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fin 2
Rolls: 4@1 2@2; Total Hits: 14@1: (2, 5, 4, 4)2@2: (3, 1)
Rolls: 1@2; Total Hits: 11@2: (1)
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fin cwlo inf
NC
fin - AA (kar)
euk - inf (bel)
cau - inf (euk), 3 inf, art, arm (rus), 2 inf (kaz)
kar - 2 inf (arc)
rus - 2 inf (nov)
ura - inf (eve)
eve - inf (yak)
bry - 2 inf (far), 2 inf (stc)
z2 - sub (z4)place 2 inf, art, arm (cau)
place 3 arm (rus)collect 34, has 34
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Jpn1:
Purchase:
2 trn infcombat:
3 inf man, ftr jpn -> sui
2 inf kia, ftr man -> hup
inf kia -> fuk
trn 62 load inf arm jpn -> 61 unload fuk
3 inf fic, ftr for -> kwa
2 trn 61 w/ 3 inf art -> 37 unload bur
bb ca 61 -> 50
dd 51, 2 ftr 57 -> 53
2 ftr 57 -> 56
2 ftr 61 -> 35
trn 51 load inf -> 49 unload
trn 51 load 2 inf -> 38 unloadamphibs first!
bur
aRolls: 2@1 2@2; Total Hits: 22@1: (4, 5)2@2: (1, 2)
dRolls: 1@2; Total Hits: 01@2: (3)
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bur twol
fuk
aRolls: 2@1 1@3; Total Hits: 12@1: (4, 1)1@3: (6)
dRolls: 1@2; Total Hits: 01@2: (3)
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fuk twol
sz 35
aRolls: 2@3; Total Hits: 22@3: (3, 3)
dRolls: 1@2; Total Hits: 01@2: (6)